Deep Rock Galactic

Deep Rock Galactic Dev Tracker




16 May

Comment

Originally posted by _xParagon

weerooowoop

BOOM

Swiiiiiish

^(\pop*)*

Comment

Originally posted by SpudTheMagnificent

I know the devs read this subreddit so I should probably say something witty, tell them to take a break, and commend them on their hard work on this amazing update... it should be eloquent and thought-provoking, yet succinct amd to-the-point, while also representing the game's progress through the months.

Uh...

Rock and stone!

The important thing is that you tried. For Karl.

Comment

Should be fixed for the hotfix


15 May

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Originally posted by GSG_Pedro

Let's play "Guess the graph"
https://imgur.com/9cc3Y8m

Oh yis, you got it :)
https://imgur.com/iPNWoLF
This is just a short period of time inside a specific update and it might not reflect the current balance of the game.

Post


Take your seats, Miners! We got new grenades, eye candy, personal drop pods, a bunch of new enemies, and a TON of gear tweaks to brief you about, so grab a brew and listen up!

Also - look out for the [COMMUNITY REQUESTS] - these are things you guys have been very adamant in talking about and bringing to our notice, so keep up the good work! It is, as always, very appreciated. :D

--- PATCH NOTES --- GRENADE LOADOUT -----------------------------------
The boys and gals in R&D have been hard at work once more! All the old grenades have been reworked, and a ton of new ones have been added. Each class can now unlock up to three distinct types of class-specific throwables, with the potential for more to come in future Updates.
- Engineer: L.U.R.E, Plasma Burster, Proximity Mine
- Gunner: Sticky Grenade,... Read more
Comment

Originally posted by trombonethrone

Average % of health taken on a per hit basis per class per Hazard level. But there's a 5th...something

You are getting close, It has to do with Hazard level :) but not health


14 May

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Originally posted by Biddatroy01

Wait wtf Devs respond to posts here? I love you guys

When we can find a moment, yeah! :)

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Originally posted by mynameisnickromel

Is this just for steam? If not, can we expect a few weeks until xbox and win10 release?

This is just for Steam and yes, they will be an unknown delay for Xbox/Win10 version. Normally it is 1 week but there has been a change in the submission platform, so we might need to learn a few things first. We'll keep you updated as we know more.

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Not really big bugs, so most of it doesn't take that long to fix and some is just polishing it up. It should be good for tomorrow, unless something crazy happens.

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Hey, thanks for the heads-up on this one. Easy to forget things like this when you develop a game for the global market.
We are discussing this internally and with our publisher, and will come up with a solution.


13 May

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Management is very proud of you.

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Originally posted by XavierLitespeed

At first I thought you were going to turn us into monsters murdering the Silicate Harvesters... But now I realize it's just a noble steed.

What kind of monsters do you take us for?


12 May

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No new music in Update 24, possibly in 25, but no guarantees. The composers are hard at work, but they have a ways to go yet. :D

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Sorry to hear you got stuck! Maybe this is something we can improve the visibility of, so others don't end up like you - we definitely want people to promote their characters so they can keep progressing. :D

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We're actively looking into this this. Definitely not intended. Pardon the annoyance.

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The thought behind it is that it's meant to stick out like a sore thumb, so the colors are likely there to stay. :D

I've fixed the ingame name to correctly read Mineral Hoarder though - you are correct, it is not meant to be a Glyphid.

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Thank you for the kind words! They are very appreciated. :)

I've sent your Incendiary Grenade issue on to the Designers, that does sound unintended.