New World

New World Dev Tracker




26 Jul

Comment
    Aenwyn on Forums - Thread - Direct

It does look like it’s still populating to your hotbar, but we’ll triple check and log / fix the issue with it not displaying on the reward screen! Thank you for bringing this to our attention.

Post
    Aenwyn on Forums - Thread - Direct

Greetings Adventurers,

We will be holding an estimated 1.5 hour (~90 minutes) downtime 2022-07-26T18:00:00Z.

You can find the release notes for the update here.

Thank you for your patience and see you in Aeternum!

Comment
    Aenwyn on Forums - Thread - Direct

PTR: Summer Patch Notes - Patch 6

Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through retail release of the game version.

Combat/AI

...

Read more

25 Jul

Comment
    Luxendra on Forums - Thread - Direct

Looking at the PTR patch notes, I do see that these changes you listed are present on the changelist: PTR: Summer PTR Release Notes - #11 by Aenwyn But I’m taking stock on the feedback and will relay it to the team!

Post

Hey everyone!

With the recent merges it got me thinking…

What do you prefer? An emptier server? Or having to sit in a queue? Just curious, I think I would prefer a queue. Nothing insane but a full town is such a good feeling to me.

Comment

Merges are always super difficult for the team to decide on. As mentioned above, you want to fill up a server to get it back to bustling life but what of new players? Those returning? And then the complaints start about queues. Always such a hard balance.

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Oooooh love to have ideas for dev videos! Keep 'em coming!

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There’s alot of great ideas in this thread, thank you all for continuing this conversation! I’ll add it to my list for the team to look in to.

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Wondering if anyone has any changes they’d like to add? Or changes to their changes now that changes have happened within the game!

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Loving all of this so much!! Giving it to the team again to look over! Thank you everyone!

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Love to see this ideas of what you’d love to see on the roadmap!

I’ll be sure to put this in front of the team this week and have them look it over!

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It’s definitely difficult to balance weapons when they are being used in so many different ways. We’re always open to ideas and players thoughts on the weapons.

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Thank you everyone for this conversation, I’ll have the team look over it Monday and see if there are any changes they’d want to look in to. A reminder as always to please remain kind as we’re already open to feedback and tend to use it alot,


22 Jul

Comment
    Aenwyn on Forums - Thread - Direct

If this occurs, you should be able to relog in order for the gold to be paid out. Just wait a moment before teleporting. If that’s not the case, please let us know so we can look into it!

We are aware and working on the issue of it not paying out if you’re too quick teleport, but it should correct itself upon relog. :slight_smile:

Comment
    Aenwyn on Forums - Thread - Direct

Surprise!!? :tada: :tada: :tada:

I’ve updated the PTR notes to reflect this change. :sweat_smile:

Comment
    Aenwyn on Forums - Thread - Direct

Is anyone still having this issue? The server merges took a little longer than expected, but this should be resolved by now.

Comment
    Luxendra on Forums - Thread - Direct

World Merges in all regions have been completed. We’ll see you in Aeternum!

Comment
    Luxendra on Forums - Thread - Direct

Thanks for the post! The team is doing some world maintenance restarts and shouldn’t take more than 15 minutes.

Comment
    Luxendra on Forums - Thread - Direct

Hi everyone, I’m closing this thread as it’s devolving into violations of our Code of Conduct. With these merges in place, our team will still be monitoring the health of each active server and will determine next steps if warranted.

Comment
    Kay on Forums - Thread - Direct

Worlds that are getting merged are already in maintenance and players have been kicked. So if you’re not in maintenance, you’re good.

Messaging is more difficult to parse across worlds when we are doing global warnings - I’ve let the team running the downtime know, and we will work on that for future messaging.