MageQuit

MageQuit Dev Tracker




14 Jul

Post
NEW FEATURES
  • New stage: The Berg!
  • New stage: The Pit!
  • Main menu has a beautiful new font courtesy of babiierika
  • Added new random stage option "Less Random", this is the new default for Competitive and Mirror Select presets (including ranked), and should be used for IGL matches going forward; with this stage mode:
    • Ramps stay up on Tower
    • Volcano does not erupt randomly
    • Airship propellers will hit to the center of the map
    • You will never play the same stage within 9 rounds
ADJUSTMENTS
  • Stage tweaks:
    • Airship propellers now hit for 30 instead of 20
    • Bridges will no longer appear in any 2-player matchups (not just)
  • Shark "Jeff" updates:
    • Shark was reworked to dive and deal damage on the client of the ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/572220/announcements/detail/2590083346810904639]here[/url].

18 Apr

Post
NEW FEATURES
  • New Stage -- Airship!
  • New seasonal cosmetic!
  • New seasonal main menu background
  • Literal easter eggs added to stages for your enjoyment
  • New custom game settings (for party only and couch)
    • New spell selection option: 2 round snake draft (first 2 spells are drafted before the first round with snaked draft order)
    • New spell selection option: Random 7 mirror (requires even teams; the same 7 spells are randomly assigned to each opposing pair of players)
    • New spell selection option: Random (same as classic draft, but spells are assigned randomly)
    • Mercy rule: Game ends early if the losing team can't possibly catch up
    • New stage selection option: Random or choose a specific stage to play over and over
    • New number of rounds option: Choose any number of rounds between 3 and 20
    • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/572220/announcements/detail/4639213479482888007]here[/url].

20 Mar

Post
NEW FEATURES
  • MageQuit is now available on MacOS!
    • Unfortunately, this may not work with some versions of Catalina because MageQuit is not notarized (requires a Mac and Apple Developer account :steamfacepalm:)
  • Tutorial now allows switching between controllers / mouse and keyboard
  • New 3s tournament functionality
    • Update web bracket view for teams
    • Discord bot (Sadbot) now creates a voice channel for each team in the MageQuit discord
    • Tournament system allows queuing as a party of 3 for teams tournaments
  • Added new costmetics:
    • Indy Gaming League Sunglasses cosmetic
    • Tournament Crown II (for online 3s tournament)
BUG FIXES
  • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/572220/announcements/detail/1813202083209268488]here[/url].

19 Feb

Post
BUG FIXES
  • Fixed Deflect (optimizations from the previous patch had broken Deflect online against most spells)
  • Sync late game join bonuses with all newly joining players (fixed bug that caused scores / draft order to be out of sync)
ADJUSTMENTS
  • Shrank kill feed and made it more see-through

11 Feb

Post
NEW FEATURES
  • Double points for late joins
  • Kill feed to show who killed who and how during a match
  • Added scrolling to wardrobe system
  • XP is now displayed by level in player card on main menu
  • Added 4 new combos to the practice range tips
    • Supercharge
    • Supercharge+
    • Death Charge
    • Death Taxi
BUG FIXES
  • Wormhole now holds and refreshes its projectile before teleporting it (spark actually teleports now)
  • Puck now only applies knockback and damage if being knocked toward you (fixes Tow Vine backfire on puck)
  • Fixed rare bug where there would be more kills than wizards in team Sports
  • Bullrush no longer prevents first instance of knockback after the rush is over (for about 2 seconds)
  • Wizards will no longer clip through E...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/572220/announcements/detail/1715244988583764243]here[/url].

10 Aug

Post
NEW FEATURES
  • 6 NEW ORIGINAL MUSIC TRACKS COMPOSED BY FAT BARD
  • There is now a brief tutorial required for level 1 players before they jump into anonymous free for all
  • (2.2.27) SPECTATE MODE - There is a new mode in the Settings that allows you to join games and watch them without playing (added for tournament shoutcasting)
ADJUSTMENTS
  • Wormhole reactivations happen separately e.g. cast wormhole, cast cy-clone, cast wormhole again -> your cy-clone'd worms will still exist
  • Flash Flood reactivations have separate return points e.g. cast flash flood, cast cy-clone, cast flash flood again -> you'll be back to your original position rather than your cy-clone'd position
  • Rock Blocks no longer cancel each other out
  • Pillars of Fire no longer cancel each other out
BUG FIXES (2.2.26)
  • Fixed a rare bug where players would get a ...
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02 Aug

Post
I'm trying to get back into the habit of doing change logs!
There have been A LOT of new updates prior to this one, but here we go:

NEW FEATURES:
  • Made local player's name a different color to more easily identify yourself when playing online
  • Cy-Clone has been reworked to copy the full spell rather than the last cast of it: e.g. a Cy-Clone'd Somer Assault can now be casted twice (dash and jump)
  • When your character is healed, there's a white underline in the health bar that shows how much you were healed -- similar to the white bar that shows up when you take damage
BUG FIXES:
  • Networked sharks position so he doesn't fly sideways through the air on other clients
  • Shark no longer blocks spells underwater
  • Invisible Tsunami bug fixed as well
ADJUSTMENTS:
  • Tsunami and Wormhole animations reset when Defl...
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