Halo

Halo Dev Tracker




18 Dec


17 Dec

Comment

Originally posted by donutmonkeyman

thanks for the reply! i know plenty of people would be interested to see it put back in place soon since it seemed to work great on those consoles even if it wasn't supposed to happen that way

You bet. It was an intentional change and we've updated our patch notes to call it out now. Thanks for pointing that out!

I, just like all of you, would love for it to come back as a fully supported featured once we can work on it some more :)

Comment

Originally posted by Evil-Cetacean

I thought the monthly halo infinite updates were gonna be covering the game as a whole, not just esports but oh well, I’d take that over content drought.

Infinite updates and esports updates would be separate and not impact each others frequency :)

Comment

Originally posted by EseMercantil

Thank you for this amazing year, happy holidays!

Thank you! Happy holidays to you as well :)

Comment

Originally posted by donutmonkeyman

u/unyshek was this an intentional change?

Thanks for the tag! I believe that this was not meant to be an option in the first place, so I believe it would've been an intentional change. I can check on it just to be sure though!


16 Dec

Comment

Originally posted by [deleted]

And in 10 years you'll remember this thread for Halo Infinite 2 The Electric Boogaloo stats

Haha, you can count on it :)


15 Dec

Comment

Originally posted by KillamanCarney

If it’s global average K/D, wouldn’t it be below 1.00? Because for every kill, there is a death, meaning that it will always cancel each other out. Then on top of that you have suicides, therefore the deaths must outweigh the kills.

I remember reading this exact same conversation back on the Bungie.net forums after they released an infographic back in the day.

I don't know what's crazier, the fact that the conversation went down the same way or the fact that I remember a forum thread from 10 years ago.


14 Dec