Overwatch

Overwatch Dev Tracker




07 Dec

Comment
    AndyB on Forums - Thread - Direct

The Santa hat wasn’t enough?

yeeeeessssh

:wink:

Comment
    AndyB on Forums - Thread - Direct

While I understand your intent, there’s a fine line between wanting folks to provide nuanced and informed feedback and actively gatekeeping it.

Also, just so we’re on the same page: the current ExCard is not meant to be “serious”, at least as it relates to balance.

Post
    AndyB on Forums - Thread - Direct

Hiya folks,

We have disabled the Gibraltar map in the Quick Play, Competitive, and Experimental game modes while we investigate an issue.

At this time we do not have an ETR. I’ll update this thread when we have additional information.


03 Dec

Comment
    AndyB on Forums - Thread - Direct

Hiya folks,

Earlier this evening we released a hotfix addressing this issue.

Apologies for anyone who had a negative experience due to it, and thank you for your reports.

Comment
    AndyB on Forums - Thread - Direct

Hiya folks,

We just released a hotfix addressing this issue. Apologies for anyone who had a negative experience due to this bug.


02 Dec

Post

Hey guys as a quick reminder if you have evidence of users abusing any exploits, its better to send it in an email to [email protected].

Comment

The forums are always much more critical of us than the broader community. This likely has to do with the profile of player who tends to be more engaged on a platform like fora (hyper engaged, core fans), whereas the other platforms tend to be a bit less serious in nature.

Comment

I get it.

The community team goals include hosting regular, consistent, community events. It’s a bit too early to wave the flag of success (we’ll be measuring overall impact in an internal retro), but early indicators about this ExC have been positive, with a significant amount of feedback from creators and core players alike feel that it’s a welcome update that makes the game feel more vibrant than it has in awhile.

We’re going to continue to...

Read more
Comment

I won’t hide the fact that we have a different kind of relationship with content creators that we have with the forums. Both Jodie and I spend an equal amount of time managing relationships with current and former OW content creators as I (and soon Jodie) do here on the forums (oftentimes more here, depending on the week).

Each part of the community has different needs, and those needs are addressed in different ways. When it comes to creators, we treat and view them as valued partners in community building. They’re player advocates (to a surprising degree), community evangelists, and some of our most stringent...

Read more

01 Dec

Comment

We’re continuing to communicate feedback to the development team about game balance and the live service.

I do understand where your frustration comes from. We’re going to continue to explore ways to keep the live game fresh and vibrant, while having minimal impact on the work that T4 is doing towards the future of Overwatch. Experimental Cards are a great tool to introduce variety and different twists on the game in a relatively low risk manner.

Content Creators are players of the game. The easiest thing to do is to lump them all together as some ubiquitous entity but that does a disservice to th...

Read more
Post

Hiya folks,

We have temporarily disabled Numbani in the Quick Play, Experimental, and Competitive game modes while we investigate an issue. We will provide an update here once we have an ETA on re-enabling the map.

edit 12:30 PM PST: also disabled in Experimental Mode

Comment

Already under consideration for the next one.

Thanks for the suggestion :slight_smile:


30 Nov

Comment

As a comparison, it took 6 days to make the March Community ExC video, but thankfully 4 of those days I got in advance BEFORE the patch went live because we got the patch notes in advance, so I was able to prep the graphics and the Live patch gameplay.

Comment

It officially released @ 11 AM PST today, however we had a bug that necessitated us pulling it down temporarily. I’ll update ASAP when we have more news.

Comment

Greeting everyone,

Just as a quick FYI, I will not be working on my usual Experimental vs Live comparison video that I post on my YouTube channel. The reason being is that I didn’t expect this coming, and with virtually every hero being tweaked it would take days to prepare.

Thanks for your understanding.

Comment

To provide some additional insight…

  • Without being overly pedantic, this ExCard was a result of feedback from both content creators and core players that they’d like to see the ExCard more active, interesting, and fun
  • Content creators did a large portion of the work here. Geoff, Josh, and Co. (Hero Balance and Design) gave some guidance, and provided feedback on the proposed changes, however the bulk of the effort came from Flats, Somjuu, and Violet. This means it had a minimal impact on our development and testing schedule. The majority of this work was able to be handled by non-development team.
  • On a personal level, I’d love it if we were able to do more of these on a more regular schedule. By keeping them fun, thematic, and over-the-top, we avoid content creators who propose changes getting an undue amount of salt
  • If there are content creators you think could bring some pretty cool and creative design ideas to the table, please let us know! ...
Read more
Comment

Just as a quick FYI, I may not be able to create my usual Experimental vs Live comparison video that I post on my YouTube channel. The reason being is that I didn’t expect this coming, and with virtually every hero being tweaked it would take days to prepare. Maybe if I can finish some other projects, I might have time to get one done before the end of the ExC, but no promises.

Thanks for your understanding.

Comment

This ExCard was neither secret or private :stuck_out_tongue:

It just hadn’t been announced yet.