With 1.0 you will get something similar with poison, although a bit more situational: Meatheads will be able to sense nearby poisoned players and attack them at greater ranges. You will be able to use your poison gear, like Poison Hand Crossbow, Hive Bomb and Poison Bomb on other players to exploit this. Being poisoned also lasts 15 seconds now, instead of just 10, with Mithrandatist reducing this to 5 seconds still, and Antidote shots being a full counter of course.