Overwatch

Overwatch Dev Tracker




14 Aug


07 Aug

Comment

Originally posted by The_Desert_Rain

The reason the game does this is because you have contextual comms turned on. When this option is turned on, the output voice line changes based on what you're aiming at. So if you're aiming at a teammate when you use the Group Up comm it'll send either "I'm on my way" or "I'm with you" based on how far the teammate is from you. Likewise, the "Come to me for healing" is a contextual voiceline that triggered because you're aiming at a teammate that has lost some health.

It seems in your case, you actually may prefer to turn this option off. It's in your communication settings.

This is correct, thank you! This originally wasn't an option, but it's been in the game for quite some time now and it's defaulted to "Off" because of the frustration the OP is experiencing. It seems that for some people it's somehow set to "On" even with the default being "Off" though, apologies for that.

The exact option can be found under Controls -> Communication -> Ping - Options. It's called "Enable Contextual Comms Wheel". If you use our new search function in Options, just searching for the word "contextual" will find it quickly, since it's the only option with this word in it.


06 Aug


01 Aug


31 Jul

Comment

Originally posted by Soulsborneenthusiast

May I ask why?

So that we can investigate the issue.

Comment

Would you mind to send me your battle tag?


30 Jul

Comment

Hello again everyone. Thanks so much for your help. If you haven’t already, let your battlenet update the Overwatch 2 client to 2.11.1.1.128150.

Comment

Hi again - Thanks for posting your dxdiag’s. Keep them coming! Please, if you could include the full dxdiag file, it will help us to better identify what is going on here.

Comment

Hello, Sorry you are experiencing those issues. Please could you share some details about your system? A dxdiag would be ideal.

Thanks!


26 Jul


25 Jul

Hey everyone! There's been a lot of talk about 6v6 lately, and it's only intensified in recent weeks since we posted our latest Director's Take and made a Twitter post with a promise to talk about it in the future. Well, now is the future, and this is that next piece! So, let's get into it! Wait. Let's not get into it quite yet…

This is a pretty complex and nuanced topic, and it gets to the beating heart of what makes this game tick. Our players have different opinions and preferences about the ideal number of players in an Overwatch match, and so does our team. We’re a microcosm of the broader community and discuss this internally. I’m hoping that this piece will serve as an introduction to our own discussions and a jumping off point to engage with all of you!

I'd also like to set a few expectations and ground rules. First, it's pretty long (creators are going to lose their voices reading this one aloud). If you'd like a tl;dr, the 'What's Next' section s...

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24 Jul

Comment

Hello,
If you could, please make sure you’ve updated to the latest OW2 client build in Steam (released today 7/24), which is 2.11.1.1.128150. After you’ve updated, please let me know if you’re still experiencing this issue.
-matt


23 Jul

Now you can burn through the competition with the Bound Demon Reinhardt Mythic Weapon Skin, available in the Mythic Shop. A first of its kind, the Bound Demon Mythic Weapon Skin comes alive as you battle through the front lines. Burning in the blackened steel of an ancient hammer, this Bound Demon awaits a powerful warrior to wield its might. Whether charging into battle or holding the line with every swing, the Mythic Bound Demon Reinhardt Weapon Skin will react to your every attack.

Some of the Overwatch 2 designers that helped forged this fiery weapon shared with us a bit of the process taking it from concept to modeling, to rigging and animation, and finally to the incredible visual effects that you’ll see in your games.


What were your goals when creating the concept for the Bound Demon Mythic Weapon?

Angela Song (Concept Artist): Our initial thought was to have the theme be magma, but once I...

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