Old School Runescape

Old School Runescape Dev Tracker




16 Nov

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You clearly tried to cook a raw salmon.. Try a things next time.

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We love this idea too and definitely haven’t forgotten it! For now it’s a case of going with something like recolours which take less time than creating new models until the art team are less busy with big projects like the Morytania expansion.

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Originally posted by Veldyr

So any update on a cerb improvement to help those of us that are color blind? I still find cerb painfully difficult to do since not being allowed to use the plug-in that made it so i can accurately see what is going on.

The graphics team are planning to work this into their next sprint so with some luck, this’ll be done before the year is out.


15 Nov

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We purposely disable sand crabs and cows after 50 combat because they only existed to help early levels get in to slayer and we didn't want people getting assigned them after a certain point.

This is for the entire slayer task list not just for unnatural selection

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Loving these so much

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Originally posted by ViscoseNarwhal

Only thing I'm voting no on is the graceful change. I think set bonuses are an important thing to maintain.

There would still be a large set bonus.

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Originally posted by DanEkis3

Some really nice stuff in here! Looking forward to the poll.

Glad you like it!

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Originally posted by RandomlyBroken2

What about dragon weapons from elite clues?

Any planks to unlock them or do we consider them as alchables?

Nope, gotten make do with that rune scim for a while :p

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Originally posted by Urano_Metria

Might want to add this clarification to the question before the poll goes live. I would hate to see a QOL update shot down solely because fewer than 75% of people understood the wording.

Thanks for the feedback :)

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Originally posted by IspamObjection

Is it possible to purchase more than one set of twisted horns?

If you have enough points then yes!

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Originally posted by PapagenoPapagena

I made a lot of suggestions in the Q&A thread as requested: https://www.reddit.com/r/2007scape/comments/dhnd7v/submit_your_questions_for_this_weeks_qa_16102019/f3uclnm/

Not saying all should have been considered, but for none of them to be seems a little strange as at least one must be applicable?

This is a great list. I've made sure the suggestions reached the backlog for consideration in future poll - sorry they didn't make it into this round.

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Originally posted by IkWhatUDidLastSummer

Make OSRS harder? When have u ever polled something to make the game harder, lol

Not voting something through doesnt make something harder, it maintains status quo, which means that the game is cemented, anchored on very firm principles which is what the game should be about. Not this fluid "up in the air" nonsense.

Terrible comment. And from a Jmod. Yikes.

EDIT: Thanks for the gold kind stranger!

EDIT2: Thanks again kind stranger!

Fair criticism. Sorry you didn't like the meme!

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Originally posted by dkilla53

For the recoloring of the Phoenix pet, is it 1000 gnomish firelighters every time you want to change the color or 1000 to unlock that specific recolor?

E.g. I have a white pheonix pet but want to change it to red. Didn't like the color so would I have to obtain 1000 more white gnomish firelighters to change the color again?

The firelighters would be consumed.

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Originally posted by TheArkratos

I feel like this should be buffed, even if no one still uses it. 2% is a joke. Even 10% would still be a joke but at least make a noticeable difference.

Probably! I didn't realise it was so low until checking what the torch item actually does. I'll make a note for us to look at increasing it.

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Originally posted by IKLYSP

While we're messing with the charter ships can we add numbers on the destinations to select them with the keyboard and get rid of the "are you sure you want to pay" dialogue to streamline the process slightly?

Nice suggestion - thanks!

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Originally posted by Timid_Adventurer

Lots of nice changes in here, I'll probably vote yes to almost everything I don't skip out of ignorance (raids, mostly).

The stuff about stews/spice though, I might vote against. I really dislike the whole mechanic and would rather have some proper boosts available than just grinding random stews/spices and hoping.

In lieu of an alternate stat boosting method (we don't have any designs or plans for one), you would vote against making the existing one nicer to use?

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Originally posted by RennacOSRS

The dragonstone armour option C is wonderful- it no longer feels out of place, but it's unique enough that it will still stand out.

A+ work to whoever did the models.

Credit to Mod West for that one

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Originally posted by EggMister88

omg thats amazing! I got blue dragons on my first task and nearly cried haha. I was thinking for like 10 hours how I was going to do it. Do you know what the combat level cut off for the dragons will be?

Edited my original comment with the new requirements.