Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker

06 Oct


Originally posted by Dennis_Bruce

Thank you.

You're welcome. :)


Originally posted by pm-me-your-catz

Thanks for the chests! Hope you are enjoying the fog.

You're welcome for the chests.

The fog these past few days has been rather impressive, that's for sure. Wasn't too bad this morning in town, but the mountains had their foggy halos.


Good morning!

Before we begin today, I hope you are safe wherever you are, and that you are in a position to take care of yourselves during this time of change.


For those of you who are joining us for the first time, I'm Erika, the Live Services Manager for Crusaders of the Lost Idols and Community Manager for Codename Entertainment, and I will do my best to answer your Crusaders questions. This Q&A is so you know where to find one of the team to chat Crusaders weekly.

I will be answering questions live for the first hour and then checking back throughout the week.



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05 Oct


Originally posted by Cotlathi

Hello Erika,

So, for a good while, I’ve been trying to keep your attention at dungeon idol gains, which are less than ideal. I also have a few other ideas that I’d like to share. Of course, right when you asked for suggestions for next season of dungeons, I lacked the time to write down my ideas. My apologies for this late addition.

Let’s get idols gains out of the way first. What I’ve seen in most multiplayer games is that progress is fast for new players, but slower for advanced players. This way, newer players can catch up. Crusaders also seemed to follow this philosophy. Still does, mostly, except for one thing: high-endgame players can gather idols much faster than low-endgame players. This was the case since dungeons were introduced, since high-endgame players could get better results in the same amount of time.

However, the problem was greatly exacerbated when idol gains for sprinting were shot: low-endgame players like me were happy to rake up one pe...

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Hi Cotlathi,

Thank you for taking the time to expand on your desire for an idol rebalance for the Dungeons system.

For your Talent that increases normal Idols from leveling Crusaders, you're wanting to see it give players e12 just from Crusader levels, or e12 once all the Talents that apply to normal Idols have been applied, like time, areas cleared etc? And then the various Idol buffs would apply to this or not?

And that would make going deep appeal, so that you could get the season levels from the dungeon points? Or is this talent bonus somehow tied to clearing areas in the dungeon objectives?

Would the season levels past level 25 play a part in this talent as well? Or those levels would just be for the bonus materials?

I'll note the vote for replacing Sunday Stroll and your suggested change on our list.


Originally posted by Tikikala

dumb idea for future T7? events.

skins for the original 24 crusaders but this time there's design and tag difference.

(+ maybe the event crusaders round 2)

and yay for desert bus. im still missing soem crusaders there lol

I'll add the request for more skins for the base 20 Crusaders to the list.

I'm sure the folks at Desert Bus will appreciate your donation for the Crusaders. :)

02 Oct

01 Oct

30 Sep


Originally posted by Sylexy

If I miss a deadline is it better to wait for the next reddit post or do you check back to the old posts? Almost done with my next one but already missed the deadline on this weeks reddit post.

You can post on either one, since we didn't make the code this week with the submissions. :)


Originally posted by Dartarus

u/CNE_Erika any idea why the sprite decided to go super Saiyan?

It's just what happens if you're taking too long to kill something.

They power up and increase in size as they do so.

29 Sep


Originally posted by kurvazje

Dear CNE, looking forward to your downloadable launcher, It should fit into a windowed section on my new 35" Ultrawide.

Sounds like a fun new monitor to enjoy. :)


Originally posted by PushPresto

Hi Erika,

I'd be interested in a setting option that allowed us to use the saved formations for our legendary equipment levels too (or a separate set of presets). Any thoughts?

Hi PushPresto,

It's something that's come up over the years. I'll add your vote to it on our suggestion list.


Originally posted by Legitimate-Guitar786

so to be clear, we can open Jeweled Chests, just dont use the cats for crafting or buying skins, until the new feature? also will 100 catalysts be enough to get us started on what ever it is we are now saving them for?

Yes, you could open Jeweled chests.


Originally posted by JuJuBee2006

I would love for the crusaders team to take a look at the talent for increasing the odds of getting short duration missions. I have not been leveling this talent because I actually like getting the longer missions, because they reward more EP per mission and I don't really want to micromanage doing the 10 minute missions all day.

If I have misunderstood how the talent works, then I would suggest changing the text on the talent so that it makes its effect more clear(because it currently reads like a negative effect to me).

Hi JuJuBee2006,

The Impatience Talent does make it so that the EP and Gold missions that are 3 hours in original duration or less do show up more often.

Most players like it since it can give them a better EP/hour rate, or at least makes it easier to cycle through the Crusaders who need EP.

We do also have a bunch of Rare and Epic missions that give up to 8 EP to each Crusader that are 3 hours or less, so that Talent increases the chance that you can get one of those missions to show up.


Originally posted by dimitrius5naj

Erica, you are one of the best CMs you can meet (compared to some Russian MMOs)!

So just one question - will we continue to meet crusaders who gradually build up their strength, going through campaigns (like the Evil Dentist)?

Mercy for the chests!)

Hi dimitrius5naj,


I think it would be fun to put out more Crusaders like Almquist, though there aren't any in the next few upcoming events.


Originally posted by Croq360

Hi Erika,

Thanks as always for the code! I'm really excited for Carnival of Sorrows and the new Tier 6 crusaders. Tier 5 had some amazing crusaders, looking forward to playing around with the Tier 6 gang.

Hi Croq360,

You're welcome for the code. We're excited to let the Tier 6 gang have some fun!


Originally posted by Didz999

I was wondering would we see in futur a crusader with a new ability (like stormrider or firestorm) ? I was thinking maybe one that upgrade the chance of quest item

We aren't currently planning on adding another Crusader with an active ability, but it has come up in the past. I'll add another vote for the possibility.


Originally posted by Sylexy

Hey Erika, thanks for the code. I'll have to check out the book, I loved the Eragon series and was not aware Christopher Paolini had written sci-fi. I have one question this week. When Dungeons re-open are they going to be the same general format? 15 runs a week, resetting Thursdays? or is that changing too? It was nice to be able to have the challenge at the end of the dungeon week so we could decide if we wanted to spend a lot of time on the challenge or not depending on how many dungeon runs we had left.

Hi Sylexy,

Yeah, the book only dropped on the 15th of September, but a couple of the BookTubers I watch had interviews with him and reviewed prerelease copies, which is how it hit my radar.

I'm really curious what the next book in the Fractalverse will cover, since I had some unanswered questions.

There will be some tweaks to the Dungeons. I was thinking of moving the dungeon reset day away from Thursdays, and try out a Tuesday or Wednesday reset day. And lowering the runs per week, so it's not as crazy to try and get them all done.

When do they post?

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