Hello Queens and Kings,
Bugfixes
- In some circumstances, setting up a siege on 2 different era maps in Guild versus Guild could lead to endless loading. It is now again safe to do it.
- Some plundering-related icons could sometimes show up twice. It is now solved, so no more confusion!
- Multiple chariots would spawn in the Hippodrome building while keeping the game in an inactive tab. We will keep their number at 1 from now on.
- In-game guild messages marked as 'admin'-only, could be visible to all guild members. They will now be only accessible to guild moderators, leaders and founders.
- The successful Galata Tower plundering prevention would sometimes display incorrectly in the event history. It will now always display just fine.
- We fixed some of our early quests, which ...