Elite: Dangerous

Elite: Dangerous Dev Tracker




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Many more greetings Commanders.

As promised, this is the first instalment of a dedicated 'Quality Of Life' update being brought to Horizons, spanning all platforms (includes consoles, just be be totally clear).
Theres more to come as we go along the forthcoming updates (by that I mean this is NOT the "true parity update" coming after this) of the year, so we'll keep you informed of progress made.

Some of these will be repeats from other update threads/The Update 7 thread BUT I figured a separate post for Horizons tweaks will be easier to digest and be more clear for you all, than have it jsut bolted on to the Update 7 landslide of list.

Servers are now offline (or there abouts) and are scheduled to begin spooling up again at 14:00 UTC (15:00 BST).
Please remember that there's a chance not all platforms will be back online at the same time, but it'll b... Read more
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Many, many greetings Commanders.

The time is now...time! Update 7 for Elite Dangerous: Odyssey is welcomed in today with a plethora of tweaks, fixes and more as we journey onward with quality improvements, Galaxy wide.
Grab a coffee / tea / Lavian Brandy (Not too early, right? Sure! I'll join you. Don't tell Arf) and enjoy a moment reading through the update notes below.

Servers are now offline (or there abouts) and will (hopefully) begin spooling up again at 14:00 UTC (15:00 BST)
Please remember that there's a chance not all platforms will be back online at the same time, but it'll be as near enough as possible.

We'll be on standby with our eyes peeled for the big moment with you.


Let's go! o7

[HR][/HR]

Updates Of Note
[LIST]
[*]Anti-Air Turrets have now been added to conflict zones.
[LIST]
[*]Remember…... Read more
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Greetings Commanders!

We're back to a five-day week, so the schedule is coming your way on the usual Monday! After a great week last week with the release of Development Update 3, let's check out what's in store this time around:



Tuesday
Supercruise News #46:
We'll be sharing the latest Issue Report on tomorrow's Supercruise News, as well as all the highlights from the community!

Wednesday
Stellar Screenshots:
There's ... Read more
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Greetings Commanders. Hope you've had a great week.

Here to update you on a stealthy little server side fix rolling out for you this afternoon (at approximately 15:30 UTC/16:30 BST, give or take 15 mins or so) regarding instances of an incorrect loss of commodities taking place when handing in support missions.

[ISSUE]
[LIST]
[*]Commanders would sign up to multiple support missions, which require the delivery of commodities, at a station of their choosing.
[*]They would then complete their missions and return to the station of origin to hand them in.
[*]Commanders would then go ahead and turn in the first completed mission to find that their commodities required for the remaining completed mission would be...well they would just disappear.
[/LIST]
Thankfully, as soon as this fix is deployed (some time from 15:30 UTC/16:30 BST onwards today)... Read more
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Greetings Commanders!

It's time to wrap up the week with some amazing Commander Creations! We've got a strong LEGO lineup this week, which is always good in my books! Without further ado, your creations:

1/150 Scale LEGO Anaconda



This beauty is one of the best LEGO Elite creations I've ever seen! Unfortunately, the user has deleted their Reddit account so we can't give credit! If you're the Commander responsible for this, please reach out so we can give you credit! Either way, this is a stunning piece of work, and a great conversation starter in your home!

Python Jaws Poster By SchemeHuge4726



We're gonna need a bigger s... Read more
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HAHAHHAHAHAHAHAHHAHAHAHHAHAAHAHHA
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Ah! Some very clear captures of shadowy situations in this video - very helpful with further investigations.
It'd be great to gather more contributions from Commanders who might be suffering shadow shuffles like this kind on the handy ticket there with examples! Thanks so, so much for making it.

We'll also of course look into any legacy investigations of shadow issues we might have on this side. It may be that some may have been exacerbated following an update and we need to revist. Lighting is a temperamental thing!

I'd also like to echo, for anyone concerned over the issue tracker table saying that lighting was fixed for Update 6, the bulk majority was addressed from previous investigations and major reports, however we are still absolutely taking on any serious issues still happening with it morving forward, as individual issues, if they're reported and poked o7
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Greetings Commanders!

I'd like to introduce you to something new. Below is our first Top 20 Issues table, summarising the highest voted issues on the Issue Tracker. As part of being open and honest about the game's development, we'll be regularly posting updated versions of this table and discussing it on our Supercruise News streams.

Note: the status and planned release of each issue is subject to change as various factors affect the ongoing development schedule.



Top 20 Issues:

[LIST=1]
[*]Problems With Lighting and Illumination: We're happy to say this is now fixed since Update 6, having spent some time to monitor it afterwards. Any new issues to do with lighting should now be reported on the Issue Tracker as normal.


[*]Degraded Terrain Te... Read more
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Greetings Commanders!

Welcome to another week! We've got more for you to look forward to in the coming days, so please check out the schedule:





Tuesday
Supercruise News #44:
Bruce & Zac return for Supercruise News where they'll be sharing the latest development progress and all the best bits from the Elite community.

Wednesday
Stellar Screenshots:
Last week's competition was tougher than ever, with the introduction of the new Camera Suite changes. We can't wait to see how the competition hots up this week!

Thursday
Community Goal Livestream:
A new Community Goal will launch on Thursday, and we'll be taking part live on stream!

Friday
Commander Creations:
#CommanderCreations returns to its... Read more
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Greetings Commanders!

It's time to see what's in store this week in the world of Elite Dangerous with our community schedule:



Tuesday
Community Goal Stream:
Arthur & Sally will be heading for combat in this week's Community Goal!

Wednesday
Stellar Screenshots:
Keep your beautiful screenshots coming! This week's competition winners will be revealed on Wednesday.

Thursday
Anti-Xeno Combat Stream:
Bruce & Zac will be taking on the Thargoids in some Anti-Xeno combat action on Thursday's stream.

