Halo

Halo Dev Tracker




05 Oct

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Man that feels like an eternity ago!


04 Oct


03 Oct

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Thanks for the reports, everyone. We're taking a look at things now!


02 Oct

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Originally posted by killmachine91

u/sk37ch343

Thoughts on these tweets

https://twitter.com/jasonschreier/status/1298945538017112064?s=20

https://twitter.com/jasonschreier/status/1298951477575274497

You guys kind of glossed over the contractor stuff when you were debunking other reports, any clarification on this stuff

Well there's nothing to "debunk" - yes, 343 has always had contract staff as part of our game development teams. Just as contract staff are on teams across all of Microsoft. Every contractor technically works for a different company (whatever agency they contract through) but all agencies must comply with Microsoft staffing guidelines and requirements. I can't really speak to all the various nuances between a contractor and a full-time employee - stuff like wage and benefits vary by agency and the offer a contractor has accepted with their employer. I've never personally witnessed any of these horror story examples, we work to be as inclusive as possible and treat the entire team equally.

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Originally posted by klmmdcclw

Do you know how the delay has affected the overall mentality of the studio? Has it been a boost of morale, sigh of relief?

All of the above - getting more time to ensure the game lives up to their own ambitious bar is a big relief as is knowing they can do that work under less pressure. Win-win.

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Originally posted by [deleted]

[removed]

I'm ashamed to admit I was not previously aware of r/HaloMemes. I am now. :)

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Originally posted by JacksonSX35

Been subpar lately due to broken leg but I'm trying to set aside money for all the awesome Halo merch rolling in. Was gonna start a review channel with all of it coming out and the leg shafted those plans.

Ouch, hope you recover quickly!

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Originally posted by TheMightyArsenal

Hey Sketch, I remember you replying to me here about looking into the ranked distribution & matching issues. Unfortunately nothing has changed to make ranked a better playlist. Was wondering if anything will be lined up for when crossplay arrives so that the ranking system will work as it should. Thanks.

Another good post on the Ranked MM issues are here:

https://www.halowaypoint.com/en-us/forums/f3681fbc78fa43878c4aec9a63a46224/topics/why-mcc-ranked-is-broke-and-how-to-fix-it/f3a92aef-f049-4889-a707-3fed2e5943e9/posts?page=1

I brought this back to the attention of the team - thanks for flagging!

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Originally posted by XdpKoeN8F4

Hi ske7ch343, thanks for checking in. Really been enjoying the MCC with all the updates! Hoping that the team can keep up the pace and get all the promises features for 2020. As a bit of feedback, can you guys address the XP ranking system? It would be nice to see double-XP for the weekly featured playlist and help drive up population in them. Speaking of population, ranked playlists are nearly dead on PC, so double-XP would help here as well. Finally, hoping you all can make some changes to the XP requirements to rank up. 1.2billion XP is way too high to ever achieve while this game has any sort of population. I consistently play a ton of hours each week and I'm about halfway through the first blue shield rank at 70million XP, but that's only about 5% of the way to max rank. The requirements are truly insane and I don't see anyone ever getting there.

I've relayed this feedback to the team!

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Originally posted by Chipaton

After the ODST update I disconnect from every game, so not too hot. However playing locally has been fun!

Sorry to hear this! Have you by chance submitted a ticket at the Halo Support site? It'll help make sure the team is aware and maybe expedite a solution/workaround for you. support.halowaypoint.com


01 Oct