Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




09 Mar

Comment

Originally posted by Travkeymaybe

Hi erika,

Do you have any teases as to when the next batch of runes will come out and how many will come out with the next batch?

As for suggestions still would love more missions to do and a better way to sort runes and crusaders so we can see all crusaders with the lower time all with the double drop more easily all in one location instead of spending a lot of time looking for each one also a way to sort the one's with the increased ep by the amount of increased ep would be great

Hi Travkeymaybe,

I'm sure players can do the math about the rune releases, now that there's been a second data point and knowing my goal to get them all out before the end of season 3.

Thank you for the poke about the missions! It's still on my radar, but it is functional, so the other content, like 5th slot runes and new objectives and season 4, have a bit more priority in my planning.

Cheers!

Comment

Originally posted by Sjinkogaming

Hello Erika.

Is there any chance we could get a stack counter on Ana Guinness her Treasure Hunter Ability?

Greetings, Sjinko

Hi Sjinko,

Hmm, it's probably possible to have that for Ana. I'll add it to our QoL list to look at.

Cheers!

Post

Welcome Crusaders!

Before we begin today, I hope you are safe wherever you are, and that you are in a position to take care of yourselves during this time of change.

 

For those of you who are joining us for the first time, I'm Erika, the Live Services Manager for Crusaders of the Lost Idols, and I will do my best to answer your Crusaders questions. This Q&A is so you know where to find one of the team to chat Crusaders weekly.

I will be answering questions live for the first hour and then checking back throughout the week.

 

The previous Q&A: ...

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05 Mar

Comment

Originally posted by Azar-yah

Unicorn Fantasy - What Siri believes to be, riding her unicorn in the marshy field with cattails shedding fluff through the breezy air on a cool, fall afternoon - https://prntscr.com/10dzqg0

Kelpie in Disguise - Siri already brought to the bottom of a loch, Bruno's unicorn disguise beginning to fade away, as bubbles rise from the cold, reedy depths (I expect she' s just about a half-second away from realizing she can't breathe) - https://prntscr.com/10dzqqn

Oh neat! Very cool. :)

Comment

Originally posted by xyzzex

Back to our favorite subjects aka dungeon rewards and challenge sprint:

Dungeon coins:

Atm if does coins run needs to do 30 runs (3 weeks) to get to buy Gloria's skin and 40 (4 weeks) to buy Taskmaster and Rune chests cost weekly 135 coins and 25 to idols buff and we need time to do points runs and also idols runs.

Even if ignores skins and TM still needs 640 coins per month and if dungeon seasons takes 2-3 months break (which isn't told to players as usual) then that'll cost a lot and some players need to skip rune chests and buy idols buff due that.

EDIT 1: If you are so worried about players sprinting and buying extra runs then make extra runs cost 500 dungeon coins or even 1k. That'd stop those who make sprints to get all rewards in a week.

EDIT 2: Based on above idea of dungeons is messed up since to get rewards needs to do points runs and idols runs to buy new talents and coin runs to buy various things (outside runes and...

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The idea is that players strive to complete the seasons to get the rewards, but if you miss a reward you really want, then you can grind to get it with dungeon coins. The season reward tracks also give out some extra dungeon coins, so it's not pure grinding.

We will be revisiting the extra dungeon run cost for future seasons.

It was my impression that if seasons are your main source of Idols, you don't buy the idol buffs during the off season since the gains aren't worth it, even with the buff, but it's neat to hear that some players are buying it in the off season.

We'll be looking at some form of speed for the challenges, but sprint, especially with the previous DPS cap, would have resulted in challenges being under an hour, which is a bit short.

Comment

Originally posted by BeatingsGalore

The problem is when I am trying to click on the left arrow to find the crusaders that live to the left of the current crusader screen. I can't click on the arrow. The box is in the way and won't let me. It is constantly frustrating. My arrow is NOT on the box. It is NOT on the crusader portrait at all. It is on the arrow, and only on the arrow, and yet I can't click it. I did this all the time before the change with zero problem. All I am doing is moving the curser with my mouse over to the arrow and now I can't click on it. This is something that happens a lot since I'm trying out formations, checking on which character has what tags and unlimited other reasons I need to look at crusaders not on the screen. It should be the same non issue it was before. Now it is very frustrating.
I mentioned that when I changed screens to try to get out of it, it doesn't work. The box stays up no matter where I go. I do not use hot keys and have no idea what a rosette tab is.

Thank you for the extra information. We'll take a look at the pop-up covering the bench arrows.

The rosette tab is the tab with the Achievements, Statistics, Challenges and Dungeons buttons. The icon for that tab is a rosette.

Comment

Originally posted by Halaberd85

hi, thanks for the code.

will 'lucky 7s' be returning for Hermit's Premature Party tier 5? and are you able to share who will be getting the new skin? is it tiernan? *crosses fingers*

Hi Halaberd85,

You're welcome for the code.

The lucky 7s returned on only 2 of the Tier 5 objectives, if you haven't completed them yet. The Tier 6 objectives have normal quest requirements.

We're saving the Tiernan skin for something else, but the skin we did release with the event is pretty fun.

Comment

Originally posted by [deleted]

Hello Erika, I would like to have suggestions for challenges.

  • Pure Evil: Good Crusaders can't be used but Evil Crusaders can only be used. This is reference to Pure Evil Villains in Villains Wiki (They have no remorse/regret/care) because they are irredeemable characters and referred to as Complete Monsters.
  • Pure Good: Evil Crusaders can't be used but Good Crusaders can only be used. This is reference to Pure Good Heroes in Heroes Wiki (They have no sadism/grudge) because they are incorruptible characters and referred to as Pure of Heart/Incorruptible Pure Pureness.
  • Anti Hero: Only Good and Evil Crusaders can only be used.

