Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




15 Oct


14 Oct

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Please contact our support team so they can look into the instance further, and help troubleshoot. The more data we have to look into something the better.

Support Team

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We love getting feedback! If yours was removed, it was most likely due to breaking our ...

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Welp... You've exposed a bug. :P Sparky depends on the predictive autotapping to determine whether it can cast something or not, and it seems like the predictive autotapper doesn't take into account casting tax. Thanks for letting us know!


12 Oct

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Originally posted by Dargaran

The naming and sorting of game modes is a disaster!

Everything named "traditional" is bo3, everything else is randomly bo1 or bo3?

"Standard Event" is bo1.

"Standard Ranked" is bo1.

-> "Standard Metagame Challenge" is ... right, bo3!

"Standard Event" is the bo1 always active event mode.

"Traditional Standard" is the bo3 always active event mode.

But they are named after a different schema and sorted randomly in the list.

All game modes (except "play") are standard game modes, so why are some game modes tagged with "standard" and others not?

Everything in this list is confusing!

Appreciate your feedback on the game mode names.

Everything that is Standard is labeled Standard. Modes that are focused on Historic we plan to label Historic.

Traditional means means that it matches tabletop Magic, especially that it is Best of 3, while Best of 1 is the default.

Play and Bot Match say neither Standard nor Historic, since both kinds of decks are welcome. (These modes are also part of the NPE, where players are far more likely to not know format terminology names.)

We do sometimes take some liberties with specialty mode names. Standard Metagame Challenge for instance doesn't say Traditional because we want to help sell the theme of that event (The risk of elimination is high, but there are great rewards if you aren't!) and there is limited characters available to use in the event name.

Agree the sorting needs work, this is something we want to address.

#WotCStaff

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It will return after ELD has had some time as a standalone set first. :)

#WotCStaff

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Awww. Thanks for the kind words and understanding where we are coming from. I will say the "and the rest of the team" part is really where the work came from. Even a small release takes a lot of mobilization. I just looked and numbers and pointed at people and code. Also, a special shout out to Megan O'Malley, who realized she had an HD3000 at home and carted the thing in at significant personal inconvenience so that we could get working on it immediately.


11 Oct

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@BillyCrusher#58778:

@Njordin:


@BillyCrusher#58778:
Until they fix a problem with disabling styles, the fewer cards get styles, the better.

That's exactly what I wanted to say. Please, have mercy on us with those forced (and fugly) card styles that we have to disable every time.

I've made ticket in support about this issue at least twice (may be more) and post on old forum in feedback section. They promised to address issue but still no go.
[[58194,users]]: could you help with it, please? I don't think it require too many resources.

What problem are you experiencing? When making a deck, you can disable the card styles. When you save the deck they'll turn off.

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@Trifler#68868:

It seems the in-game store doesn't show up until you complete the tutorial.
When I click on the link in the e-mail, it opens a web page with a field to input the code for about 1 second, then it switches to the home page of the MTG web site. I don't know why it does that.


You can skip the tutorial in the settings menu!


10 Oct

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I have passed on everyone's "thank you" messages to the dev team. Thank YOU for being patient, everyone. :heart:

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That is very odd. Please let our team know !

https://feedback.wizards.com/forums/918667-mtg-are...