Destiny 2

Destiny 2 Dev Tracker




06 Jun

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    /u/dmg04 on Reddit - Thread - Direct

Keep the feedback coming.

What do you like about them?

What would you like to see more/less of?


05 Jun

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Originally posted by PDXpatriate

I think the muscle memory will be surmountable over time and I think the pursuit tab sitting in the director makes sense as it's right by the map so I can see where I need to go and then just tab over.

What I don't enjoy is that the text is really busy and it's sort of overwhelming on the eyes. I enjoy the sleeker design of just having the icons and then hover overing for the flavortext/instructions. A lot of Icons aren't so bad but the text just feels jarring. I don't know why.

The sorting system is amazing though and I really like how it was done but re-sorting every time is a big annoyance on console. If it's possible to save the sort that would be a good QOL improvement. I suspect that was already attempted and for some reason unable to make it into the game at this time.

I hope this is good feedback!

This is good feedback, thanks!

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Originally posted by former_cantaloupe

Thanks for the suggestion. Wouldn't that be a lot more "Button presses" to get to Bounties though?

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Originally posted by riverboats

Not super important but this apply change bug related to orbs not working at the Dreaming City generator thingy public event? Seems like it never gets destroyed though so it's a wash.

Thanks for the additional context!

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Originally posted by crystal-rooster

For me it is the change in muscle memory that is the most jarring though the UI seems to be a downgrade as well.

Edit: Holy Opulence! cozmo replied!

Yea, we knew that anytime we do this kind of change years of muscle memory is going to be annoying to adjust to. But we do want to hear feedback on how the UI can be better.

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We really appreciate the feedback. I will let pass along feedback to the team on the pursuits tab. Let me know what you like and don't like about it, and what changes you would like to see in the future.


04 Jun

Comment
    /u/dmg04 on Reddit - Thread - Direct

'Tis true.

Stay tuned for our Iron Banner preview coming in a few weeks.

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Good luck! We'll be watching.

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by cka_viking

limited bounty inventory so you remove scrapper bounties but then add more bounties to complete? how does that work?

Think of it this way: You're now selecting the bounties you wish to complete rather than having to discard ones you don't care for that are randomly pushed into your inventory.

Player choice.

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by SHARP1SH00TER

Could you not offset this loss in avenue of enhancement cores by buffing the enhancement core rewards of the vendors?

With Bounties being moved to the Gunsmith, the loss is being offset to a degree. Where players would only have a chance to earn said bounties from sharding legendaries, they can now just pick them up every day at a small cost of glim-glam.

As such, what some players saw as 1 bounty every day or two is now a few bounties daily.

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by retartarder

Drifter/Vanguard
Weekly reward packages from the Allegiance quest have been retired with the conclusion of Season of the Drifter.

so what was the point of these then?

The quest may still be completed by alt characters for rewards and associated triumphs.

There will be other powerful reward sources in Season of Opulence, which begins in a little over 20 minutes...

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by Kaella

Scrapper bounties will no longer drop when dismantling gear.

Really? After the universal response to these announced changes was "Adding bounties to Banshee is good but removing the Scrapper bounties is completely unnecessary"?

Yep. With low completion rates for scrapper bounties, and a limited bounty inventory, the decision was made to remove these.

When first implemented, they created an issue where players would hit a crash if the bounty went to postmaster. Due to this, low completion rates, and general feedback on RNG acquisition of the bounties, design direction for bounties overall is moving towards a deterministic acquisition (picking up from vendors) rather than random drops.

We'll be watching the conversation and completion rates for the Gunsmith bounties, alongside masterwork core acquisition/usage, to see what other tweaks need to be made.

Cheers to all who've been giving the feedback. We'll continue to pass it on, and give status updates when we can.

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by Cozmo23

I will kick him in his tentacle face!

Violence is never the answer.

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Originally posted by The330Strangla

Is it wrong of me to hope Xur f**ks up this weekend just to see Bungies response?

I will kick him in his tentacle face!

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Minotaur going to swat all that weak sh*t out of here.