Diabotical

Diabotical Dev Tracker




09 Jun

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Design: Bjarke Art: promEUs Collision: DraQu

VOD of promEUs’ stream where he worked on this map https://www.twitch.tv/videos/507482590?t=0h20m7s

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RANKED MODE: WIPEOUT 5V5

Wipeout is a round based game mode played between 2 teams of 3 players each where the objective is to eliminate all opponents at the same time before they have a chance to respawn. In Competitive Wipeout the match is played best-of-seven rounds, the first team to win 4 rounds, wins the match.

Players spawn with 200 Health, 100 Armor and with weapons, there aren’t any item pickups in this mode.

The weapons available are: Melee, Masta Blaster, Super Shotgun, Rocket Launcher, Shaft, PnCR, Machinegun, Healing Weeball and a rotating Weeball which can be the Smoke (30s cooldown), Explosion (45s), Slow Field (60s) or Implosion Weeball (45s). For each round, each player is assigned one type of rotating Weeball which have cooldown/recharge times.

Every time that a player is fragged they will respawn but for every death the respawn time for the next ally respawn will be increased by 4 seconds. With more players waiting ...

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20 Apr

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ARCADE MODE: Wee-Bow Instagib 5V5

Wee-Bow Instagib is a game mode played by 2 teams of 5 players each where the objective is to capture the largest amount of coins within an 8 minute match.

Players spawn with Melee, Crossbow and a Knockback Weeble, which both have infinite ammo. The Melee frags enemies in 1 hit, the Crossbow frags enemies in 1 hit, has a 1 second firing rate and fires bolts that travel in an arch. The Knockback Weeball allows you knockback enemies, which can be useful to line them up for a shot or throw their aim off, and the Knockback Weeball also has self-knockback which can be used to jump to high altitudes and to gain speed.

Whenever a player dies they drop a coin, this coin can then be picked up by their opponent to score 1 point or can be picked up by an ally which will deny it - prevent the opponents from picking it up.

There are aren’t any item pickups (excluding the coins), there is no friendly fire and there...

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13 Apr

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Design: promEUs, Bjarke Art pass: promEUs, Omar Collision: DraQu Lighting: promEUs


17 Mar

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Figuring out the vendor post launch


17 Dec

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RANKED MODE: DUEL 1V1

Duel is a game mode played 1 versus 1 where the objective to win by securing the golden frag.

Golden frag status is given to the player who is in the lead when the match timer has ended. To secure the victory the player with golden frag status needs to secure 1 last frag. If both players are tied during golden frag status. Each player can secure the victory with 1 frag.

The initial time limit is set at 12 minutes but it shifts depending on the current standing of the player that gets the frag: If a player is tied or in the lead, a frag from them will decrease the time limit by 20 seconds, if a player is losing a frag from them will increase the time limit by 20 seconds.

Note: We might remove variable match timer, and instead change the time limit based off different players skill in match making. Example. Low skill 7 minute duels, mid skill 9 minutes, high skill 12 minutes.

Players spawn with 125 Health w...

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29 Oct


20 Oct

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    Trello on Trello - Thread - Direct

Design: promEUs Art pass: promEUs, Jacob S Collision: promEUs

A before and after of this map becoming overgrown: https://trello.com/c/g0V7Irag/220-oct-15-2019


13 Sep

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Design: promEUs, Blaze Art pass: promEUs Collision: DraQu

Video from promEUs showing the map https://www.twitch.tv/videos/468166879?t=03h48m42s

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Design: promEUs, Bjarke Art pass: promEUs, Omar Collision: promEUs Lighting: promEUs

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++ Design: promEUs ++ Art pass: promEUs, Jacob S ++ Collision: promEUs ++ Lighting: promEUs


05 Aug

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General Polish Add weebles Finish last CTF