Welcome to the second Dev Insight article where we take a closer look on upcoming card changes. This time, we’ll talk about Hero cards.
One of the objectives along with the upcoming card changes is to encourage more variety of use in Heroes. This means improving some Heroes while nerfing others and completely redesigning some.
Heroes have typically slotted into two separate camps: general use Heroes and ‘build around’ Heroes. The former are Heroes that can fit into almost any deck, and don’t care too much about what kind of cards that deck plays. The latter are Heroes that require the deck to contain specific types of cards in order to fully benefit from their powers. When general use Heroes fit better into a deck that has been built around the powers of another Hero, we’ve obviously done something wrong.
The following post shows example adjustments for a number of cards, to see the original versions of...
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