Diabotical

Diabotical Dev Tracker




14 Dec


24 Nov

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    Trello on Trello - Thread - Direct

PARTY PLAY: MELEE WARS

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PARTY PLAY: SMASH ROCKETS


17 Nov

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ARCADE MODE: FREEZE TAG


13 Nov

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Time Trials is a game mode where players race against the clock to set the best time that they can in the course. To do so involves executing movement techniques that increase your speed, exploring a map for any possible tricks and figuring out ideal routes. After finishing a run, or if players want to restart their run, they can press (the ready up button) to quickly respawn back at the start so that they can try again.

– Design by James


06 Nov

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ARACDE MODE: SPACE CTF


28 Oct

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++ Infrastructure ++ Queue +- Party Queue ++ Rating ++ Multiqueue


22 Oct

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Seattle (Washington), United States of America Santa Clara (California), United States of America Los Angeles (California), United States of America Dallas (Texas), United States of America Chicago (Illinois), United States of America Miami (Florida), United States of America Ashburn (Virginia), United States of America Santiago, Chile São Paulo, Brazil Madrid, Spain London, United Kingdom Rotterdam, Netherlands Frankfurt, Germany Warsaw, Poland Moscow, Russia Ekaterinburg, Russia Johannesburg, South Africa Dubai, United Arab Emirates Singapore Hong Kong Tokyo, Japan Sydney, Australia


12 Oct


28 Sep


25 Sep

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++ coach spectate first person – queue with coach – request coach – coach rewards – coach rating – ping system – coach voip

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++Design ++ Design HTML implementation – Functionality

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Custom Lobby MODE: CTF 5V5

Capture The Flag is a game mode played between 2 teams of 5 players each where the objective is to capture the enemy flag more than times than the enemy captures your flag within the 16 minute time limit or be the first team to reach the capture limit of 5.

There is no friendly fire, but there is self-damage in this mode.

There are 2 Defenders, whose task is to prevent the flag from being captured, There is 1 Midfield player, whose task is to prevent enemies from entering your base, prevent enemies from leaving your base with your flag and assist allies going to the enemy base and returning to your base There are 2 Attackers, whose task is to take the enemy flag and bring it back to your base.

Players spawn with 125 Health which ticks down to 100, a Melee, and a Machine Gun. There are weapon, Weeball, health, armor and power-up items.

Weapons respawn 2 seconds after being picked up. The respawn time...

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