Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




30 Mar

Comment

Originally posted by Cassius335

Hey Erika,

1) If you're going to do an objective where only one ability can do damage (as Eat Your Carrots does with Biff's Carrot) please ensure that one thing is activated automatically at start. Having to manipulate Gold Find & burn warps just to get out of Area 1 was not pleasant...

2) Can you unnerf Ricochet please? It's Agent 79's best (and main) trick and 100% bouncy-bouncy is a thing of beauty (especially when combined with the likes of Arachnobuddy and Greyskull who can really pump out the blasts...). If we can't have it at 100%, maybe a cap at 80-90%?

Hi Cassius335,

1) We'll keep the feedback in mind for future objectives.

2) I'm not currently planning on revisiting Ricochet Training, but I'll note down the request.

Comment

Originally posted by TFahab

Since the Marzi topic is covered, I'll ask this one: why were Agent 79's abilities modified?

Due to revisiting Crusaders to give them their 5th rune slot powers, I get to see them in action. That is resulting in some tweaks to older Crusaders.

Agent 79's Ricochet Training wasn't supposed to be a guaranteed bounce. It probably should have been caught when Hildr was released, but there were other fires to put out at the time.

Comment

Originally posted by genner13

Hi Erika. Hope you are all ok. I have a question regarding the Agent nerf: why? It wasn´t necesesary, only goes to make longer farming.

Despite all of that, have you consider to do a mantis for gardeners, it's been a long time since we have a guardian character. I watched these movies last weekend, i haven't do it before, and I think she has some intersting quirks that can translate cool into a crusader

Hi genner13,

We're doing fine, though British Columbia just went back to "everyone work from home if you can." So that's been fun adjusting today.

Due to revisiting Crusaders to give them their 5th rune slot powers, I get to see them in action. That is resulting in some tweaks to older Crusaders.

Agent 79's Ricochet Training wasn't supposed to be a guaranteed bounce. It probably should have been caught when Hildr was released, but there were other fires to put out at the time.

Kat does prefer to draw Flora related Crusaders for the Gardeners event these days, which is what the Tier 6 Crusader will be, but we'll keep Mantis in mind as a future possibility.

Comment

Originally posted by gragatrim

I wrote this below before seeing the Q&A pop up, so I see you already plan on re-adjusting Marzimallow, but I still wanted to post it in case it helps in any way. Thanks for all the effort you are putting into this crusader! On that note, I guess there isn't much you need to say about the below, so anything you want to share about S4 of the dungeons?

I wrote a very long post with some of my thoughts regarding the current meta, but I wanted to post a smaller bit of data here. The concern shown over the amount of raw power Marzimallow gave the players I think possibly wasn't looked at with enough context. As a test I decided to fully stack Odile(which I never even need to come close to doing to reach area 15k) and see how much DPS I could get and compare it to the DPS another player had achieved using the exact same formation, just they had no relevant GLs, while I had GLs on Mindy, Langley, Tiernan, and Hildr. If you take a look at this image

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The prop-chain power of Sashimi is fine, because it requires formation building to achieve. As players pointed out, the exponent can double or more with the old Marzi power without needing any work aside from enough materials to make a good legendary item.

That said, we do have some ideas for giving Marzi back some power, but not the extremes of before. I may also revisit my 5th slot rune plans for both Sashimi and Marzi now.

I have a season 4 brainstorming session with the team later this week, to see if my ideas make sense, but one of the ideas we will be discussing will be having only a subset of Crusaders be available for use in the season.

Post

Welcome Crusaders!

Before we begin today, I hope you are safe wherever you are, and that you are in a position to take care of yourselves during this weird time.

 

For those of you who are joining us for the first time, I'm Erika, the Live Services Manager for Crusaders of the Lost Idols, and I will do my best to answer your Crusaders questions. This Q&A is so you know where to find one of the team to chat Crusaders weekly.

I will be answering questions live for the first hour and then checking back throughout the week.

 

The previous Q&A: ...

Read more External link →

26 Mar

Comment

Apologies everyone. Marzimallow's Tempering Master was a bit too powerful coming out of the gate.

