Huh, Coast Redwood hasn't been the anarchy server at a time? That's new to me, it was made for that purpose :)
Huh, Coast Redwood hasn't been the anarchy server at a time? That's new to me, it was made for that purpose :)
I'm fine with baker and cookers having to work together to reach the next tier.
The issue is the baker doesn't need anything from the cooker to reach the next tier. Its not bakers and cookers working together. Its bakers have all the power to advance to the next tier and cookers are left out needing the bakers help.
The advance cooking skill book requires a baker to make
the advance baking skill book also only requires a baker to make.
If cooking skill unlocked something that bakers needed to unlock advance baking I would get that and be fine with it.
There is no reason to pick cooking ever if you want to advance the cooking skill tree.
The plan is that both professions are interlocked. I've been quite sure that this is actually the case in the progression tree. I'll have balance team a look in case something got lost. But if changes were to come, they would make it more interlocked, not less as you requested.
The first is planned and should be implented soon.
The second is intended. You're not supposed to waste a star, but to trade ;)
I'm not sure you guys have started yet, but a 9 km2 map is MASSIVE. Your players will likely get frustrated with a world that large, as they tend to lag a lot more than smaller worlds, as well as travel time between players can be excessive. I wouldn't recommend going any larger than 4 km2. Even at 4 km2, travel times to get to other players can be as long as 15 minutes.
Plus that size is not supported, hence no help from us when issues arise.
There is alrady a suggestion for it on our tracker :)