We'll share details on the feature as it's closer to release. This is done intentionally. It's extremely hard to communicate about something, even a week in advance, due to the nature of game development and how ideas / features can shift.
Historically, we've put out early communications about something (roadmap, dev video, feature) which creates excitement... which is great! But sets us up in a pretty bad way if things have to shift due to unforeseen circumstances.
When everything is properly locked in, we'll share more information.