Hunt: Showdown

Hunt: Showdown Dev Tracker




07 Feb


06 Feb

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We had this as a very early prototype in Hunt with the map in one hand and the compass in the other but ultimately it didn't fulfill our needs in the longer term. We needed players to at a glance see their compass cardinals and needed more room and functionality on the map. It was pretty nice to have the map in hand without having to toggle a screen, but the current implementation was found to give us more functionality in general (not to mention resolution, zooming etc).


02 Feb

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Please keep us updated with how the patch runs for you all and if you can fill in the performance survey as well. Thanks for your patience!

https://www.surveymonkey.de/r/6PVN7PM


29 Jan


22 Jan


20 Dec


19 Dec


17 Dec


13 Dec


07 Dec

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Originally posted by Alvisslp

I think they have crytek banner instead of mod title. Few weeks ago Moderators ensured that they were not mod and only had the crytek banner and they even said that they removed some of their rights

It's just flair, I have no powers here

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You guys made the team feel real warm and fuzzy, thank you so much!


06 Dec


05 Dec

Post
    Cry_Maquannas on Steam Forums - Thread - Direct
Hunters,

We would like to officially welcome you to the 11th testing phase on our test servers. Some of you should already be familiar with this concept but for those of you that are not here is the deal:

As we progress through Early Access, we will be performing a number of testing phases aimed at testing/refining the content and updates we want to bring to Hunt:Showdown in the future. This means that prior to us releasing new content (either hot fixes, content patches or performance updates) we will run a test phase to verify that this update will have the intended results.

Through each of these phases, we will create specific sub forum dedicated to that phase (like this sub forum for example) where you can provide us with your feedback and bug reports from your time in game. We would ask that if you create topics in this section, please ensure it is ONLY about the current test phase. If you wish to discuss future improvements, ideas relating to poss... Read more

14 Nov

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Hey I tried to ban everyone earlier and I can't, what gives?


06 Nov

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Originally posted by Chapel-I-

So interesting thing, i've been running "Basic" options for the performance information and have had my V-Sync off but a cap of 60fps. I turned on "Detailed" performance information and I set the cap to 120 on FPS and reached all the way up to 90 or so, but was decenton both the Test Server and Regular server between 45-70 or so. It did dip into the low 40's and mid 30's and turned yellow briefly with "detailed" options on.

I'm afraid i get so dang immersed in the game. It's extremely hard to pay attention to the "testing" when you're so intently focused on all the visual and audio cues. I had to go back in on the Test server and just run buck wild trying to see as much as possible just to get some screen captures. Hell even on the test server I can't turn off the "on edge" awareness that seems required in order to survive!

I snapped a bunch of pics and even a video, how would you like me to get them to you? I will upload one here, but have a bunch more, as I j...

Read more

Thanks - You can send them to me on Discord or upload the videos somewhere (youtube would be good). I'll be around later today so just feel free to drop any info there and I'll have a look


05 Nov

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Originally posted by Chapel-I-

I'm assuming the F12 key from Steam will allow me to take the screen shot?

Additionally, I want to know if I bought a better monitor and ran with Vsync on if that would help or not.

Yes it does and no it won't :)

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Can you please add a screenshot or video?

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Hey there

In the graphics options is a setting to display performance information (detailed) - Can you please run the game and take a screenshot with this mode enabled when you are dipping down. I would guess at your specs you are CPU limited, but the data from the screenshot can help.

Your monitor refresh rate won't make much difference unless you're running with VSYNC on.

thanks

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There's a known issue with Window 7 (and to a lesser extent) win 10 (when you have very high FPS) in which fullscreen can (but not always) be lower FPS than borderless. We are investigating it - apologies.

(I love parenthesis)

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