Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




19 Nov

Post
    Callum on Steam - Thread - Direct

Main e1.5.4
Latest Changes:
  • Fixed a rare crash that occurred when changing video options.
  • Fixed a bug that spawned the main hero in an unplayable area after selecting their heir.
  • Fixed an issue that showed swapped values for "Casualties Inflicted" for a diplomacy war item.
  • Fixed a rare crash on the multiplayer badges screen.
  • Fixed an issue that caused party speeds not being updated after leaving an army.
  • Fixed the issue of Mercenary Guard troops not being listed as an infantry type unit. This also applies to formation choices.
  • Fixed an issue that led to incorrect templates being used when creating a companion.
  • Fixed an issue with daily gold change occurring immediately after loading a save file. Now, it...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2907598355439511879]here[/url].
Post
    Callum on Steam - Thread - Direct

Beta e1.5.5 Singleplayer Crashes
  • Fixed a crash related to formation AI.
  • Fixed a quest issue that caused the game to crash on loading.
  • Fixed two crashes that occurred after the player cleared an alley.
  • Fixed a crash that occurred when performing hostile actions against neutral villages while serving a kingdom as mercenary.
  • Fixed a crash related to initial kingdom hero spawn points that occurred when loading the game.
  • Fixed a crash that occurred when pressing the exit to the main menu button while a conversation was active.
  • Fixed a bug that crashed the game after gaining XP when the player was already at the maximum level.
  • Fixed a crash which appeared after changing an option in the options menu.
  • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2907598355439576613]here[/url].

19 Oct

Post
    Callum on Steam - Thread - Direct


Main e1.5.3
Previous Beta Hotfixes:
13/10/20
  • Added missing loading screens for Multiplayer maps.

Initial Beta Changelog:
Singleplayer Crashes
  • Fixed a crash that occurred when entering a smithy in any town.
  • Fixed a crash that occurred in the inventory while moving items with the drag function.
  • Fixed a crash that occurred when players conquered one of the Scout Enemy Garrison Quest Settlements while having the quest active.
  • Fixed a crash that occurred when leaving a kingdom during a siege event.
  • Fixed a crash that happened when players tried to become a vassal while they were in an army.
  • Fixed a hideout crash that occurred when players attacked an empty hideout. It sho...
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Post
    Callum on Steam - Thread - Direct


Beta e1.5.4
Singleplayer Crashes
  • Fixed a bug which crashed the game when the player attempted to pick up an item just before and during the hideout boss cinematic. Item interaction is now disabled during cinematics.
  • Fixed a bug which prevented heavy infantry, skirmisher, heavy cavalry and light cavalry formations from spawning correctly in certain missions. This could cause crashes.
  • Fixed a problem which crashed the game when the player transferred troops from one formation to an empty one and then gave a formation order.
  • Fixed a crash that occurred while dragging-dropping items in the inventory.
  • Fixed a crash that occurred when a player failed at romance bartering.
  • Fixed a crash that occurred when an army leader died.
  • ...
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28 Sep

Post
    Dejan on Steam - Thread - Direct


Main e1.5.2
Latest Changes:
  • Fixed an issue with death cam in battles.
Previous Beta Hotfixes: 25/09/20
  • Fixed a problem with animation sampling.
  • Fixed a bug that caused the player to get captured, lose all troops and companions despite a successful battle.
  • Both player and the bandit camp boss were forced to start the duel or battle without a wielded weapon. Now the boss wields the weapon when the dialogue is over and the player holds his weapon in his hands if he had already had one.
  • Removed the dismounting feature from spear blade parts. Dismounting can now only be applied with spear guard pieces.
  • Various problems with companion and lord deaths were resolved. (Parties that lost their party leader in s...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2779241325218474027]here[/url].
Post
    Dejan on Steam - Thread - Direct


Beta e1.5.3
Singleplayer Crashes
  • Fixed a crash that occurred when entering a smithy in any town.
  • Fixed a crash that occurred in the inventory while moving items with the drag function.
  • Fixed a crash that occurred when players conquered one of the Scout Enemy Garrison Quest Settlements while having the quest active.
  • Fixed a crash that occurred when leaving a kingdom during a siege event.
  • Fixed a crash that happened when players tried to become a vassal while they were in an army.
  • Fixed a hideout crash that occurred when players attacked an empty hideout. It should no longer be possible to attack empty hideouts now.
  • Fixed a crash that occurred when peace was declared during simulations.
  • Fi...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2779241325218472184]here[/url].

