Diabotical

Diabotical Dev Tracker




03 Aug

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Thank you for playing in the Stress Test #2! The next Stress Test will start on August 8th at 19:00 CEST. Check it in your timezone here

If you played during this stress test or during the closed beta weekends in March you do not need a new key to play in the following stress test, the game will receive an update in your library that will re-enable it when the stress test starts. If you haven't played Diabotical yet and don't have a key you can sign-up to receive one on ...

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It's possible to do so if you flip fullscreen or border less fullscren and then go to the epic launcher's settings, scroll down to Diabotical, enable launch command and set for example -width=1280 -height=720 It will be part of the video settings in the future. There's also something called Masks which can have a similar effect while still having the game on fullscreen you can try them if you go to Settings-Weapons and on the bottom right next to the Crosshair editor click Mask and you can try different types and sizes


02 Aug

Comment

Originally posted by calcasdasd

Not sure if feature : at the end of the wipeout round threw myself in the water - death counted towards next round

That death in the last round is not intended to count in the next round

Comment

Originally posted by Dw4r

Bug type: gameplay

Description: Only hitscan weapons open doors. Not sure if this is intentional or not, but shooting at a door with machine gun, shaft, pncr will open it, whereas using a plasma gun or a rocket launcher doesn't.

It's not intentional, it's a bug that hasn't been fixed, projectiles are meant to open doors in the future

Comment

Originally posted by dorkygn

Since the new stress test I can't play because my game looks like this: https://imgur.com/rXd30X1

Haven't changed anything since last weekend and my video options in-game are normal, in the menu the game looks fine but in practice or when a match starts it reverts to that weird forced 4:3 black bars. Anyone else having this problem or know of a fix?

EDIT: When I zoom in with rightclick the black bars go away and the game looks normal :|

Like funcchy said, that is a Mask, go to settings-weapons and next to the crosshair editor click masks, then disable masks in the dropdown

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0.20.246

  • Disabled more Victory/Defeat screen animations, to test if the crash at the end of matches continues to happen

0.20.245

  • Disabled the thunder effect on the Victory screen, to test if the crash at the end of matches continues to happen
Comment

Originally posted by gnawxens

They changed the HUD editor from HTML to engine-based for the sake of performance. Some elements have yet to be reimplemented.

This is correct, we'll bring that element back. We need to implement a few features into our UI scripting language to be able to do that again (or redo it completely on the native side, we'll see).

Comment

Originally posted by SKIPAH

AMD ryzen 7, NVIDIA Geforce RTX 2070 Super, 32Gb ram, x470 gaming plus motherboard

Could you try

  • Restarting the epic games launcher then try to start Diabotical
  • Verify Diabotical (Library->3 dots button next to Diabotical) then try to start Diabotical
  • Delete Diabotical.exe and Diabotical-launcher.exe then verify Diabotical then try to start Diabotical
  • Restart your computer then try to start Diabotical
Comment

Originally posted by TheActualUrtie

Intel i7-7820X, 1080 Ti, 64 GB RAM on a MSI X299 GAMING M7 ACK.

Game is installed on a Samsung 960 EVO 1TB M.2.

Could you try

  • Restarting the epic games launcher then try to start Diabotical
  • Verify Diabotical (Library->3 dots button next to Diabotical) then try to start Diabotical
  • Delete Diabotical.exe and Diabotical-launcher.exe then verify Diabotical then try to start Diabotical
  • Restart your computer then try to start Diabotical
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0.20.244

  • Fixed a very rare crash that could happen when firing (there is a more common crash that can happen when firing which this doesn't fix)
Post
    Trello on Trello - Thread - Direct

Design: promEUs Art pass: promEUs Collision: DraQu

Post
    Trello on Trello - Thread - Direct

Design: Heresiarch Art pass: promEUs Collision: DraQu Lighting: promEUs

Video from promEUs showing the map https://www.twitch.tv/videos/468166879?t=03h47m49s

Comment

Originally posted by zonq

Bug with projectiles being stuck in the air is still around, was also present last weekend. Screenshots and a bit more description:

https://www.reddit.com/r/Diabotical/comments/hxqol4/24h_stress_test_1_bug_thread/fz81cga/

Hijacking this to leave some quick notes, mainly on stability.

  • Sorry that some very obvious bugs like that are still there from the last week, we spent most of the week working on a new game mode, implementing voip in our audio engine (we replaced FMOD with our custom audio engine between closed beta and the first stress test weekend, and our voip implementation hadn't been ported to this engine yet) and fixing some game-breaking issues, like lack of feedback in some scenarios. We'll fix this bug as soon as we can.

  • 90% of the crashes we are receiving from reports are again on a 3rd party dependency, which during the week got updated to a new version (to get a fix for another issue), so we didn't have time to experience it internally and it surprised us today. I'll do what I can to get them to do a hotfix release before next weekend.

  • There's another crash that stands for 5% of reports that usually happens during alt+tabbing that seems...

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0.20.243

  • Potential fix for a crash that's happening when Alt+Tabbing
  • When a player grabs the Diabotical powerup they now have orange flames surrounding their eggbot in third person
  • When a player grabs the Vindicator powerup they now have purple flames surrounding their eggbot in third person

01 Aug

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0.20.242

  • More information from crash reports is being gathered with this version
  • In Extinction the ghost particle effect has been toned down and now remains visible at long distances
Comment

Originally posted by dansendansen

bug: weapon respawn time in tdm is weird

Weapons in TDM respawn every 15 seconds (weapons in Extinction which is played in the same maps as TDM, respawn every 5 seconds), note that there is a bug where items sometimes won't respawn at the beginning of a round if they were picked up in the previous round

Comment

Originally posted by SKIPAH

Same problem here. Could start the game once only at the start of first stress test but now cant open the game.

What are your computer specifications?

Comment

Originally posted by TheActualUrtie

-Bug type: Launcher

-Description: Can not start the game. Launcher says "Unable to start the game process" and "Update unable to complete. Please retry".

I have gotten several updates through the launcher that seem to install fine, but never actually managed to start the game.

Happens no matter if I start through Epic store or Diabotical-Launcher.exe.

-Reproduction: Always happens to me, so don't know how to elaborate.

What are your computer specifications?

Comment

Originally posted by Dw4r

Bug type: UI

Description: Changing the resolution for the game does nothing (even after restarting the game)

Reproduction: I don't have a dedicated graphics card, but I do use an external monitor. I can't play with 20 fps, just wanted to see how it would be with the lowest resolution possible.

Resolution changes only work with the Exclusive Fullscreen video mode (changing video mode and resolution require a game restart)