Edge of Eternity

Edge of Eternity Dev Tracker




03 Aug

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/269190/announcements/detail/2739829755469837138]here[/url].

01 Aug

Post
Features:
Added the first 15 inn character scenes Unlockable through the game, those character scenes will deepen the bonds between characters and give more informations about the lore of each character

(Warning: this video contains a scene that is part of those 15, don't watch it if you don't want to be spoiled)

More characters scenes are coming in the future!

Added new accessibility options in the game settings menu You can now choose the default battle camera mode in the game settings menu (between cinematic and tactical).

There is also an option to display the full battlegrid while in tactical camera, you can select the opacity of the battlegrid display in the game settings menu.

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/269190/announcements/detail/2739829755460703808]here[/url].

31 Jul


30 Jul

Post


As we focus on your gaming experience with this polish update for the Beta Release, we are improving monsters and classing them by type creating “families”. Lands will look more lively thanks to the addition of some monsters including two great families, one which started on Chapter V release and the other is totally new to the game. Please welcome the Slimes and the Dododiluses!

Slimes
Slimes are a common trope to most RPGs. These slimy masses from the swamps of Heryon are masters when it comes to adapting - not only to their environment, but also to the attacks of adventurers trying to take them down. They easily shrug off physical attacks, and keep on evolving to resist the elements you use against them! The first slimes you might encounter, in the Herelsor Swamp, are sure to give you nightmares!
Their expertise at ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/269190/announcements/detail/2739829755454664878]here[/url].

29 Jul


28 Jul

map

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Monstervillia:
Originally posted by Quvades Gaming: the game is about exploring the world...
but i made this for a friend who has the same problem xDD

https://ibb.co/S3gHscf
since the game have a dirt road why not just show it in the map and if the game is about exploration why the map dont have fog of war?

Actually fog of war i... Read more

27 Jul


25 Jul

Comment
    Kaldorei on Steam Forums - Thread - Direct
You can label it however you feel, we feel comfortable setting a price that we consider fair considering the amount of content and the development stage of the game.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Clippy: Betas are for feature complete games and software, where only bug fixing and balancing is needed.

How can you release a "beta" with half the content? Just so you can increase the price?

Just this made me remove the wishlist and lose any interest in the game. Shameful!

The price was set to 19.99€ when the game had 3-4 hours of content, now the game have more than 30 hours of content and so the price need to be related to what is the game now, we never said that we will raise now to the final price we just want the price to reflect what's currently in the game.

Also the game is feature complete, it require to finalize the content and balance / bugfixes but in the featu... Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by BlackKnight: Okay finally decided to try this again after the latest patches and yeah still nothing I cannot leave the Vanguard after beating the boss what am I doing wrong????????????

Hello, the bug have been fixed but it cannot be retroactive, you need to open the console using "=" and enter the command "completeobj" (only once), it will validate the previous quest objective that was "stuck".
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello,

The game will enter the beta stage in a few days, a bit more than half of the content is already available (~30 hours of gameplay).

We wanted to release the game in 2020 but due to the COVID situation we had to delay the game a bit and we now plan to release it between Q1 and Q2 2021.