Fallout

Fallout Dev Tracker




25 Nov

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Hello there, I'll raise this to the team. Out of curiosity, do you have a video of it happening with said perks/items/armor equipped? No worries if not!

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Originally posted by LawrenceAndHen

Question - any updates on displays in shelters?

Not at this time but I'll chase it.

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Originally posted by ScherzicScherzo

Can you confirm if they were made character-bound too? That's a rumor that's going around and some concrete confirmation or denial would put it to rest.

Confirmed they are untradeable now as well. Sorry y'all this and the weight increase should have been in the patch notes, but I missed it. Adding now.

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Thanks for the report! This is just a visual issue.

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Originally posted by Dr3wIv4n

Edited my comment. I uninstalled RIVATuner and am now in game. Thanks for replying.

Glad to hear it! Enjoy!

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Treasure Hunter is live from today until the 30th!

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Originally posted by VeltScroll188

/u/Valseek The Encampment Door is broke.

Hmm, thanks for the report. I'll let the team know so they can revisit these.

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Hi, yes we increased their weight with today's update and have updated the patch notes to include this as well. Sorry we missed it the first go around!

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Originally posted by Dr3wIv4n

Crashes on me at the "Please Stand By" screen. No mods or modifications. I downloaded the update and did the "scan and repair" option. Does the same thing on bethesda launcher and by running the .exe file.

EDIT: as u/PumbIoom commented, it is RIVATuner which is causing FO76 to crash upon startup. I uninstalled RT and kept MSI Afterburner and I have made it to the main menu of the game. Hope to see you in the wastes.

Hmm, okay that's going to need a bit more troubleshooting than I can provide. Can you file a support ticket on help.bethesda.net?

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This is a lunchbox effect, have you opened one recently?

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This looks to be a visual issue, thanks for the report!

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Do you have any mods installed or modified ini files?

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Originally posted by CreepyZuzet

Wait, so are we getting shelters early too?

Yes, Shelters are included in this update as well!

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Originally posted by Bloody-Mari666

Any update?

The game is offline for maintenance right now. I am not sure if the testing finished before this or not, I'll have an update for you tomorrow.

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Can't wait for y'all to jump in and play tonight!


24 Nov

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We understand missing in VATS can be very frustrating! With today's update, you should see a big improvement.

From our patch notes:

  • VATS: Greatly improved the accuracy of chance to hit percentages when using VATS.
  • VATS: Hits that successfully strike the target now deal damage correctly.
  • VATS: Fixed an issue that could cause VATS to close when line of sight to the targeted enemy became partially ob...
Read more
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Originally posted by giantpunda

Save Those Atoms: Already have some of the items in an Atomic Shop bundle? No problem! Bundle prices now lower automatically if you already own any items they contain.

Genuinely surprised that Bethesda decided to do this. Good on them.

I hope the discount is appropriate for the proportion of items you already own out of the whole bundle. They were vague on the details so I guess we'll have to see when the Atomic Shop comes back online.

I hope the discount is appropriate for the proportion of items

It's reduced by the amount of Atoms you would have paid for that item as part of the bundle.

Let's say you're looking at a bundle that costs 500 Atoms, but you own two of its items already. Let's also say that those two items each normally cost 150 Atoms when bought individually, but they are discounted to 100 Atoms each as part of that bundle. That would mean you pay 300 Atoms (500 minus 200 total for the items you already own) and you would get the three remaining items from the bundle that you didn't have yet.

Another example, if you already owned all but one of the items in a bundle, you would only pay for that one item.

Also wanted to put one more callout in here that even though the tech is in this patch today, the Dynamic Bundles themselves won't be available until next week on our original December 1 patch timing.

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Originally posted by ScherzicScherzo

Mods: The Refrigerated Backpack Mod now reduces food spoilage rates by 50% instead of 10%.

From what I gathered this was a visual bug, the actual amount of spoilage it reduced was as good if not better than Good With Salt. Wonder if this is going to break that and it'll be worse than Good With Salt now.

Getting an answer on this. Hang tight

After getting some more info, the "10%" mentioned there should be removed from the notes (we'll do that shortly). The spoilage rate reduction was actually behaving inconsistently. Sometimes it would be too high, other times very low. What this fix actually does is set it to a consistent 50% reduction. Hope that helps!

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Originally posted by BindaI

Beefed up Brahmin health and resistances during the Free Range event

You couldn't resist that particular choice of words, couldn't you?

Maybe it's a mis-steak, but we had to milk it for all it was worth!

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Originally posted by Quakesumo

Um, any update on this issue?

We have brought the game offline on all platforms to apply the Steel Dawn update for everyone! Follow this thread for updates.