Mordhau

Mordhau Dev Tracker




16 Jun

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we're probably changing this - won't be 1:1 momentum damage taken/received most likely, but enough that bopping some dude on horseback with a maul sends him to the shadow realm

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lofi / indie / aggressive synthwave

for the latter, Carpenter Brut

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the mordhau melee curse strikes again

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i shouldn't be laughing should i

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Originally posted by F0restGump

They buffed the f**king Messer? ffs

Messer was just bad at higher level of play, so yeah.

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Since he has contacted us with exactly how to do the cheat we won't be game banning him as far as I know, but he is indefinitely banned from the Mordhau Competitive Group, the community comp hub which virtually all tournaments are run through.

EDIT: since we know how it's done, we will be patching this in the future.

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Originally posted by Koshindan

Nah, 1996 was the year of the whores.

wh*reses?

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Originally posted by MuttiAron

Wait is that a greatsword skin?

yes it is, claymore

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Originally posted by DentingRoom7336

I feel like even the devs will tremble at your feet.


15 Jun

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we're terrible with timelines, which is why we stopped giving any estimates. things are done when they are ready pretty much :)


14 Jun

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Originally posted by varadex

I have asked multiple devs, and been ignored everytime I mention ranked.

I have sent compliments about the game before, and gotten replies within the day.

They have no intention of letting players know what they are working on.

I doubt we will get ranked in 2019.

Ranked 1v1 is currently first on our list as far as code/technical aspects go, and good progress has been made on it already, so it won't be too long. But we don't have any more specific time estimates right now.


09 Jun

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Originally posted by momaku1

That's America's ass.

what state is America's ass tho


08 Jun

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wait.. that's illegal

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Originally posted by Jdizzlerino

NO RANKED MODE? JESUS F CHRIST

We're working on it in parallel, but we need more time.

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These are correct. Unfortunately, they were leaked. We were about to ship the patch yesterday and wrote up the patch notes, but because we found some minor problems last minute we decided to postpone it for a day or two, since we didn't really want people to work deep into Friday night.

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Originally posted by SirLedyuka

You're actually right!
It is an development build. So there's no debug symbols, but no optimisation either.

You can still trigger breakpoints and read log messages, but can't see which function triggered the log message / Breakpoint.

Not a debug build. Not a development build, either, despite what the .ini might suggest. It's a shipping build. Mordhau runs on a custom build of Unreal Engine that contains some minor changes, which also include certain debug message functionality that is harmless to performance but is useful to have.


07 Jun

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Originally posted by Whitehawk1806

I've been trying out rapier and buckler with 2/2/3 and second wind. So far my main strategy is to combo stab into overhead or horizontal, or vice versa, and to chamber thrusts while blocking swings

232>233 legs don't take a lot of damage