Old School Runescape

Old School Runescape Dev Tracker




29 Jan

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Originally posted by [deleted]

[deleted]

This change was implemented as per question 24 in this poll from November:

http://services.runescape.com/m=poll/oldschool/results.ws?id=1582

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Beat me to posting the link :p you are a quick one!

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Originally posted by rudyv8

u/JagexGambit any news on this for this weeks update?

Yep! We discussed it and it's intentionally been left out. The cane is considered an extra item and not part of the set. We raised and acknowledged arguments for both sides (some players buying T3 GE sets may be disappointed when they don't get a cane too), but it's also tricky now that GE sets without canes exist in the game.

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Originally posted by -Maxy-

/u/Shaunyowns thank you for doing these interviews.

It's really nice to see (despite not having a chance to sit down and listen just yet!) longer format interviews that can cover so much content beyond the core game.

Glad you’re enjoying them! I wanted to do these for my own general fascination and thought it was worth doing them!

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Originally posted by BioMasterZap

I remember years back I saw a tweet from him that the update he got fired over was him trying to fix something or something of the sort. Since then, I always suspected it wasn't something malicious.

If I had to guess, I think he might have tried to remove AFK Training; in another tweet, he said before he left he changed his stance and was against it. Now the OSRS Team did eventually decide to do this, but it was delayed for a long time over "data"; they were worried that if they made the change, enough players would quit that it would hurt the game. So if he went and made that change without the company approving it because it could hurt their profit, I could see that playing out as things did. As for the "before it could impact the game's economy" part, after AFK Training was removed, prices did shift for a lot of items because of it...

Or it could have been something completely different. Maybe even a blowpipe nerf... Who knows. But he certainly isn't the villain ...

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I’m not going to say what he did, but it sounds like it was more desperate than malicious - certainly damaging to the game and an incredible abuse of power. Now, does that make him a bad guy? Of course not, people make mistakes and it’s clear he regretted what he did.

He was before my time, so everything I’ve heard is from others (MatK, JohnC and Ash) and from what I saw of him on the Q&As. Now, his work on the other hand - as many have said - was sloppy, but that’s to be expected from someone without a programming education (And, from what I heard from his trainer, a disregard for learning). As many could tell from the interview and countless Q&As, he certainly loved working on the game and was very passionate which is commendable given how abrasive the community can be at times.

Anyway, like him or hate him, just don’t carelessly spread rumours :P

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Originally posted by LordGozer2

u/JagexAcorn u/JagexHusky u/JagexFlippy

I'll just ask now tbh: Would this even be possible to do without tons of engine work?

Though there are some technical limitations as you'd noted, this is very similar to a league idea we discussed a few days ago for potentially doing some time in the future :). Really glad to see community ideas like this for leagues so keep them coming. Would love to have a player-designed league at some point.


27 Jan

Post

Join the JMods on the sofas on Wednesday at 5pm UTC here: twitch.tv/OldSchoolRS

In the meantime, leave any questions you have for the team down below and we'll answer as many as we can during the stream.

External link →
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Originally posted by EXpoZuR

:) I do freelance UX and UI design if Jagex is ever looking for some additional help :)

There are a couple UI artist openings: https://www.jagex.com/en-GB/careers

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Originally posted by Tallsocks420

any update?

Yep! It's being re-homed, along with the looting bag, ornate maul handle, saradomins tear, msb + row scrolls and clue box in this week's update. Details will be in the update post.


26 Jan

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Originally posted by Vargolol

this has flipped my world upside down for the second time today. It's probably a colorblind thing, I was convinced!

I'm sorry!

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Originally posted by Joofy18

mithril is purple; don't play with my heart like this

Ha! I'm very sorry! Take consolation in the fact that you aren't alone (in being wrong) - https://www.reddit.com/r/2007scape/comments/etpwxm/dont_start_doing_this/ffnk65t?utm_source=share&utm_medium=web2x

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Originally posted by Vargolol

Mithril is blue

As someone who is colorblind and has thought mithril is purple since 2003, you’re joshing me right Sween?

Huh, you had me doubting myself, but it looks like we aren't the only people to have this discussion! https://www.reddit.com/r/2007scape/comments/5icsdz/which_colour_do_you_think_the_mithril_bar_has/


25 Jan

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Hi everybody.

I just want to give a bit of context before I talk about the actual notification. The work needed to send these is something we've recently completed, and we think these are going to be a great tool to help keep active players informed of what's going in with the game, and maybe even to tempt less active players to start playing again.

As for the notifications, it's obvious that we haven't got it quite right yet but we'll keep tweaking to make it more relevant to what we want to achieve and to suit the players we're sending them to.

The feedback I'll be giving, based on the reaction I've seen so far, is that we need to do better to make the messaging more useful and relevant to how you play. We don't want it to look like a normal mobile game, because that couldn't be further from what Old School is. And once we've got the messaging right, we need to make sure we are sending them to the right people (and not telling somebody who plays daily that...

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This made me turn on my bot farm, but BH was closed.

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Originally posted by Discord_Show

Hey Mod Husky do you think with group ironman there will be maybe other ways added to prevent this? Groups of 5 trying to kill a boss and trying to avoid other groups of 5 to not touch their boss once might get ugly.

I'm afraid I can't answer how this is going to work for Group Iron as that hasn't been decided yet but we can discuss how it will work with corp during the development of the game mode

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Originally posted by TheLotusEyedOne

With all due respect, I don't think it's productive discussing what you CAN'T do. Corp crashing seems to be a highly pervasive issue within the game that goes well beyond the "competing for resources is ok" stance that you guys have taken. It's straight malicious, toxic and bad for the community as a whole.

If you can't change the way instances work without significant engine changes, that's fine. But what CAN you do to fix this issue?

Obviously, you don't need to answer in this thread right away, but I think it's important you and the other devs discuss this as a change that players want.

No offense taken. I was merely just saying that the suggestion wasn't possible. I actually am not sure right now what we could do to fix it without making significant changes to corp or the way instances work but I can definitely raise it with the team to see if anyone knows of anything we can do to help. Any changes which could be made would have to consider any knock-on effects for other players other than Irons and for the uniques themselves.

I'm sorry that I don't have an answer right now which is likely to be satisfactory to you and I am aware how frustrating it is to be crashed and lose the kill.

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Originally posted by pakdatyak

I know this might come off as rude, but when did RS3 undergo these “engine changes”? When EOC came out? I play both games, and in RS3 your instance stays open for an hour even with no players in it.

I couldn't say when because it was before I started working with Jagex but both games run on separate engines so just because one game can do it doesn't mean that the other can unfortunately

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I know it sounds like a great idea and I wish we could do this but unfortunately without engine work to change how instances work we cannot have an instance remain open if there are no more players inside it