Hunt: Showdown

Hunt: Showdown Dev Tracker




27 May


26 May

Comment

Originally posted by cpeyton94

Can you please clarify whether this will include our statistics such as our K/D's etc etc?

Yes, it will include all user stats.

Comment

Originally posted by Blaze749

Does that also include the Book of Monsters?

Yes, it does. The Book of Monsters is a test run for us at the moment and we still plan on adjusting unlock requirements for 1.0 here and there. Also there will be some additional mechanics added to this, making a wipe of the unlocks for 1.0 a reasonable decision. We will talk about this further in one of the upcoming dev streams.

Comment

Originally posted by TheDarkGod

Are we talking all stats including K/D and the hidden ELO score? Like clean slate for everybody?

This is correct!


25 May


24 May

Post


Version: v0.649
SteambuildID: 3853308
Client patch size: ~ 170MB



  • Fixed the broken lobby chat.
  • Fixed a bug that blocked the banishing if the boss dies inside of an ammo box.
    • This fix has now been applied to the Spider as well

~The Hunt Team

23 May


22 May

Post


Version: v0.646
SteambuildID: 3845666
Client patch size: ~ 180MB



  • Increased the damage that concertina wire deals to Hellhounds and Armored.
  • NVIDIA Highlights are activated again, but the highlights button doesn’t show up consistently in the summary screen.



  • Fixed a bug where players were still able to shoot while performing hold interactions (reviving, looting, etc..).
  • Fixed a bug that allowed players to shoot too fast...
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21 May


20 May

Post


Version: v0.644
SteambuildID: 3838568
Client patch size: ~ 230MB



  • Fixed an issue in which dark sight boost wasn't working over the full distance.
  • Fixed an issue that caused the map to open/close every time when switching from one player to another in spectator mode.
  • Fixed the issue that caused partially burned health chunks not regenerating properly after being revived.

~The Hunt Team