亲爱的克隆飞行员们:
在《EVE Online》即将迎来20周年庆这一具有历史性意义的时刻,矗立于冰岛雷克雅未克的“Worlds Within Worlds”纪念碑也将迎来首次扩建。扩建后的纪念碑将在2023年的Fanfest上揭幕。这座令人惊叹的纪念碑代表了《EVE Online》对游戏世界的影响,我们希望它继续成为亲手创造这一切的广大玩家社群的象征。
我们在此很高兴地宣布,纪念碑除了镌刻宁静服务器的游戏角色名之外,还将增加来自《星战前夜:晨曦》经典服务器和曙光服务器的角色名。
与宁静服务器收集角色名的规则一样,想要获得收录资格,您的角色所属账号需要在北京时间2023年5月6日0点-24点间曾处于欧米伽克隆状态。请注意,每个游戏账号只能提交一次信息,且所有提交的内容都必须遵守我们的规...
Read moreTournament enjoying capsuleers,
Signups for Alliance Tournament XIX are now open! Below is the full list of rules and signup instructions. All hopeful competitors, please take your time and review everything carefully.
The format and rules for this year’s Alliance Tournament are similar to that of previous years. However, there have been some alterations to the overall ruleset so please peruse these rules carefully. For any questions or clarifications, you may post in the EVE Online Tournament Forum or the Alliance Tournament Section of the ...
Read morehttps://i.imgur.com/DWAUQ5C.png
As far as I can see it comes through fairly well in these screengrabs
Thank you so much!
The bluriness is extremely obvious for me, I can very clearly see it settle even on AA=low. Running on a 1440p monitor with the settings above, RTX 4070Ti.
As far as I can tell the red light doesn't change based on settings, however it did appear to behave differently when I switched ambient occlusion to high (but it did persist on at least one account). A semi consistent trigger for me has been opening my character sheet, and after maybe 1-1.5s the character portrait will load in, which will trigger the red light bug.
The red light also seems to happen when accounts are just left idle with the character sheet open.
Interesting! Can you screenshot the blurriness itself, or does it not show on screenshots?
Due to an internal build issue, the gallente Shadow War sites are not dropping any loot. We’re working on it and hopefully it will be fixed for downtime.
EBR-1700
Hi! Thank you for your bug report!
Regarding blurriness: With what settings (especially also resolution and vsync) are you observing this? Can you capture this in a screenshot? While the changes to antialiasing can indeed something lead to a slight increase of blurriness, it should not be disturbing (and I personally can not even notice it on my computer).
Regarding red light in station: So far I have not been able to reproduce this, but I'll keep looking. Does this depend on specific settings?
Medals have just been delivered to characters identified in the results post! My apologies again for the extreme delay.
There's now no AA at all with DX11. Not just for me - several people has same issue. I sent bug report during last stress test. No result.
There is AA for DX11, but AA requires high shader quality now.
Could you please send a bug report (F12 - Report Bug) about this including screenshots of such examples? It would be great, if you could also check, if the problem goes away by disabling antialiasing.
Reserved for updates
Greetings,
Please use this thread for reporting and tracking any issues found in the 21.04 version of EVE Online, first released 25 April 2023.
Greetings!
Please use our feedback threads to discuss the changes going live on Tranquility for the next month and you can keep an eye out for the Known Issues to see what our teams have already identified and are working on solving.
Today marks the roll out of new visual upgrades that enhance the beauty of EVE Online. Now you’ll witness unlimited shadows throughout New Eden. Where shadows used to be limited to 16 in busy scenes - now there are no restrictions, and they’ll look much clearer and sharper. You expect a shadow? You’ll see a shadow.
ShadowUnlimitedSharperHow the client implements the graphical settings for shadows has also been reworked. Shadows will now always be rendered at all settings other than ‘disabled’, with the filtering of shadows being adjusted to allow a balance between quality and performance. Your entire visual experience will now also be much smoother thanks to new anti-aliasing te...
Read more