Friday
Commander Creations:
Once again we'll end the week with some amazing creations by our very own community! Make sure to get your submissions in using the #CommanderCreations hashtag.

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... Read more
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Greeting Commanders.

Hope you're having a wonderful start to the week.

We're pleased to say that the development of Update 7 is continuing to progress well on all fronts.
However, thanks to your continued feedback and conversation here in the Forums, we'd like to implement an additional fix to a present, reported issue which causes unintentional Community Goal abandonment.
[LIST]
[*]A poignant example of this issue being that 'if you attempt to abandon any missions, it will abandon the CG you signed up for'.
[/LIST]
We deem this issue to be somewhat of an additional priority, therefore the release of Update 7 is now planned for next week, whilst the team investigate and address accordingly.

Thanks for your patience!

See you in the black o7
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Greetings Commanders!

Welcome to the second instalment of Commander Creations for the week! We're back to our regular slot for the week, and as usual, you haven't disappointed with your creative talent! Let's begin:

Various Creations By Nocti



Nocti has been an incredibly creative Commander for a long time, and this collection of art proves just as much! From Hutton Mugs to awards, Nocti has proven they can do it all.

Empire of The Black Sun By CMDR Vex



CMDR Vex is back and as always, they deliver with an impressive artistic shot, named 'Empire of The Black Sun'! The use of negative light w... Read more
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"Robigo run" passenger missions could be worth looking into. If it matches your playstyle, it's been convenient in the past to travel between the two systems and paid well.
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Sorry to hear this seems to be a longstanding issue that hasn't been resolved. If you can find/make an issue on the tracker for it, I'll ensure it gets due attention. If making a new one, please make sure to include as much information as you can about the what you were doing when the issue occurred to help our team reproduce it.
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Greetings Commanders!


First of all, thank you for your feedback on Update 6! We're hard at work reporting all the feedback you've given us to the development team, and we're also working on the top-voted issues in the Issue Tracker. With that in mind, we'd like to request some assistance from Commanders who are experiencing the following issues:

Getting stuck on a loading screen when entering a Ship Launched Fighter
https://issues.frontierstore.net/issue-detail/37149

Engineer Jude Navarro not unlocking after completing missions
https://issues.frontierstore.net/issue-detail/33413

We have been unable to reproduce the above issues internally, so we require some assistance from the Elite community. If you experience these issues, please head over to the linked Issue Tracker page... Read more
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Greetings Commanders.

At approximately 14:30UTC/15:30 BST we will be bringing the Elite Dangerous: Odyssey servers offline in order to accomodate a small patch to address some current issues.
Once again, this is Odyssey servers only.
Downtime should be no longer than 15 minutes.

Updates of note:

[LIST]
[*]The bartender has had a stern talking to. They now promise to no longer crash your game when you try and sell your goods to them.
[LIST]
[*]There is a small chance that the bartender could be a little stubborn...If you encounter this issue again, give one of us a nudge.
[/LIST]
[*]An issue has been fixed whereby NPC's would no longer use flashlights in the dark making it very hard to see...well...anything.
[LIST]
[*]This fix also applies for Scavengers.
[/LIST]
[*]An issue has been fixed whereby Commanders were unable to aim down the sight of th... Read more
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"space voyager, post: 9446380, member: 26532"


Last time I got the lingering black screen, though that was also listed as fixed.



Aaaaany instances of this continuing (and I'm sadly seeing a fair few right now) I am MASSIVELY interested in some like...more help nailing it down (so sorry to ask).
What I'm specifically looking for at the moment is anyone who might have exited after using the Suit extras shop at time of exiting or near to exiting. This is so tricky...
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Greetings Commanders!

As we missed last week's #CommanderCreations post, we thought we would make up for it with two instalments this week, with the extra post right here on Monday! So without further ado, let's check out what the incredible Elite community have been creating:

Elite Artwork By Lara2323Xx



Lara's artwork has been blowing us away on Twitter! The attention to detail is magnificent, with each planet looking so unique and colourful! We can't wait to see more from Lara going forward! You can also catch Lara creating art on their Twitch channel.

Oops! All Icy Bodies By Luke_41




This genius work by ... Read more
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Greetings Commanders!

Welcome to another week in the Elite Dangerous galaxy! As always on Mondays, it's time for a look ahead at what the week holds in the Community Schedule:



Monday
Commander Creations
: Last week was so busy with Update 6 news that we didn't have time to post your wonderful Commander Creations! We'll be rectifying that with a forum post today.

Tuesday
Flight Assist-Off Challenge:
Zac & Bruce will be continuing their self-inflicted trial of Flight Assist-off flying challenges. This can only go terribly.

Wednesday
Stellar Screenshots:
Now the Camera Suite improvements are in the game, we can't wait to see the new creative shots that the photographers of the Elite universe are going to submit to #StellarScreenshots moving forward! Make ... Read more
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Greetings Commanders.

This afternoon we have...rather stealthily...implemented the following fixes:
[LIST]
[*]There was previously an issue whereby Commanders could not aim down the sight of their modified shotguns. This has now been fixed.
[LIST]
[*]I've included the reason why we were able to address this issue via the server, just incase you fancied some insight: [SPOILER="Dev Magic"]The server is able to detect and fix inventory when players fetch their save data. In this instance, we are able to add the default sights to shotguns which unfortunately didn't have them in this instance.[/SPOILER]
[/LIST]
[*]The rescue ship for attacked station Kipling Orbital in Pleiades Sector KC-V c2-11 was incorrectly positioned in the middle of a planet, rendering it undockable.
[LIST]
[*]This has now been fixed. Commanders will now be able to get that docking request granted! [SPOILER="Dev Magic"]The ship was able to be repositioned... Read more