Now that we're a few weeks into this dungeon season, have you looked at the data to see what percentage of players are completing it? Have you heard much feedback so far with how easy/difficult it is? Are you happy with how this season is going so far? Do you think you'll stick to this level of effort for future seasons? Lastly, why do the season pass rewards stop at 25, why not have them go all the way to 40(if you toss a real nice shiny pot of chests or runes there I'm sure a lot of people will then start needing to decide between running points or idols)?
We're keeping an eye on the Dungeon season.
Most of the Dungeon feedback has been about how good the rewards are this time around, but not the difficulty really.
Future seasons will be mixed up actually, and we'll see how those changes go.
The season is only to level 25. The levels afterwards are just bonus levels for the keeners. It's similar to what some other games with seasons do. But I'll keep the request in mind.