League of Legends

League of Legends Dev Tracker




16 Dec

Comment

Originally posted by EisenheimGaming

Well, if Riven and Yasuo (or anyone else) are 110% permaban in a P&B with 10 bans, maybe it's time to really do something about these champions..

I think the issue with them specifically is that they aren't as strong as folks perceive them to be, but still have the potential to really ruin your day. The impact feels higher, or something.

Comment

Originally posted by Zerole00

What was the point doing an assassin rework if you were going to add 10 bans?

You might as well just delete Riven and Yasuo too.

Actually it's my understanding that this is one of the complications with the system. If people can ban out power picks/comp and have bans left over, they might default to banning "I don't like that," which sadly includes folks like Yasuo.

The team working on this stuff is thinking about that, but I'm not exactly sure what the solution would be.

Comment

Originally posted by Whole_Kogan

10 bans per team would be...interesting. Probably not good (and probably not even going through with that many) but would be interesting nonetheless. Good read.

This is bad editing on my end -- 10 total, five per team. Working to update the text :(


15 Dec

Comment

Originally posted by SmallSnorlax

If you actually read the boards, everything he says is consistent with what i've read from other Rioters and consistent what he says on dev Q/A's. I think it's a consistent design philosophy.

Hijacking top thread -- this is also a Nexus post and will go live tomorrow. If you're not the type to comment on Gamastra, you can plop into that post for further conversation via your League account.

We're trying something new with this one so curious to see how the Gamastutra cross-post works out!


13 Dec

Comment

Originally posted by AsoHYPO

You jest, but I still get the rare execute to raptors every few games or so. Free me from silver...

Happened to me twice this week


09 Dec

Comment

Originally posted by ProfMcPants

I love these kind of things.

Glad Riot is taking notes, from both the community's feedback and other games' developers, more and more in terms of communication.

Also, it's always a pleasure listening to Greg talking design (to me, personally, at least). The monthly, live Ghostcrawler Q&A sessions have been great so far, too- Always very interesting and fun.

We need lots of feedback! Trying to git gud


07 Dec

Comment

Originally posted by SovereignRLG

I'm glad to hear that. I tried to explain that to a Hardcore wow player, and he was adamant you could never enjoy a competitor's game... He also was sure Riot and Blizzard had really bad blood.

For me overwatch got boring in a way league never has. I still play with friends, but 60% of my time is in League, 20% in titanfall 2, 15% Elder scrolls online, and the last 5% between overwatch and halo 5. They are all great games. League is just the one that calls me back the most.... For the past 6...7? Years....

I could understand why someone would think that, but yeah -- walk around the office here and you'll see people playing all kinds of stuff. The computers in the PC Bang have Battle.net and Steam pre-installed alongside League.

I have a TV over by where I sit and it's always on Twitch streaming one thing or another. A lot of the time it's League, but a lot of the time it's a new game (FFXV right now, for example), or a tournament (like The International), or just a rando stream (I like to scroll to the bottom and turn on some obscure thing with one viewer, like a dude playing Metroid II).

Riot's not unique -- most people who work in games work there because they love games. I don't think anyone would accept a job where enjoying other games was disallowed.


06 Dec

Comment

ALMOST every loss. Sometimes when I'm frustrated at myself I'll close out quickly, and then I feel like a jerk.


05 Dec


01 Dec

Comment

Originally posted by yace987

I read that "Rito Manifesto"

that's actually what it says lol


22 Nov


17 Nov


16 Nov

Comment

Originally posted by [deleted]

I completely agree with that notion - Ivern is a fully realized character. Did you do any of the work on Ivern? One of the themes that I like that was well done with Ivern, is that his personality isn't incredibly complex, when compared to some of the other champions that have been created or reworked.

Either way, his entire theme, design and kit are really well done.

I am one of the development managers for the champion team so I work on all of them to some degree, but I didn't work very closely on Ivern. I'll pass your feedback on to the team - thank you!


13 Nov

Comment

Originally posted by Dalganoth

Who was lead designer on him? His kit is super fun and rewarding

Blake "Squad5" Smith was the designer, but it's always a team effort from about 15 folks including animators, writers, engineers, sound designers, etc. Blake really designed a super fun and unique kit. I hope it encourages more folks to try Jungle who normally wouldn't

Comment

Originally posted by [deleted]

His voice over is really well-done. I love how silly it sounds and it really fits the ridiculous way that he walks around and things. The champion was really well put together from a thematical standpoint.

edited for clarity.

That's really nice to hear! Creating a thematically cohesive champion is always a top goal - I think Ivern, while not everyone's cup of tea, is a fully realized character.


15 Oct


13 Oct


10 Oct


06 Oct


28 Sep