Overwatch

Overwatch Dev Tracker




27 Aug

Comment

Originally posted by CarousalAnimal

Do they define anywhere what they consider to be a one-sided match?

We're primarily looking at death ratios. So a 2:1 or 3:1 death ratio are different degrees of what we'd consider a one-sided match (we look at multiple degrees of severity). Obviously that's not a perfect signal for the outcome of a match, but we have found that it has a very strong correlation with how players feel about the outcome.

Post
    Kaedi on Forums - Thread - Direct

There will be an upcoming bug fix patch to Overwatch 2 which will wipe existing replay codes on Tuesday, September 3 at 11:00 AM PDT. Please take the time to record your favorite matches before they are gone for good! Thanks, and we’ll see you in game.


25 Aug


23 Aug

Comment

Originally posted by Jiltir

Very nice but could y'all not have fixed the bugged progression badges while you're at it?

Unfortunately that's not the type of bug we can hotfix. We are working on it!


21 Aug


20 Aug

Post
    Kaedi on Forums - Thread - Direct

We have some freshly brewed Twitch Drops available to earn starting today! You can earn fun rewards when you watch your favorite Overwatch 2 content creators and influencers on Twitch! Link your Battle.net account today and earn these new rewards, available now through August 31.

  • Watch a total of 2hours to earn the Antlers Spray.
  • Watch a total of 4 hours to earn the Coffee Player Icon.
  • Watch a total of 6 hours to earn the Usual Sojourn Voice Line.
  • Watch a total of 9 hours to earn the Latte Weapon Charm.
  • Watch a total of 12 hours to earn the Freshly Brewed Victory Pose.
  • Watch a total of 15 hours to earn the Barista Epic Sojourn Skin.

Earning Twitch drops for Overwatch 2 is easy! Simply connect your Battle.net account with your Twitch account, then ...

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19 Aug

Defense Matrix Activated! Season 12 is just around the corner, launching tomorrow on August 20, and we have exciting news in our efforts to stop disruptive and harmful play in Overwatch 2. Defense Matrix is our initiative that works to make Overwatch 2 a fun, safe, and fair competitive Hero Shooter that is inclusive for everyone. So let’s jump into what’s been happening and what we have in store coming in Season 12 and beyond.

Cheaters Are NOT Heroes

Cheating is an on-going problem in every skill-based game, and Overwatch 2 is no exception.  Cheating is a premeditative behavior where a player deliberately intends to ruin the experience for others, and is not tolerated in our community. Cheats like aimbots and wallhacks wreck the experience for all players. Our team has been hard at work to stop the hacks and mods that enable cheating, plus remove cheaters and those who take advantage of cheaters. Today, we’re pleased to announce we have banned over 500,0...

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16 Aug

Comment

Originally posted by bullxbull

It would be awesome to see you guys do something about alt accounts.

This is too big of a conversation to have in a reply to a reply on reddit, but we agree we could do a better job with some aspects of handling alt accounts. We've been thinking about this problem for a long time and we still aren't ready to talk solutions, but we haven't given up on trying to solve this problem.

Hey all, Gavin Winter here from the systems team.  You’ve probably learned at this point that if I’m talking, I’m explaining topics in more detail than anyone asked for and the tone will be at least slightly irreverent.  You can expect more of that in today’s Director’s Take!

In Season 9 we talked about how we wanted to make each new Competitive Year a big event for the game, but we also mentioned that our mid-year patches would be bigger than others too.

Over the past several months our Versus, Player Experience, and Features teams have built several systems that are designed to improve our core gameplay experience for Season 12.

Updates to Avoid a Teammate

Let’s start with a feel-good feature everyone will be excited about, avoiding more players we don’t like!

We talked about this feature in a Developer Update earlier this year, but we’ve used that time to push this feature even further since then!  The system now features 15 av...

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Comment

Originally posted by Hunter7668R

Do yall plan to address the growing issue of players stacking with higher SR players on alternative accounts and getting boosted. This change is gonna make boosting an even bigger issue since placements matter even more now.

When we launched the changes that made the Wide and Narrow partitions this was definitely a big problem. Since then we've made the payout for that type of behavior extremely low. My apologies that it didn't launch (and for several weeks was not) in a great state, but do you have any recent examples of players doing this that we could investigate?

Comment

Originally posted by ParanoidDrone

So, I have a followup question if you have the time and know/are authorized to answer -- do these resets and other matchmaking changes affect quick play at all, or is it strictly limited to the ladder only?

The resets we've done in OW2 don't affect Quick Play.

Comment

Originally posted by Sir_Ignotis

Every placement match will count as a wide group match right?

I actually didn't mention this in tomorrow's blog (I probably should have), but we'll be using Predicted Rank to make Narrow matches for players in Placements. This means it will be a lot easier to play Placements with your friends, which is the best way to play Placements anway! If you've never played a Competitive match in OW2 before your first game will still be Wide, but for the rest of us we can show Predicted Rank for the first game and that first match of Season 12 can be Narrow with friends in range.


15 Aug

Comment

Originally posted by DrKoala_

Hectic for the first couple of weeks? We are getting a 2nd reset and we still haven’t fully recovered from the first.

The reason Morgan says 2 weeks is that we've learned a lot from our research on Stomps. You'll hear a lot more about that topic if you read tomorrow's Director's Take(over), but we can see that stomp rate does increase in Competitive when we do the type of Rank Reset we did in Season 9.

The good news is that they don't increase very much because we're not doing a full reset. The soft reset we do preserves a lot of data about your previous rank, but it also gives players that had been randomly slightly held back by their teams a chance to climb (and a chance for the people that were carried a chance to fall...). These anomalies would have resolved themselves with enough play, but we don't all have infinite time! This disruption lasted about 2 weeks last time before stomps returned to the exact same rate, and we feel pretty confident that the effect will be similar with Season 12's Rank Reset.

I don't want to downplay how hectic things might feel today though - we...

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14 Aug

Comment

Originally posted by Isle_Kyle

Seems like they want to do one every 6 months instead of every year 

EDIT: okay nvm, Gavin just said in Emongg’s stream that ideally they do resets every year, but this one is going to “fix” something

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My apologies, it sounds like I wasn't very clear. The current plan is every 6 months. This one is also changing some things you'll hear more about later this week.

Blast into action with the new Martian Support Hero Juno, a Mid-Year reset, Clash game mode featuring two new maps, divine Mythic Skins, and more.

Prepare yourselves for an interstellar adventure, as Overwatch 2 launches its highly anticipated Season 12! This season promises to be out of this world with Juno, the new Support hero from Mars. Get ready to brawl through two new maps in the Clash game mode and unleash the power of ancient Egyptian gods with the new Mythic Anubis Reaper Hero Skin and the upcoming Mythic Midnight Sun Ana Weapon Skin. And that’s not all—embark on this cosmic journey through the Premium Battle Pass and collect ancient wonders including the Legendary Bast Doomfist and Oni Ana skins, and more. Let's dive into the stellar features awaiting you in Season 12.

OW2_JunoTrial-GameplayTrailer_1 (1).png

Juno Has Landed

Juno ...

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