Do we have an ETA on the Perk + Ability buffs or is it still to be determined?
Still to be determined at the moment.
Do we have an ETA on the Perk + Ability buffs or is it still to be determined?
Still to be determined at the moment.
Sorry u/Magyst. But it’s the ENTIRE Tropical Biome Zone.
No matter which type of map it is. And no matter what Mission it is. It’s the ENTIRE BIOME. 99% Chances of me encountering the Atlas Underground or in a place where it shouldnt be. (AKA. Unable to grab access as it’s inside of a wall or such)
Lars’s Van and his Equipment are in the worst position to fortify. (Unable to place a wall or so due to it’s landscaping.) But can be solved by going around it. Or putting up traps to mitigate.
Radar Towers on a Rift resulting me to not build the towers due to the collision. Additionally Radar Towers may collide to a wall.
Falling into death zones. Such as caves and such.
And let’s remind you guys that these bugs existed when THE BIOME WAS ADDED...
Hurts really bad my man. :(
I understand 100%. However, It's a lot easier to point the QA / Dev team to a specific location to test vs "the whole map sucks". This is why I've made the thread!
Some players will encounter no map issues at all and others will hit every map issue under the sun. I definitely need help pinpointing exact locations so that we can get fixes for those spots.
Read moreUnrelated to the post, but are you also logging feedback on the current Ventures season's modifier?
Smashers are nigh-unkillable (even more than usual) and they one-shot Tier 3 walls. In later Ventures levels, 4+ Smashers can spawn at once and can entirely take out a fully-stocked base before you can kill a single one. The abundance of triple-burst Lobbers and Flingers certainly don't help.
Unviable to run in and smack them with melee weapons, considering melee enemies slow you down to a crawl and Zappers can one-shot (or in this case, two-shot?) you. Abilities are your only real option there, and very, very few Abilities have the firepower to take down a Smasher on their own. Plus, the Nature enemies zap away your Energy.
You need to keep your distance, but are punished for doing so. You need to get up-close, but are punished for doing so. The treasure chests full of weapons and ore aren't worth the trouble, nor are the 1.5 second stuns upon killing melee e...
Absolutely. The Ventures season has only been out for a few days and, typically, the feedback is negative as players are learning to adapt to the new changes. There will be builds / loadouts that players come up with to counter the new modifiers and we definitely don't want to make things worse with immediate tuning, a great example would be Husks who can't even break buffed walls.
However, I do get the sense that things are over-tuned at the moment and should be looked at.. especially with ranged Husks and Smashers. I also agree that there are definitely some underperforming perks which makes dealing with empowered Husks a lot harder than it should be.
A few weeks ago I compiled a massive list of underperforming perks and abilities and sent it over to the dev team to look into. As none of these changes have been made.. having these insanely strong Husks as a modifier is definitely making things a lot tougher than they should be.
As always, I keep a watchful...
Read moreHello Magyst,
Remember when you asked me to provide evidence in every bug when i reported that mega buglist?
Now i made a trello with every evidence
I hope i did enough for you.
Most of these are already logged. I'll grab the remaining few, along with the links you sent.
Thank you.
WORKAROUND: Disable DX12 and use DX11 for the time being. This resolves the issue. Hopefully it gets patched so I can go back to DX12.
Just saw this response also. Thank you for providing that information.
How are we meant to report a bug in detail when you can only take screenshots with the in game flow?
If not on PC / can't provide screenshots then please be sure to use the in-game bug report feature. That will give us a location.
In the meantime, please feel free to leave what mission type / zone / issue on this thread.
Thanks for the report. I'll get this one logged!
Hey everyone,
I've seen numerous threads / been tagged in several threads regarding the Tropical Biome (Scurvy Shoals Ventures / Yarr Zone) and it's issues. We're aware of some of these but need your help in determining their exact locations.
If you encounter any issue such as Atlases spawning in the ground, radar towers unable to be completed, eliminated when entering a cave, etc please add the following to this post:
A combination of all of this will help us track down and resolve the specific map issues that are happening in this Biome.Thank you!
External link →Writing up a bug report for this.
Please feel free to tag me :)
Raven doesn't add damage to Carbide's Space Pistols, and you likely replaced him with a Hero with lower ability damage in the image on the right.
u/Magyst can we get this fixed? Apparently Dashing Hawk's perk doesn't proc with Carbide either
Thanks for the tag. Writing up a bug report for this now and hopefully we can get these to buff Carbide's Lefty and Righty as well.
Maybe you should report that somewhere?
For sure, I've already reported a handful of the Scurvy Shoals map issues that have been reported.
Thank you for the tag!
This bug is way worse than I thought. I also crash every time when trying to Upgrade/Inspect any schematic. So the common thread is I crash when the game tries to display schematic stats/data on a dedicated screen.
Game will be nigh unplayable until this is fixed. Schematics are kind of important.
EDIT: Evidence: https://streamable.com/xf500x
I verified the game and it's still happening, so I don't know what else I can do to remedy the problem.
Thanks for the tag, u/Landriff. Got a few things for you here to help figure out what's causing this:
This will be extremely helpful! Thank you.