Deep Rock Galactic

Deep Rock Galactic Dev Tracker




12 Jun

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But where are you spending those minerals? Who's holding them between missions? Will you ever touch a piece of morkite, once you've returned to the Space Rig?
Everything is handled by Deep Rock Galactic and in their care. And when you spend it, you do it through their terminals, buying equipment from their store, to use on the job you are doing for them.
The entire application of value is centrally controlled and managed by Deep Rock Galactic.


11 Jun

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Hi all,
We hoped to get a FAQ out today (Tuesday) on Update 25. But all your good questions, relevant concerns, and thoughtful comments have re-ignited the design team, so it might take a few more days. No reasons to tell you something that will change again in a day!
In any case, we expect Update 25 to have a huge impact on the game, so we will keep iterating until we reach the best possible experience.

Keep the feedback flowing!


08 Jun

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Some birds will drop nuts and similar food items, to crack the hard shell.

That is what this is. You're dinner.

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Originally posted by C3LM3R

Sadly no. Military firewalls are exceedingly prohibitive of pretty much everything gaming related. :P

Well then, here you go. All images and the entire post. https://imgur.com/a/w51bwCY

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Originally posted by C3LM3R

Could someone post an Imgur screenshot of this for those of us at work and unable to access steam?

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Originally posted by GSG_Jacob

And so would Rob!

I'm proud of all our dwarves!

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Originally posted by Ovaltin3

Wow I never made that connection! I bet u/GSG_Jacob would be proud of you!

And so would Rob!


07 Jun

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Originally posted by EmotionalCrit

Do not attempt a Deep Dive on your own or while ill-prepared

Now that’s just asking for a player to do exactly that when this comes out.

We're not stopping you, but we're also not paying for the funeral.

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Originally posted by Chokinghazard5014

For some reason I thought the deep dives update was going to be this week.

Pretty long wait but as long as the content is good I don’t mind waiting.

Sorry :D

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Originally posted by chibi-totoro

Thanks for the update!! 25 sounds pretty amazing. Going to add my feedback here.

- Deep Dives: LOVE IT. This smacks of the instances of the MMORPG's of old. Just what we need!

- "Batteries": I'm glad you put this in quotes, it's feeling a little forced to me. Too.... anthrocentric. I fear this has the ability to detract from some of the core mystique of a mission, and that is the feeling of _exploring_. Why are we finding batteries way down deep in the planet where no one has ever been before? How did they get there? Why are the batteries down there, but machines are on regular shallow missions? I understand that you need something to activate the machine encounters.... but, can we maybe agree that it could be something like "core diamonds" retrieved from the crust/mantle boundary of Hoxxes IV - real exotic treasure? I feel like that would scratch the mining itch better anyway.

And for "Machine Encounters", if I find someone ...

Read more

Don't worry. It should fit in the games lore-wise. It's not going to be a "fresh apple on a mummified corpse in an ancient tomb" kinda thing.

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Originally posted by Thainarv

Well they'll still get randomly generated only the map will be generated the same for everyone (basically how the Prismatic Trials from Risk of Rain 2 work. Same map seed for everyone, and then resets to a new one after a while). At least that's my take on it. It could be just random for everyone but limited to the amount of times you can run it.

This is correct. Same seed for everyone, so cave layout and monster pool should be the same. Spawn & timing will vary, so gameplay wise it's not a 1:1 experience.

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Originally posted by AtomicAlienZ

Medium-sized if a rumor.

Miniscule if...

Argh, can't come up with anything.

It's not.

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EDIT: We posted an FAQ in the Steam forums. Find it here.

Listen up, Miners! Fasten your safety harness and... Read more
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Originally posted by backwoodspliff

Thanks man, did they ever say if they're working on it or if it'll be an upcoming patch?

All I know is that they did a bunch of tests on it. Hopefully, it's been fixed, but I honestly don't know the current status. It's certainly something we'll aim to improve.