Also now enemies can see her passive stacks.
Sneaking it in there, I see you /u/RiotPhlox. Fire the appreciation comments!
<3
Also now enemies can see her passive stacks.
Sneaking it in there, I see you /u/RiotPhlox. Fire the appreciation comments!
<3
Goddamn /u/RiotPhlox, this was a great read. THIS was the extended from the mind gameplay thoughts that we have been missing. Biggest difference I feel is that since Irelia changes is likely your work, the writing feels genuine.
I appreciated that Yetter had this impossible challenge of writing for entire teams of people at once on his own (!), and that always requires a distillation of the content to represent the larger team. But it ended up reading like singular paragraphs for the last while.
I'm really looking forward now to the future quick gameplay thoughts each dev puts out if it stays like this. Hopefully its more content, more topics, and more detail since a single poor soul is no longer burdened with the task every two weeks to come up with something.
Thanks! I really enjoyed doing this so I'm glad you all enjoyed it as well
Great read, and very welcome to have this sort of insight on mini-reworks. I had no idea the Game Analysis Team existed.
Also now enemies can see her passive stacks.
Thank f**king God. They finally swallowed their pride and caved on that one.
The Game Analysis Team (GAT) are real lifesavers sometimes (all of the time). They're great people and real value
Is Ender casting today?
Just the desk. Too hard to cast on a delay with a caster in berlin unfortunately
Wasn't Ender supposed to not be part of the LEC anymore
Yeah.
I think it's safe to say Ender is still apart of the broadcast team.
Apart of and yet apart from them too Sadge
Sirhaian is one of the best pickups Riot has ever made, it's amazing how much stuff he has added in such a relatively short time. Really talented individual
Kevin is a national treasure, and we are incredibly lucky to have him!
The man himself! :D Glad to see you here man, been following your work since Devil Teemo fan work. Keep doing the good work! Love your skins.
Aaah, the memories... :')
Thank you!
You’re insane, you’ve been consistently pushing out amazing work, thank you so much for your effort.
Appreciate the kind words! Thanks!
You do these updates mostly as pet projects iirc, right?
Absolutely love them. Any teasers on the upcoming vfx updates?
Yup! I was really impressed with the new Zilean appearance in LoR and I just had to update League's. :)
Took longer than I'd wanted, but better late than never!
Just wanna say keep up the great work :)
Thanks <3
Just to be clear, all of the other skins that used his old base animations will not get the updates and still use his old base animations? So they will still be throwing that ugly ass popcorn around?
Just curious since it seems like each of those animations are the same (e.g. Time Machine Zilean and base Zilean have all the same animations), to a layman like me it would seem like a copy/paste for the old skins that have no different animations. Thankful regardless, but just curious.
The skins using the base VFXs will get the new base VFXs. :)
Is there a reason why the rest arent being done? I'm not complaining, his work on base Zilean is absolutely superb but to me it feels weird to update the base skin and leave skins like Blood Moon and Groovy untouched.
It's due to their pricing. I'll tweak the Blood Moon and Sugar Rush ults to match the new base, but I cannot touch any of the other skins because their price is too low. I did add some sand in his Shuriman skin, though!
I wish his Q was greener like his LoR counterpart. The green looks amazing on LoR explosion.
I make them a bit more blue to get a compromise between the glowing green of LoR and the beautiful cyan of his League splash. Also green tends to look like a heal, especially such a vibrant one, so I delved more into cyan/teal. :)
Q speed isn't actually much slower,
then why the wording "significantly reduced"? the tweet says one thing, this comment says another
Poor phrasing tbh, it's 6-10% or so based on dash distance. If it feels clunky or rough on PBE please let me know
that's good to hear; i play the champ a good amount top and appreciate attempting to even out the powerspike at least
i'll probably give this a try on pbe sometime tomorrow to see how i feel at the very least, just interested in the emphasis on W which is used to just prep the wave a lot of the time rather than as an actual defining ability of the champ
Yeah, I personally think W isn't a real spell on Irelia on live, so giving it an actual powerful use case should feel a lot better imo
Thanks for reading all the feedback and replying! The Lillia changes are also coming in 11.14 right? Or were those pushed back?
Yep!
idk how to feel
stuff like bringing 4 stacks back and taking away some early damage is cool but the q speed change seems so unnecessary, does riot understand the fun part of irelia is dashing quickly...? not being able to cast e during q also is a big hit to skill expression
also i guess theyre trying to make her a midlaner more than toplaner with the W mr changes? but thats way more toxic than her being able to brawl up top, idk who wanted MR back on W
edit: yeah these honestly kinda suck, who is this for? this does nothing but make the "dancer" champion clunky and reliant on an ability in her kit that already feels out of place (W). who cares if 4 stack is back if the actual process of getting that just isnt fun? removing q speed is the biggest thing honestly, thats hopefully not hitting live
Q speed isn't actually much slower, but I definitely appreciate this kind of feedback because anything on PBE is still subject to change.
I'd love to get some feedback from people who have played her on PBE as well
Glad you guys enjoyed it most of the VFX are anime inspired.
For the VFX shout out to /u/meoseko.
Glad you guys enjoyed it most of the VFX are anime inspired.