Glad you enjoy the map! I see the discussion in here, and map feedback is something we are interested in. Thanks for all the thoughts everyone!
Glad you enjoy the map! I see the discussion in here, and map feedback is something we are interested in. Thanks for all the thoughts everyone!
Hey!
Critical damage refers to landing headshots which apply a critical damage multiplier of 1.5
Thanks a million :) AJ
Hey!
Thank you for all the feedback and nice words! Means a lot!
Thanks a million :) AJ
flair:ubi-response
Hey!
Thanks for reporting this. We are currently investigating an issue with error code ORCHID-CO22. Could you please confirm if you are getting this error code and which region you are based in?
Thanks a million :) AJ
Hey!
Thanks for reporting this. We are currently investigating an issue with error code ORCHID-CO22. Could you please confirm if you are getting this error code and which region you are based in?
Thanks a million :) AJ
Hey!
Thanks for reporting this. We are currently investigating an issue with error code ORCHID-CO22. Could you please confirm what region you are from and what platform you are playing on.
Thanks a million :) AJ
Hey!
Thanks for reporting this. We are currently investigating an issue with error code ORCHID-CO22. Could you please confirm what region you are from and what platform you are playing on.
Thanks a million :) AJ
Hey!
Thanks for reporting this. We are currently investigating an issue with error code ORCHID-CO22. Could you please confirm what region you are from and what platform you are playing on.
Thanks a million :) AJ
Hey!
Thanks for the write-up and the additional insights/precisions!
Thanks a million :) AJ
Hey!
Thanks for sharing this! It's great!
Thanks a million :) AJ
Hey! Just for clarification purposes, what platform are you playing Hyper on? I've mostly seen this kind of sentiment mostly from console.
Hello! Thanks for taking the time to introduce yourself :D
it runs excellently on One X but every sector of the map looks and feels the same.
It makes navigation difficult as it’s hard to recognise landmarks at a glance besides the bigger sections like Red Tiger and that church that’s definitely not from AC Unity. I’d hope that as time goes on the city gets some more personality to help sectors feel distinctive but I do admit this might resolve in time for dedicated players that want to be familiar with every aspect of the game. My suggestion is to add a mini-map to help players get an instant understanding of the geometry when on the move. Using the map screen feels like a death sentence when playing solo.
Comments about the map feeling pretty boring is definitely something we are keeping tabs on currently. I can understand how it may be confusing for newer players and thus encourage the want for a mini-map.
Read more...
Glad you are still enjoying the game! Can you give examples of what kind of information you would like to help with the learning curve? What particular aspects of the game do you find difficult?
Have you actively reached the tiers those items are on? They will only show if you are up to that tier. If you are on that tier, reach out to support!
Hey! Do you happen to play on console by chance?
If you pick up another one after fully fusing, it will give you ammo when you pick it up! Other than that, players use it to "deny loot" from other players who may walk by that area later on.