I'm sad that isn't still a thing tbh
I saved the build with that particular bug in it. :D
I'm sad that isn't still a thing tbh
I saved the build with that particular bug in it. :D
Hmmmmm gravity?
My nemesis.
Wasn't there some hilarity back in the day about how the early playtesters were only given 20 flares for the whole session?
Hey, those things cost money.
That was probably a result of “seemed like a good idea at the time”.
That thing we can't talk about yet:
Ammo is now only purchasable with real money (the devolopers just couldn't afford a 2nd supply drop)
“Please buy our game, so we can buy ingame ammo”
You’re churning these out at light speed!
Sounds like Jacob alright :D
Heeey! ಠ_ಠ
Thanks for the reply. I think I will play solo until Im more experienced I like to take my time to get familiar with the mechanics. Then I will probably try co-op with randoms since the comments all agree that most ppl are nice here :)
Also I have seen a lot of good reviews of this game and watched gameplay too. To me it looks really fun and optimized (Im on PC) wich a lot of early acces games can't be said about.
Im not reallly a fan of the early acces format due to a lot of unoptimized games and I just wonder, What areas in the game right now are the most looked in to? For example: I noticed that there are not a lot of primary weapons for each class (2 correct me if im wrong), is that a thing which will be expanded upon in the near future? like when you added more enemies with update 23.
The designers are constantly tweaking things and looking at feedback both in the forums, here and on Discord. The artists are working on a lot of sweet visual stuff including beards and enemies and other cool things to come. There’ll definitely be more content coming, both in the next Update that adds Endgame, but also in those that follow. On the obvious to-do list is the space rig and a lot of Quality of Life stuff and polish. We got a lot of stuff in the pipeline, and most likely some of it will be more of what we have, since the systems will be in the game already.
The bug that made aquargs zoom around at high speeds if hit by an impact axe was absolutely ridiculous. https://twitter.com/joindeeprock/status/1132425890212798464?s=21
Oooh - I was absolutely blown away in more than one sense the first time I played against the bulk detonator. That crater was ridiculous.
I accidentally spawned 50 infected Bet-Cs while playing around with Ansel’s photo mode in a debut build. https://twitter.com/joindeeprock/status/1145601182733410304?s=21
/u/GSG_Jacob and I had just fought off 4 Bulk Detonators in the Magma Biome during an intense Deep Dive. The entire cave room was one big burning crater and our only safe haven during a swarm was the platforms our Engineer had built. In a desperate attempt to melee enemies due to lack of ammo, /u/GSG_Jacob managed to destroy the only platform that separated our team and certain death by lava. Fun times!
Well, the issue was that thing we can’t talk about yet, which made it a lot harder.
I did not invite anybody into that game. It was an open lobby that I hosted and started with only me in the team. As for the joiner, I didn't see anything special as he connected.
I have heard, anecdotally, that quick join often simply puts you into seemingly random games, ignoring the Haz5 gating conditions. Given that it was late night in my time zone, he may have simply used quick join and given the low count of open servers it just deposited him in mine.
But this is just speculation on my part. I can't exactly test it myself, as I did my Haz5 related assignments long ago.
I'll pass this on to a programmer :-)
Definitely a bug. That should only be possible with with an invite from the host... Was anything special happening when this player joined?
Read moreI will be messaging you on 2020-06-24 16:16:12 UTC to remind you of this link.
CLICK THIS LINK to send a PM to also be reminded and to reduce spam.
Parent commenter can delete this message to hide from others.
...
Nice try whoever this was! :D
He means, they’re currently on update 24 for steam....
... with the Xbox update pending certification. Sorry about that, but it's out of our hands.
You were the first dev to ever respond to one of my comments. Happy birthday you beautiful fool.
Thanks! :D
We're currently on Update 24, with Update 25 scheduled to land in a few months. More updates to come after that.