Hunt: Showdown

Hunt: Showdown Dev Tracker




24 May

Post


Version: v0.649
SteambuildID: 3853308
Client patch size: ~ 170MB



  • Fixed the broken lobby chat.
  • Fixed a bug that blocked the banishing if the boss dies inside of an ammo box.
    • This fix has now been applied to the Spider as well

~The Hunt Team

23 May


22 May

Post


Version: v0.646
SteambuildID: 3845666
Client patch size: ~ 180MB



  • Increased the damage that concertina wire deals to Hellhounds and Armored.
  • NVIDIA Highlights are activated again, but the highlights button doesn’t show up consistently in the summary screen.



  • Fixed a bug where players were still able to shoot while performing hold interactions (reviving, looting, etc..).
  • Fixed a bug that allowed players to shoot too fast...
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21 May


20 May

Post


Version: v0.644
SteambuildID: 3838568
Client patch size: ~ 230MB



  • Fixed an issue in which dark sight boost wasn't working over the full distance.
  • Fixed an issue that caused the map to open/close every time when switching from one player to another in spectator mode.
  • Fixed the issue that caused partially burned health chunks not regenerating properly after being revived.

~The Hunt Team

19 May


18 May


17 May

Comment

Originally posted by Jaybles727

The agreement on Insider hub on Xbox, the agreement you accepted before downloading. Said something about recording pictures and images but I don’t remember what specifically.

It was an NDA for the Xbox Beta :)


16 May

Post


Version: v0.641
SteambuildID: 3829759
Client patch size: ~350 MB



  • FOV Slider to change the field of view
  • Spectator camera improvements
  • General bug fixes



FOV Slider
  • Added possibility to set a different horizontal field of view from 85° (default) to 110° in the Game Options tab.

Hunter
  • Adjustments to interactions with world items: Reduced the total time necessary to pick up lanterns...
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