08 Sep

Post
    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1


Previous Beta Hotfixes:
04/09/20
  • Fixed a crash that happens after clearing Radagos' hideout.
  • Fixed a crash that occurred when leaving a kingdom using the Kingdom tab during a siege.
  • Fixed a rare crash that occurred when introducing self to a lord/notable.
  • Fixed an issue with companions or the spouse teleporting to other cities.
  • Fixed a crash that occurred on the clan screen.
02/09/20
  • Adjusted healing for heroes:
    • Base healing rate was increased from 5 to 8
    • Settlement healing bonus was decreased from 10 to 8
      ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2882822214138512193]here[/url].
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.2
SandboxCore: e1.5.2
Sandbox: e1.5.2
Storymode: e1.5.2
CustomBattle: e1.5.2


Singleplayer Crashes
  • Fixed a Save & Load crash that occurred because of armies that were on an invalid navigation mesh after map changes and had the wrong parties attached to them.
  • Fixed a crash that occurred after a rival gang quest battle mission.
  • Fixed a crash that occurred when creating a kingdom during a siege.
  • Fixed a crash that happened when the Company of Trouble issue quest completed.
  • Fixed a crash that happened when a party tried to disband and merge to a neutral city with prisoners that are in a war with the disbanding party's faction, but not in war with the merge city's faction.
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2882822214138464176]here[/url].

26 Aug

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2853548182839918187]here[/url].
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1


Singleplayer
Crashes
  • Two end of battle crashes were fixed.
  • Fixed an issue with dead agents dropping equipment that was causing the game to crash.
  • Fixed a crash that occurred after arena practice fights.
  • Fixed a crash that was caused by garrisons without a bound settlement.
  • Fixed a crash that occurred due to a dialogue condition in the main storyline.
  • Fixed a crash that was related to corporal punishment.

Save & Load
  • Added a notification that informs the player that the game was successfully quicksaved.

Localisa... Read more
Post
    Callum on Steam - Thread - Direct


Main Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

Latest Changes:
  • Fixed a crash at the MP lobby login.
  • Reverted some save and load-related changes that were causing issues with non-Latin characters.
  • Gamescom related preparations.
  • Fixed a load-related issue with the movement tutorial.

Previous Beta Hotfixes:
26/08/20
  • Leaving a faction while in an army is now fixed.
  • Fixed a crash that occurred when joining a kingdom as a vassal while being employed as a mercenary for the same kingdom.
  • Fixed a crash that occurred when Lord Wants Rival Captured quest was cancelled by a declaration of war.
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2853548182839679499]here[/url].

19 Aug

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

Today, we are moving the current beta branch to our main Steam branch. Below you will find the original changes included in the beta branch, our previous hotfixes to the beta branch as well as some additional changes that we have done since.

Main Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

Previous Beta Hotfixes:
18/08/20
  • Fixed a crash that occurred when entering a settlement.
  • Fixed a crash that occurred while distributing loot after battle.
  • Fixed a game freezing issue related to sound stutters.
  • Fixed an issue with party troops changing to 0 after battles.
  • Reduced the rate of casualties when a party i...
Read more
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0


Singleplayer
Crashes
  • Fixed a crash that could occur at the end of battles due to a missing check in a 'formation AI' behaviour.
  • Fixed a bug that caused Manual Laborers quest to crash.
  • Fixed a crash that occurred when annexation decisions were proposed by AI clans.

Performance
  • Improved performance of retreat and flee behaviour of battle formations.
  • Optimized AI ranged and melee target selection for performance and spike reduction.
  • GPU performance improvements for towns - Make shadow occlusion queries great again!

Save & Load... Read more