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Developer Briefing #182 - Update 13.5
💪 U13.5 Arriving 5th April
📹 Stay Tuned for Roadmap Reveal
🎮 Continuous Improvements
🦴 Animation Optimization
⛑ Battle Scarred DLC
👀 Updated Frontend Teaser
With Hell Let Loose now fully supported by a new team, today’s Dev Brief discusses the initial health update, releasing across all platforms early next month!
🛠 Stability & Performance
👁️ DLC First Look
📈 Game Analytics
🏷 Steam Sale
In our first dev brief of the year, we're sharing some exciting news about the direction of Hell Let Loose in 2023:
💬 A Message from Black Matter
👋 Growing Team & Brand-New Studio
❤️ Quality of Life Focus
🗺 Updated Roadmap Coming Soon
Read it here:
Originally posted by author: “The last twelve months have been bittersweet for us as a team. We've been thrilled to see how our colleagues at Team17 have picked up the reins with such incredible enthusiasm and attention to detail, but we're also going to miss working on the title.Read more
As a team, we want to say a huge thank you for the incredible support this community has given us for the years that we’ve worked on Hell Let Loose. It’s been a fantastic journey and one that we can’t quit...
Ok I'll keep that in mind, but I've had the game since mid-2021 with this same pc and never had issues.
I just did a graphic driver update and checked the integrity of the game files. I'll see if the issue persists.
Basically all comments here in this post are legit. Please check PSU, thermalpaste, component temps... worst case underclock/undervoltage your hardware and check again. Also DDU the drivers as well and clear the shader cache to be sure.
Custom LODs is issue over 3-4 years. Still no fixed, no excuse for it.
Kind of is... its manual work...
you really ask? really?
If game has good optimalisation and stable FPS why there is TONS of tutorials on YT how to make your porr FPS better? Step finally to problems of HLL like a man.
It has shit optimalisation.
Why are you showing a link to a image with HLOD? We have mentioned that over and over. We are working every time on converting each asset from HLOD to Custom LODs. This is a manual process and takes time. Some maps already have those Custom LODs and more maps will get them over time.
About performance, there are cases of strange low framerate, but a majority does have a stable framerate and some even a high framerate. Optimization in general is a process, especially with a game that keeps on updating and upgrading over time.
This is a simple mistake of a tree that got added to HLOD. Please just report this to Team17 Support and itll be removed from HLOD and the issue should be fixed.
Ah, so we can expect to see staff around patch releases! Cool thank you
Yes, yes you should see them then!
US folks rarely encounter BM staff
Most of them are from the EU indeed... but also mainly playing around launchdays, simply because for any other day its a normal workday :).
Do you play on US servers? :)
Ah, im in the EU... sadly not...