Dragon Weapons
In Patch 2.5 we introduced a data error that caused the newly created Dragon Weapons to ignore our normal perk rules. We immediately started hearing from you about weapons that were extremely underpowered, loaded up with nothing but low-rarity “gray” perks. We fixed the error in Patch 3.0, so that all weapons dropped after that point had sets of perks that were valid, but that change alone didn’t help the players who had already earned one of those poor weapons.
For patch 3.2 we decided to run a script to detect weapons that were below our normal minimum threshold, or that had multiple gameplay perks that could potentially introduce unexpected bugs. Due to incorrect parameters the script enforced the maximum caps too, dragging down players who had lucked into an extraordinarily good weapon. The nature of our current perk system did not allow for a targeted re-roll at the scale of this issue (i.e. fundamental reroll rules were incorrect), ...
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