With version 287.1. we've made some changes to them.

The base of Tempering Master has been reduced from 15% to 5%, and the legendary effect from the Legendary Bunny gear item has been reduced from 300% to 100% additive per level. They're still powerful, just not as overpowered!

Post

Peace be with your Crusaders!

 

Saint Patrokia and Gold Panda relax in our latest colouring sheet, which you can find on our website!

Or, if you're feeling creative, you can submit your Crusaders fanart!

If we get 50 coloured sheets shared at us on our Twitter with the hash tags #lostidolscolouring and #serenery or shared here on reddit by Thursday, April 1st, 2021 at 4pm (16:00) Pacific Time (UTC-7), then we'll release a code for a 7 day long 200% Spawn Speed buff redeemable by all...

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Comment

Thank you for all the fun submissions this week! Definitely Squiggles time to shine!

We'll counting towards the goal with the next colouring sheet.


25 Mar

Comment

Originally posted by icebergak1949

Gwendolyn's hounds are next to useless. Three seconds means the hound is in the middle between the formation and the right side of the screen when it pops. If one is using any kind of speed buff, most of the monsters are crowded in front of the formation. If one is using a crusader who pushes back the monsters, they are on the right side of the screen. I've had Gwendolyn in more often than not since I got her, and I've barely breached a hundred kills. Gwen would be a lot more useful if her hounds exploded earlier or later.

Thank you for the feedback on her hounds.

That is the intended location. It's more meant to help with objectives where there would be monsters in that location, as opposed to just getting further on a free play objective. Gwen's main power is her CLK increase.

Comment

Originally posted by Daurakin

Hey Erika!

Sorry for being late. Just wanted to chime in and say: Thanks for the new dungeon point requirements of this season! It's been MUCH more manageable and far less stressful this season, so cheers for that! :)

Hi Daurakin,

Glad to hear the point amounts for the dungeon this season feels achievable. Cheers!

Comment

Originally posted by arcaine666

Love the game
Its been a few years now.

The only thing in mind after all this time, are there any plans for a button Open all chests?

Hi arcaine666,

Glad you're enjoying the game still. I'll pass it along to the team. :)

Open 100 is the highest button we feel comfortable with having for opening chests, and even then we recommend doing it in batches, with a break to leave the chest screen in between the rounds.

Comment

Originally posted by Status_Set_4755

Sorry,

I forgot to add a video.

Take a look at DPS when I take crusader.

So the DPS dropping on entering an area and killing a monster is fine, because that's when Kris sets his target for the area, once you're fully on the area.

Looks like when Ana dies and you remove Alacrity, the game tries to put out Jiaolong's puddles, even though he doesn't have the highest DPS, which gives a temporary boost in DPS that Kris captures.

So it is a bug with Jiaolong trying to put out puddles while the escorts are still alive. I'll add it to the fix list to look into.


24 Mar

Comment

Originally posted by avan16

By sorting Crusaders better on the bench i mean not only sorting by seats, like they currently are. I suggest to add sorting criteria, e.g. alphabetically, by tags, by EP, by gear. For now its hard to find crusaders for particular objective quickly on the bench.

Ah, make it easier to find Crusaders needed for objectives. Got it. I'll add your vote to that item on the suggestion list.

Comment

What's the possible bug and what's the formation?

Comment

Originally posted by towerarmor12

Just something that came to my mind: If you want to avoid that some objectives (or challenges) become too easy due to some few overpowered abilities/upgrades (like the one from Odlie) you could maybe cap all abilities/upgrades for that purpose.

Like: All abilities/upgrades that increase global or self dps will cap at 1.00eX%, where you need to work out a reasonable X. The same could be applied to gold bonus.

If you want that to be really tricky you could even do something like: Only abilities/upgrade that increase global or self dps (or gold) by less than 1.00eX% will increase dps. Abilities that would reward a higher bonus will be ignored.

Both approaches could reactivate some crusaders that are less used at the moment. Furthermore, it would involve some unusual formation building because one needs to take care that rather strong abilities (like the multiplicative ones) don't reach too high values.

Interesting idea. We'll keep it in mind.