Hi all,
Our developers reviewed the video and here are their comments for valuable insight.
SLAM BUG
Bugs 1, 2, 3
Still working on getting the new shatter technology validated. If it succeeds, we’ll proceed to implement these updates for Doomfist.
Bug 4
This is a result of Zarya’s Graviton Surge grabbing you for a very brief amount of time at the end of her ultimate. This ultimate canceled the Slam but ended before it could pull you in the trap.
Bug 5
This appears to be a client-side misprediction. The client perceived the Doomfist Slam from far above as valid, but the server-side disagreed. Ultimately, this caused that strange experience.
Points 6, 8
If a directed Slam is unable to reach the target due to a variety of reasons (i.e. obstructions from the map), it will now transition to a falling Slam, rather than...