Old School Runescape

Old School Runescape Dev Tracker




14 May

Comment

Originally posted by CrimsonIrises

u/jagexacorn is this a typo?

LMS prices are being investigated now and I'll update this comment and the newspost as soon as I have figures.

Sorry for the delay I was not working this game update unfortunately.

Edit: The prices have been changed to the following:
Maul Handle - 15 Points
Ring of Wealth Scroll - 5 Points
Magic Shortbow Scroll - 5 Points
Clue Box - 5 Points

Comment

This issue is currently being sorted.

Comment

Looks to be an issue on RuneLite. Works fine on the vanilla client.

Comment

Your account was hijacked and used as an LMS bot. You need to change your password immediately and I'd strongly recommend adding authenticator to your account.

If you encounter this situation in the future, you'd be best off appealing the ban through our ban appeal system, found here


13 May

Comment

Originally posted by puq123

Mod Lenny (Unknown Lead)

I thought y'all had no clue what Lenny was doing, until I read that The Unknown is literally the name of a team. Like Lenny just showed up one day and nobody had the courage to ask what he was doing in the office

Lol, it's kind of amusing whenever it shows up in JIRA or on one of our internal company presentations, and people are like... "huh?!"

Comment

Originally posted by Gartlas

Thats a shame. The seasonal one sounded really interesting.

We like many of the concepts as well, we just want to make sure they will work together will all of League's core elements properly before introducing them! Better to make improvements and save them for another time than to rush the release with 70% of the design working.

Comment

Originally posted by LordGrac

There's a player who did something pretty similar to the Gridlocked League a while ago, under the name One Chunk at a Time. There's three (long) episodes and he hasn't updated in a year, but the concept he worked with is pretty fun. I think it's a great idea for a League.

Absolute champion, I've seen much of the series. Love this kind of creativity.

Comment

Originally posted by puq123

Mod Lenny (Unknown Lead)

I thought y'all had no clue what Lenny was doing, until I read that The Unknown is literally the name of a team. Like Lenny just showed up one day and nobody had the courage to ask what he was doing in the office

I'm not too sure what I do, sometimes, either... If you've managed to figure it out, let me know!

Comment

Originally posted by LordGozer2

Here's a look at some of the ideas we've toyed with throughout the process:

When you say this and list up several league concepts, does that mean those didn't make the cut now but could be considered again in the future, or will they be more or less discarded? I'd absolutely love to see a Gridleague in some form or another, but I just wonder if the amount of tech/engine work required to make it feasible will be way outside the scope for a league.

We are saying you won't see any of these concepts as the next (second) League.

Comment

Originally posted by Geonjaha

You know what was great about the last League?

It wasn't run by clans, and the individual player could thrive without worrying about being obliterated by large groups of players cooperating against them (both in regards of reaching milestones and being killed). Most of the ideas put forward in the blog for adding PvP/Trading make me groan and despair.

Escalation League, where clans would immediately be put ahead not only by securing a zone, but by exponential XP gains as they do so. Christ, that sounds awful. If you want to add League elements to DMM then please do so, but don't sully the one game mode where clans don't ruin everything, both by account boosting and PvP methods. I don't even necessarily have a problem with PvP, but PvP without having clans ruining it? Close to impossible, so please don't turn these into DMM 2.0.

Why not integrate group ironman into leagues instead? Have a separate high score board for individuals and people playing in groups ...

Read more

I agree and I wouldn't want to launch a League knowing it could go down that way. I don't think anyone in the team would like to see that happen honestly unless the League revolved around clans.

While we can't do a GIM League this time, I think it's a match made in heaven and I would love to it do at some point :)

Comment

Originally posted by Ukgamer125

By all means have a PVP element in the league but please make it fully avoidable for players who have 0 interest in it. TL was good because if it had been better balanced you could have chosen to skill or Pvm depending on what you prefer to do. As it was, skilling was op but if the points had been better balanced you wouldn't have been forced down any particular path.

I share this mindset.

Comment

Originally posted by PreciousPuritans

/u/jagexacorn and such

I'll pass it to the team however I'd imagine this should not be an issue for much longer when the new death mechanics come into game after the DMM and Darkmeyer release.


12 May

Comment

Originally posted by [deleted]

[removed]

Are you the person that keeps DMing me on Reddit for feet pics?