I would like to see the new antiheroic crusader (or the Crusader in grey zone), both good and evil tag, because they are in grey zone.

Also, I am hoping to see the new 10th non-event campaign, and to the nth non-event campaigns that I would like to see in the future!

Thank you for sharing your suggestions. :)

Comment

Originally posted by SotFX

Would be nice to have a more accurate listing of catalysts...when you use them for making higher level runes, it doesn't track them properly. Listing that there are several there but requiring a reset of the game to properly track how many you have.

So when you're merging lots of runes the catalyst number on the rune screen doesn't update until you fully close and reopen the game?

It doesn't update when you close and reopen the rune screen at all, or while you're crafting the runes?

Comment

Originally posted by AMQ_

For the challenge - you had tier 1 event this week... maybe you have tier 2, tier 3, and tier 4 next.

Yeah, we do need to revamp the Blast from the Past challenge.

Comment

Originally posted by Lintman2

thanks for the code. They seem to be few and far between. But great when you get them.

You're welcome for the code.

We currently give away 4 a week:

  • one from the reddit Q&A

  • one from the Crusaders livestream

  • one from the Psychology livestream and

  • one from the weekly newsletter, if you've signed up your email.

Then, if we meet the colouring sheet goal in a week, there will be a code from that for a fun buff. :)

Post

Hail Crusaders!

Thank you for all of the submissions last week! Some very fun ones there!

Queen Siri gets a ride from her friend Bruno in our latest sheet, which you can find on our website

Or, if you're feeling creative, you can submit your Crusaders fanart!

If we get 50 coloured sheets shared at us on our Twitter with the hash tags #lostidolscolouring and #queensiri or shared here on reddit by Thursday, March 11th, 2021 at 4pm (16:00) Pacific Time (UTC-8), then we'll release a cod...

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Comment

Thank you as always for the submissions!

We'll try again with the next challenge!

Comment

Originally posted by Sylexy

zomg leaks!

Hahaha, kinda.


03 Mar


02 Mar

Comment

Originally posted by Nasitrapkrad

Oh my. And I thought I'm pretty high up there with my e24 idols.

Another question, If I might ask: at about how many idols possessed by an average player do you balance the talents costs? The costs go up so high it would take years of grinding to max them all. That doesn't sound fun at all. It's easy to feel burnt out.

e24 Idols is up there, I think more players are in the e20, e22 range right now, but seasons are back, so that will go up.

Players mentioned on stream before the Tier 7 talent update that they were at the e18 to e20 mark, thanks to the dungeons, so most of the talents added then range from e12 to e30 to max out, giving them goals to work towards, but also providing some power to help with going a bit further in the idol collection.

Olympian Training starts cheap, to give you some room to grow, but caps out at e29 Idols at max level, while Arithmagician Newts costs e27 Idols to max.

Comment

Originally posted by DoctorNovakaine

Hi, Erika. Thanks for the chest code.

Since you're asking for feedback on challenges, here are a couple that I've brought up previously:

-Uncapping challenges. There's still a natural limitation on challenges since they end in two days, so give us the opportunity to go for whatever we can get. In most cases we're not reaching cap anyway, but it could happen in the future.

-Rework Blast From The Past. Right now it's the only challenge that's perpetually stagnant - we're never getting more T1 crusaders so there's basically nothing to do with it except set and go. Runes may let us go a bit farther but that applies to every challenge, so we're still looking at a challenge that will inevitably be left in the dust. Allowing more crusaders over time as we get new tiers (Maybe allow event crusaders up to current tier -3?) would be a rework that would keep the basic premise but still allow progression over time; otherwise the premise itself may need to be revis...

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Hi DoctorNovakaine,

You're welcome for the chest.

  • Like spend the whole two days grinding to area 20,000 if a player wanted and because there's no sprint? That would be an exercise in patience for sure.

  • Blast from the Past is definitely on the radar for changes. Current Tier - 3 might be something we can do.

  • Adding more challenges to the rotation is something I want to do. Superhero and flora ones have come up a lot in the suggestions today, so those will likely appear in some form.

  • The Top to Bottom formation is Descent into Darkness with 1 slot removed. It was an experiment in if players have formation skills to build a really powerful 8 slot group, but combined with the limited Crusaders, it does make it even more challenging for that challenge (heh) to compete with the challenges with even more slots available. We can look at revising the formations.

Comment

Originally posted by patv61

Some idea for challenges: make challenges real challenges. Make them unpredictable. For instance: instead of having for every challenge a fixed list of available crusaders: let the game pick random some crusaders to use for the challenge of that week. Limit the list of available crusaders (for instance: number of available spots in that challenge + 4) and make that list different for all players (if it's random then it will be different)

Randomly selecting the Crusaders would be a unique challenge for sure. We'll keep the idea in mind. :)

Comment

Originally posted by VerbingWeirdsLang

Thank you for the chest!

Regarding the Challenges, if there aren't any plans for sprinting, perhaps you could implement other ways to speed things up?

For example, special Speed buffs or buffs that increase the drop rate that activate after you reach a certain area.

Also, I really liked the Dungeon Points buff from last time. I wasn't able to complete the dungeon but it brought me a few levels closer than I ever could with the Dungeon Bonus alone.

You're welcome for the chest.

Special buffs for the challenge objectives sounds like fun, or maybe something like adapting those old speed buffs from some early event objectives (like Milk and Cookies) to work on challenges.

Yeah, the dungeon points bonus is a cool mechanic. There's a version of it available in the season pass purchase this time around.