/u/CrystalRAID, /u/PaulElla, /u/ArenaJon
Is there special behaviour for Torment in raids?
No.
/u/CrystalRAID, /u/PaulElla, /u/ArenaJon
Is there special behaviour for Torment in raids?
No.
that_shaman was correct in that twitter post. This string is from the HLSL to GLSL converter. There is no DirectX upgrade in the works.
[deleted]
Gilscale Pond is the hub after all ;)
Can we just appreciate for a moment how much time and effort has gone into the game on ANet's part to program all these dynamic event chains.
All the script writing, recorded dialog between NPCs, all the AI pathing and event triggers and everything.
You can play this game for years and still find events that you have never played before, especially ones deep into event chains based on succeed/fail statuses.
Dynamic events certainly can be complicated. I've been building these things off and on over the past 5 years or so. A lot of these bright red spots represent large amounts of time and effort. A good number strongly correlate to specific phases in both my personal and professional life. I've seen heatmaps before, but never of the whole world at once. Let's just say it brings back a lot of fond memories. Thanks to /u/that_shaman for posting this.
I'm doing local tests for a change to 1-up/1-down on the other monitor now. No exact date, but we're aiming to send it toward Live and turn it on when it's ready.
can you guys poll us? there might be people like me that want to see the combat version.
The fix is already in the pipe. As always, though, we're watching for feedback on things like this.
This is a bug that crept in at the last second. It'll be hot-fixed back to the old behavior of showing the idle version.
I suspect you'll get your wish. ;)
I hope you're referring to what I THINK you're referring to.
We temporarily disabled two of the fertile soil locations, last night, as they were causing map crashes. One in Draconis Mons and one in Cursed Shore.
When I first designed the suspicious bushes task, you couldn't [F] interact with the suspicious bushes, instead you had to throw a rock into them. The logic was that it'd be a lot safer to check out a potentially dangerous bush by throwing a rock into it, rather than sticking your face into it. However, the early playtesters were confused by this mechanic, so I re-enabled the [F] interact, and decided to leave the 'loose rocks' in as a minor easter egg.
Is there also a fix on the way for the colors of the legendary heavy armor? Kinda dissappointing that everyone looks exactly the same with that armor on... Savitar all over the place. No chance to dye it really...
We are working on the how dye looks on the heavy.
Hey all, I can confirm we have a fix on the way for this.
Also, it is true, if you do accidentally salvage one, you can contact Customer Support. They'll confirm the item was salvaged and then replace it if able.
Thanks - we are aware of this and have a bug on it.
Guide is divided on 4 sections based on area since this scavenger hunt has 60 items.
FYI, #26 was just addressed in the most recent hotfix.
Dunno if you can / are able to reply again. Just to be clear you are aiming for the next LS release or just the next patch release when you refer to "next release". Thank you again for the reply and the awesome work!
We will be releasing any potential fixes when they are ready.
I get a weird lighting issue when I'm around Heathen's Hold. The screen goes completely black when the camera is at certain angles. I'm using an RX480.
Screenshot: http://i.imgur.com/G0G31wi.jpg
Graphics Options: http://i.imgur.com/r2iU8Vy.png
Hey, there should have been a fix for this yesterday. Please reply to my comment if it isn't fixed so I can get this escalated.
Awesome! Tyvm for the reply as well, these AMAs really blow up and i miss half the stuff^
It's all good! I have the same issue.
The fix for this is coming in an upcoming hotfix.
It looks like there are multiple bugs, the fix for one of them was released in yesterday's hotfix. We will continue to look at fixes for outstanding lighting issues.
Can i bribe you with 🍰 To get early access?
Oh I wish it was that easy!
Why did he pretend to be Lazarus then? Ever since we first saw him appear he didn't seem to do anything to exploit the white mantle. Surely if he just pretended to be spoiler with the player character instead of a Mursaat with a bloody history we would have been more trusting of him. I mean, Lazarus was last seen promising vengeance against countless generations whereas spoiler. What did he gain from the player character by pretending to be Lazarus that he couldn't of gained by presenting himself as spoiler (but with more altruistic motives)? Why the double subterfuge?
His first exploitation of the White Mantle was absorbing the Bloodstone, which increased his power significantly. I think he intended to keep them around longer, but Caudecus caused a schism and then the whole operation started collapsing. That's when he decided to cash out. It wasn't a total bust for him, but it wasn't exactly what he planned, either.