Hell Let Loose

Hell Let Loose Dev Tracker




05 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Oct

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Helly everyone,

The Public Testing Environment for Update 16 is live, running throughout the weekend! We'd love to hear your feedback. So please jump in and play Elsenborn Ridge ahead of its release later this year.

Map Rotation
  • Warfare - Daytime/Blizzard and running throughout the weekend! We'd love to hear your feedback, so please jump in and play Elsenborn Ridge before
  • OffensiveUS - Morning
  • OffensiveGER - Night
  • Skirmish - Daytime/Blizzard

The team is proud to bring to you our next map built from the ground up: Elsenborn Ridge.

Elsenborn Ridge was a less-documented but integral battle nevertheless in the Ardennes ‘44 campaign of WW2. Set in the Belgian region of Büllingen, just 40 miles away from Foy, the U.S. valiantly tried to hold their position in the small village of Wirtzfeld. With territory having exchanged hands multiple times between the U.S. and German F... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello everyone!

Update 15.3 is now available on all platforms! This update includes the Purple Heart Lane Refresh, Console Admin Cam, Paid DLC and various bug fixes.

This is the last of the updates for U15, next up is Update 16 - Elsenborn Ridge.

Elsenborn Ridge PTE
We will be hosting a Public Testing Environment on Steam for Elsenborn Ridge, starting tomorrow! This will run throughout the weekend. Please stay tuned for more information.



Purple Heart Lane - Map Refresh
Last year, we asked you what map you’d like to see refreshed. After casting your votes, the majority of you decided the map to receive a refresh treatment was Purple Heart Lane.

After analysing the map and sifting through player reports regarding its most frustrating parts, we have addressed the following... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Oct


13 Sep

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Hello everyone,

Public Testing for Update 15.3 is available! We'd love to get your feedback. This PTE runs through the weekend, coming to a close on Monday 16 September.

PHL Map Rotation
  • Warfare - Overcast / Rain - Dynamic Rain
  • Offensive (German) - Overcast / Rain - Dynamic Rain
  • Warfare - Night - Rain / Thunderstorms

Purple Heart Lane - Map Refresh
Last year, we asked you what map you’d like to see refreshed. After casting your votes, the majority of you decided the map to receive a refresh treatment was Purple Heart Lane.

After analysing the map and sifting through player reports regarding its most frustrating parts, we have addressed the following issues on a wider map scale:

  • Insufficient river crossings
  • Unclear where water can/cannot be crossed
  • Inconsistent drowning in fields
  • Lack of cover in...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Sep

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Hello everyone,

You can take part in our latest PTE for Update 15.3 tomorrow, 2pm BST - running through the weekend.

This test will focus on Purple Heart Lane Refresh.

We will share full details on map changes in a Developer Briefing tomorrow.

Thank you!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Sep

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Hello everyone,

Update 15.2 Hotfix is now live on all platforms!

Thank you for your patience and feedback over the past week, as we worked on addressing some key issues that surfaced with this update.

Please see the full changelog below:

Bug Fixes:

  • [Enlist] Server list cannot be sorted by ping values
  • [Field Manual] Multiple entries show action keybindings as "Not assigned"

We’re so happy to see players enjoying the console server browser and have collected your thoughts so far.

Next up is Update 15.3! We’re currently preparing a PTE for this build and will share more details very soon.

Thank you for the support. 🤝
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Aug

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Hello everyone,

Update 15.2 is live on PC!

This update implemented the server browser for console players — a significant task for the team which helps push console versions closer to parity with PC. We believe this is a positive step towards growing the Hell Let Loose community, giving console players the flexibility to decide how they want to play.

This update implements a new RCON feature, Mortain (Dusk), Enlist screen filter and also focuses on bug fixing.

The next update will be more content heavy, and we look forward to sharing news on it soon!

Patch 15.2 Changelog
Maps:
  • Mortain (Dusk) - Available for all game modes
[/b][/list]

The team is proud to bring you the next variant for Mortain: Dusk! Set during the stunning warm, summer months of 1944 France, the dusk variant allows players to see the familiar map of Mortain in a completely...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Jul

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Hello everyone,

Update 15.1 Hotfix is now live on all platforms!

Thanks for your patience whilst we actioned your feedback over the past week. We’ve made some changes to the UI, which shipped with some unintended oddities and bugs.

We’re listening to your feedback and have unlocked the Mortain: Operation Lüttich Units DLC for use on all applicable US/GER maps. This change also applies to everyone that purchased the DLC prior to this hotifx.

Please see the full changelog below:

Bug Fixes:
General
  • [Barracks] The user cannot navigate the Appearance menu with Left-Right DPad until they use either Up-Down on the DPad or a thumbstick.
  • [Barracks] The highlight on the loadout that is currently equipped vs currently selected is very close to each other & can be confusing.
  • [Carentan] A single SM_TownHouse_02 asset has excess collision in a doorway, preventing through-access.
  • ...
Read more