Diabotical

Diabotical Dev Tracker




26 Jul

Comment

Originally posted by therealnih

-Bug type: Performance

-Description: 50-60fps with win10 / 3900 / 2080ti / 32GB (was way over 200 with previous beta a few months ago), its not locked to 60 because it does 75 when facing a wall

-Reproduction: Start game, go into practice mode

EDIT 1: 150fps when only sky is in view on practice level, then 50fps when facing the rest of the level

EDIT 2: Sometimes stays at capped 200 fps on starting game, then after 30-60secs goes back to 50/140 fps

EDIT 3: GPU 100% whether at 50/150 fps, and normal fps (200+) randomly works, then back to 50/140, hmmm it just went to 250fps with 40% GPU, then back to 100% at 50fps, wtf?

EDIT 4: GPU 40% with vsync on with solid 120fps, but vsync :-(

EDIT 5: Raven fixed it by telling me to update to 451.77 from:

https://www.nvidia.com/download/driverResults.aspx/162469/en-us

I just installed it without u...

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This shouldn't be happening anymore. The extreme slowdowns were caused by looking at a volumetric light. We were using old middleware from Nvidia for this as a placeholder, and apparently it doesn't play nice at all with certain GPU's or driver versions. We have taken this out and we will replace this with a custom implementation that won't be anywhere as slow, consisting of either proper volumetric lights or something more efficient and archaic that does the job. The idea was always to replace this as we've done with many other unsuitable dependencies over the years, because it was always quite slow, although this catastrophic level of performance was obviously new to us and we didn't see it in our private testing group. You do report a bunch of things in there, though, and some of these may be different issues that we have yet to identify, though I'm pretty sure most of that can be attributed to this issue.


25 Jul

Comment

For performance reasons the HUD is now rendered by the engine which included having to remake the HUD elements, because of that the G-Meter stopped working and it is not available at the moment

In Settings-Weapons you can set your normal sensitivity from csgo, click mouse details, select Quake/Source, click apply

Comment

Originally posted by SKIPAH

-Bug type: Performance/UI

-Description: Screen only showing 1/4 of the game. Can't change resolution even after changing settings and restarting game. Everything else seems normal (main menu, settings tab). Only ingame.

-Reproduction: Happens instantly when launching the game and in practice range. Screenshots: https://imgur.com/a/JLV03KM

-Specifications: AMD ryzen 7, NVIDIA Geforce RTX 2070 Super, 32Gb ram

Render scales lower than 100% should work in the latest patch without zooming in

Comment

Originally posted by [deleted]

[deleted]

Lower than 100% render scales should be working now

Comment

Originally posted by TheJustOP

-Bug type: Performance

-Description: Getting between 50-70 FPS on Refinery and Furnace but getting 150+ on Wellspring. When FPS is low GPU utilisation is ~15%.

-Reproduction: Playing on Refinery and Furnace

-Specifications: R5 3600, RX 580 8gb, 8gb of RAM

Have you tried the most recent version? If yes and you still have the issue some people have reported that using the latest recommended 20.4.2 has helped them, it hasn't helped others, got 1 report that the latest /beta) drivers helped

Comment

Originally posted by therealnih

-Bug type: Performance

-Description: 50-60fps with win10 / 3900 / 2080ti / 32GB (was way over 200 with previous beta a few months ago), its not locked to 60 because it does 75 when facing a wall

-Reproduction: Start game, go into practice mode

EDIT 1: 150fps when only sky is in view on practice level, then 50fps when facing the rest of the level

EDIT 2: Sometimes stays at capped 200 fps on starting game, then after 30-60secs goes back to 50/140 fps

EDIT 3: GPU 100% whether at 50/150 fps, and normal fps (200+) randomly works, then back to 50/140, hmmm it just went to 250fps with 40% GPU, then back to 100% at 50fps, wtf?

EDIT 4: GPU 40% with vsync on with solid 120fps, but vsync :-(

EDIT 5: Raven fixed it by telling me to update to 451.77 from:

https://www.nvidia.com/download/driverResults.aspx/162469/en-us

I just installed it without u...

Read more

I've heard a report that updating to nvidia drivers 451.77 has helped them

Comment

Originally posted by kthxpk

-Bug type: UI
-Description: Can't rebind ready key in settings

-Bug type: UI
-Description: No movement key overlay in hud

To rebind the ready key for now, you can type the console command /bind KEY ready

Comment

Originally posted by TauNeutrinoOW

Bug type: performance

Description: fps hovers around 70 instead of the usual 240. Sometimes it works properly and drops to 70 the next map.

Reproduction: happens every time after a map change, sometimes even on the first map after game relaunch.

Specs: 3900x, Vega 56, 16 GB 3200 MHz CL14 RAM

Various people have been reporting issues with some of the newer AMD drivers (that have been released after 20.4.2) and have had their fps return to regular levels with by reverting to the recommended version 20.4.2, is that the case for you?

Comment

Originally posted by BlameZebby

-Bug type: OS Integration?

-Description: Unable to route audio output to different device using "App volume and device preference" aka "sound mixer options" in Windows 10.

-Reproduction: In Windows 10, open start menu, search for "mixer", best match should be "sound mixer options", open that, find Diabotical in the list of open apps, change output device to something else, check OBS to see if audio is being routed to that output. (Currently the output is permanently stuck to Windows' default audio output device)

Currently it's not possible to change audio devices after the game has started, only before

Comment

Originally posted by Burnoutm1818

-Bug Type: Game freezes when the game launches and the bot salutes
-Description: When the intro animation plays and your bot salutes mid salute the game crashes
-Reproduction: Me just launching the game

I've tried varifying files and theres always more to install too

What are your computer specifications?

Comment

Originally posted by broncos2106

Bug Type: Gameplay

Description: I've looked through the settings, and I can't seem to find anything that would cause this. My game appears as though I'm looking through a scope at all times.
https://imgur.com/94cFzHq
When I ads, the entire screen gets filled out as I would expect normally.

Reproduction: Whenever I start up the game. I can share config or whatever else you need that would exist locally on my end.

Go to your settings and next to the crosshair edit button click on the masks button, then on the dropdown disable masks

Post

During this period some features have been introduced and some bugs have been fixed however there are some things that you will encounter that we haven't had time to fix and intend to as soon as possible.

A notable thing is that projectiles like rockets will not open doors (doors that are triggered to open when shot) while hitscan weapons will, this is not intentional design but keep it in mind for now.

If you were in the previous closed beta you might notice that your crosshairs and HUDs no longer look like they used to this is due to a new crosshair editor that should allow for more options, including recreating your past crosshair, and some changes in how the HUD is rendered in order to improve peformance

-Bug type: (UI / Matchmaking / Gameplay / Performance / Lag)

-Description: (if you can provide video/images/details)

-Reproduction: (if you can find a reproduction it can significantly help us)

...

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