EVE Online

EVE Online Dev Tracker




23 Nov

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Good day, space friends,

Another extended downtime will take place tomorrow, 24 November, and is expected to last for 30 minutes. We will continue to work on the backend with our database during this time and have Tranquility start accepting connections by 11:30 UTC at the latest. Please adjust your schedules accordingly.

Updates will be shared in this thread and on the EVE Status Twitter.


22 Nov

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Originally posted by TorvaldUruz

As far as I know we (CSM) werenโ€™t told about this, so hopefully itโ€™s a bug or an error. Itโ€™s been brought to the right people, weโ€™ll see what happens!

Hi-jacking top comment.

This is very likely a bug, as we migrated all mission data between systems. As far as I know nobody did any intentional changes to the payout from missions. I'll take a closer look tomorrow.

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Hi

Iโ€™m glad to hear that it resolved the issue.

I would suggest looking to see if there is an update to the software first, as we tried to replicate it internally, but could not. It looks like there have been frequest updates, some of which include stability fixes: https://mirillis.com/action-history

We found the fix through examining logs and asking others to give it a try. Given that we canโ€™t replicate it internally, it may be some specific combination of driver version + software version which causes the issue.

The heart of the issue is how the software works (via attachment of a process / injection).
The specific problem is related to when we check for what hardware GPU acceleration is ...

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A new Abyssal Proving Grounds event is now live in EVE Online! Get your Proving Filaments ready, either from Abyssal Deadspace loot drops or from the in-game market.

Permitted hulls for this round: Confessor, Hecate, Jackdaw, Svipul

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The new Explosive Velocity update is coming to EVE Online as part of the Phoenix Quadrant on 24 November, with changes to damage application for torpedoes, as well as updates to Dreadnought class hulls and the Griffin Navy Issue.

XL torpedoes are getting increases to damage, explosion velocity, and missile velocity, with all other torpedoes also having their explosion and missile velocities increased, and explosion radius decreased. There are also specific changes for the Moros, Phoenix, and Stealth Bombers.

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There's been a major update to EVE Portal, the official companion app for EVE Online. Players who are in Alpha Clone State will now have full access to all of EVE Portal's features!

Further increasing player access to EVE Portal, the app is now localized into French, German, Russian, Korean, Japanese, and Chinese.

In addition, you can now trade and use Skill Injectors with EVE Portal.


21 Nov

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Welcome back to another episode of the Pulse, Capsuleers, your source of news in EVE Online! This week's episode contains details on the following: Encounter Surveillance System (ESS), More changes to Pochven, The Scope, Jita Trade Hub renovation, Alliance Open Tournament, Eleven at Eleven, A message from our sponsors.

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Hi folks

Iโ€™m not part of the launcher team but have been involved in some of the discussions as we (launcher / engine) often investigate these issues together.

While this isnโ€™t going to be the case for everyone, we have noticed a rise in 3rd party software which has started to interfere with both the launcher and the game client, causing them to stop launching.

In a log above, we can see โ€œVK_MIRILLIS_LAYERโ€ which likely relates to โ€˜Mirillis Action!โ€™. We have seen this software inject and intercept calls that has caused issues with launcher and client launching. We have spoken to a few players who have confirmed removal fixed their issue.

While we will always try to work around this so you can get back into game if we can, we are quite limited in what we can do when external software injects into the launcher and client. There is simply no way we can anticipate what this process will be doing, or how it will interact.

For anyone that is having launc...

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