Hyper Scape

Hyper Scape Dev Tracker




13 Aug

Comment

Originally posted by kaiw2020

Will there be Live events like fortnight? Also I would like to see the memory shard building a puzzle for the community to solve and will 101 news be doing any reporting?

There are several ways we will tell the story during seasons. Next month, we will release our first comic that will shed some light on what is going on at Prisma Dimensions. The kind of things Nahari will want to investigate. - JC

Comment

Originally posted by XxGhostyxX2

Game is completely balanced! Everything is usable equally!!

Thank you for all the kind words, even though I know perfect balance isn't, well, perfect. We look forward to improving it in the future! - Thomas

Comment

Hey all, we've said it in the past but it's worth repeating: thank you very much for playing the game and taking the time to give feedback. We are very appreciative of it and it's one of the main ways we can make Hyper Scape better!

Thank you for your time and passion! We'll do this again soon when we release our next update later in the season.

Comment

Originally posted by kaiw2020

Why can’t I aim? 😂 love the game so far also I find the progression on the battle pass slow you can get more points form twitch then the game itself per game

Completing daily and weekly challenges is a big part of progression and should help you progress faster. We are also monitoring progression in general and we will tweak it if needed. - JC

Comment

Originally posted by LEDM_DLDD

Are yall planning on adding more song to this amazing soundtrack yall have? If so, I think everyone would agree with me that you should definitely add Frag Out by DJ Assass1n

Yes, we plan to continue with DJ Hyper and other artists to continue adding new music to the game in the future. Here's a link to the current soundtrack if people want it . https://idol.lnk.to/Hyper_Scape_OST - Graeme

Comment

Originally posted by ronsiv10

Hello! Enjoying the game thus far, however, there are all of these ominous objects around the map. I imagine they have a story purpose.

We saw a black and red corrupt looking pyramid.

Also, the center area has the same structure as the Zero - G's but does not elevate you. What is that about?

So any details or maybe even times for when we can see this story unfold?

Prisma Dimensions would like to assure all our customers that Hyper Scape is completely stable. The reports regarding "glitches" and "hacks" are merely rumors. The simulation is running as intended and we are happy to welcome all of you on the street of Neo Arcadia. - Dr. Ivy Tan

Comment

Originally posted by Raytiger3

Will there be more in depth statistics available to the players either from you yourselves or from releasing an API for the public to use?

Will there be a match history?

We currently have an API available and sites like https://tracker.gg/articles/hyper-scape-tracker-is-now-available and https://tabstats.com/hyperscape are already up and running! We are also working on giving you access to personal and squad stats soon in game. - Graeme

Comment

Originally posted by TheLegoDude007

What was the reasoning/thought process behind making the new dragonfly weapon not full auto, yet the d-tap is full auto? I just found that interesting. Love both weapons though!

Also, thoughts on a burst weapon? :)

Keep up the amazing work!

The intention with Dragonfly was to make it different from the Ripper and focus more on the precision aspect of the gun. Dragonfly is our newest weapon and we're already looking at ways to improve its performance in the game. - Thomas

Comment

Originally posted by AnimeChannelDE

Hey,

I play it on PS4 but as Nintendo "Fanboy" I'm still asking: Is the Game come to Switch at a later point or is the hardware not good enough? :(

Is Aim Assist on Console working? I didn't notice any Assist of aiming which make it kinda hard somehow. Especially when you want to hit enemys far away.

Aim assist is a very important topic here, we know that. And we intend to adjust it to provide the most comfortable experience for console players. The first thing we want to do, though, is address the sensitivity issue on Console, as we believe the currently difficulties are muddying the waters on that topic. - Thomas

Comment

Originally posted by The-majestic-walrus

Are you guys working on a fix to console aim? It feels really clunky right now.

As we mentioned in another answer, as a first step we're already working on giving you more settings to switch to a linear aiming curve and disable acceleration as a first step. We'll continue to improve on that aspect in the future. - Thomas

Comment

Originally posted by sleyhwa

hello there devs, i currently live in the middle east and when i play there’s a “LATENCY” notification on my screen and i can also notice the delay and is putting me on a disadvantage do you have plans on adding middle eastern servers

We're investigating the options we have with our server provider right now and will see what we can do. - Graeme

Comment

Originally posted by ukzr

What are the chances we will ever see a more advanced movement system with wall running plus other momentum, etc? Or even just a game mode with it.

We will focus our efforts on movement mechanics and navigation options via our work on future Hacks and Game Events. We do believe there is more room for navigation ideas. - Thomas

Comment

Originally posted by NUK3ZY_

Hey,

My only question is will you add keyboard and mouse to console? plz, (But put us in pc lobbies)

We don't currently any plans for Keyboard and Mouse on console at this time. - JC

Comment

Originally posted by SpennyBrown

Will sbmm ever be coming to the game?

No plans for SBMM at this time. - Graeme

Comment

Originally posted by IAmAnAnnoyedMain

What are some scrapped gun ideas?

Dual. Wield. Hexfire. - JC

Comment

Originally posted by Born2beSlicker

Hi there,

I really enjoy the movement and gunplay but am not big on Battle Royale. Will you ever consider doing more specific modes like TDM, CTF and other modes on curated maps?

We believe Hyper Scape has the potential to have multiple game modes, including TDM. We're looking at ideas like that for the future - Thomas

Comment

Originally posted by smilingbuddhist

Hoya I hope this isn’t a stupid question but I was wondering if you guys had any plans to shorten the time between matches or if you guys think it’s just fine?

We've seen the memes and feedback about the wait times in the Lobby, and we're looking into ways to optimize the flow. - JC

Comment

Originally posted by Rafn-

Are you planning on some Competitive Ranks like Apex and Rocket league with, Bronze,silver,gold,platinum,diamond, Champion?

We're currently looking at ways to give competitive players a way to measure and compare their skill level. - Thomas

Comment

Originally posted by Toutac

Are you planning to add custom controller binds any time soon?

Custom controller binding is currently something we're looking at for future. - Graeme

Comment

Originally posted by HarveyValdez

Can y'all please nerf the minigun? It's so annoying having 75% of the lobby spam minigun.

We are monitoring the overall balance right now, as it's still very early in Season 1. We are rediscovering some aspects of the game through this launch on console, so as we did for PC during Open Beta we will monitor them and act as soon as our data and player feedback gives us a full understanding of where things stand. It has been entertaining to see Hexfire become a meme again. - Thomas