Hell Let Loose

Hell Let Loose Dev Tracker




23 Jul


21 Jul

Post
    Jonno on Steam - Thread - Direct
Hey everyone,

We hope you're all having a great week and honing your strategies ahead of the arrival of the Eastern Front on the 27th!

Today we're sharing an exciting bit of news with you as tomorrow we'll be premiering the full Hell Let Loose - Eastern Front launch trailer as part of Twitch Gaming's The Weekly Show[www.twitch.tv]!

Not only that but Max will be talking all things Hell Let Loose and answering questions live for about half an hour on Stream.

Trailer Premier & Interview Stream

You'll want to head over to the Twitch Gaming channel via THIS LINK[... Read more

19 Jul

Comment

That's a funny looking squirrel.

Comment

Welcome to the frontline!

Great to hear you had a warm welcome, massive kudos to our more veteran / experienced players who bring new players straight into the fold - true MVPs.


16 Jul

Post
    Jonno on Steam - Thread - Direct
Hey everyone,

Welcome to Dev Brief #136!

This week Max has stopped by to give you an update on some changes coming to Offensive Mode in Update 10, introduce a community competition to win an exclusive helmet to use on the frontline and of course, delve into the Soviet Commander's ace in the hole, the Katyusha Strike!

Let's dive in shall we...


A Message From Max - Offensive Mode and Introducing the Katyusha Strike!

Hi everyone!

The team has been working extremely hard in the run up to Update 10. It’s been an enormous time for the whole studio as we work across optimisations, bug fixes and finalising all the new content with the introduction of the Eastern Front. We’re also in the process of putting together the next roadmap, which will detail all the development goals ahead.


Offensive Mode Changes

We’ve revisited Offensive Mode and made several changes to it in order to increase decisiveness and s... Read more

15 Jul

Comment

Originally posted by BurberryBaron

I really hope the console release doesn’t slow the pacific theater development down

It's all good there!

As all content is developed on PC first by Black Matter and PC / Console will be separate ecosystems we can work in a way that doesn't negatively impact things like that.


13 Jul


09 Jul

Post
    Jonno on Steam - Thread - Direct
Hey everyone,

Welcome to Dev Brief #135!

This week we're got a big one for you as we delve into and detail the armour overhaul coming in Update 10 on July 27th.

From the changes themselves to new additions and our reasoning behind them, today we're pleased to be in a position to sit down and go through everything with you.

A lot of these changes have been inspired, guided and provoked from community feedback, so thank you to everyone who took the time to share their thoughts with us on armour throughout Early Access.

Right, let's rev the engines and get stuck in...


A Message From Max - The Armour Overhaul: Changes, Details & Reasoning
Hi everyone,

We’ve been working very hard on our continued armour rework - the majority of which will be landing with Update 10. We’ve incorporated feedback from across the entire community and it’s meant reworking many areas of our code and logic - including both projectiles, armo... Read more

06 Jul

Comment

The meme template is strong in this one!


02 Jul

Post
    Jonno on Steam - Thread - Direct
Hey everyone,

Welcome to Dev Brief #134!

This week Max and the team have got together to give you some bitesize updates on a few different areas of the game.

From optimisation to particle FX and the addition of new audio and visual meta components we're taking a quick look under the hood!

Make sure you stick around until the end too as we'll be revealing some of the new, free customisation items that you'll be able to unlock in Update 10, as well as sharing with you some more details on the Soviet inventory!

Let's get stuck in shall we...


A Message From Max - Tweaks, Changes and Optimisation!
Hi everyone,

We would like to thank the community for jumping into the PTEs and offering fantastic feedback. It’s great to know what you’re enjoying, and the constructive notes are guiding our continued work - be it gameplay, bug fixing or optimisation. Thanks for working with us to continually improve the coming Upd... Read more

30 Jun


28 Jun

Comment

Originally posted by Dufayne

I can confirm lowered visibility during the summer sale. However this free-weekend event is during the steam sale, so it is like participating at a large yearly festival. HLL has set up a nearby stand, while discounted games like Witcher 3 or Nier have spots inside the main tents.

Yeah in a nutshell this free weekend actually came together pretty last minute, unlike our 'grander ones' that tend to drop around our big updates.

We figured we'd do one as this was our last discount before leaving Early Access and wanted to give those who'd Wishlisted us etc a chance to play before deciding if they wanted to pick up Hell Let Loose.

Hope that clears things up. The Steam sale is indeed quite the beast haha!


25 Jun

Post
    Jonno on Steam - Thread - Direct
Hey everyone,

Welcome to Dev Brief #133!

This week we've got a big one featuring a Steam Free Weekend and sale, new Stalingrad information and screenshots, plus an update on Sainte-Marie-Du-Mont and a look at the Soviet Rifle arsenal that you'll be wielding from July 27th!

Before we dive in though we just want to say a huge WELCOME to all the new players joining us from both the free weekend and the sale - we hope you have an awesome time! We're humbled to have an amazing community here, so don't be shy, say hi when you jump into a unit and make some frontline friends.

Now let's get stuck in shall we...


WELCOME TO HELL LET LOOSE!
Free Weekend

That’s right, HLL is free to play this weekend!

Welcome to all our new players. We will be available for you to enjoy Hell Let Loose for free from 6pm BST today until 6pm BST Monday.

We highly recommend joining the community on our ... Read more

18 Jun

Post
    Jonno on Steam - Thread - Direct
Hey everyone,

Welcome to Dev Brief #132!

This week we've got a double dose of Soviet content as we delve into the Soviet AT kit and share some previously unseen screenshots of Stalingrad - the second Eastern Front map that'll be available when Update 10 drops.

On top of that Max is also sharing some initial details on the direction we're moving toward with the AT Role - which we hope you'll be pleased to find out about!

The team would also like to take a moment to say a huge THANK YOU to everyone taking part in our PTE currently, the team are already working through your feedback, fixing bugs and more.

Now let's take a look East with Max shall we?


A Message From Max - Soviet AT Toolset, Stalingrad and AT Role Direction
Hi everyone,

Thanks to all of you who tuned in to see our presentation at the Future Games Show! We were thrilled to be included and were excited to show off a small portion of our upcoming Ostfron... Read more

14 Jun


07 Jun

Comment
    Jonno on Steam Forums - Thread - Direct
Hey!

Both the Winter and Summer Warfare Packs will continue to rotate in availability around different events in the game.

They will both return again and continue to be a free download during the times that they are available.

I don't have any definitive dates to hand right now, but they will certainly return.