Pagan Online

Pagan Online Dev Tracker




20 Apr

Comment

Originally posted by Jeracan

I find the game really fun so far! :) I'm wondering, will the progress we make now, carry over to full release of the game?

Really hope the game will have cool end-game stuff to do, and something that motives farming for many months ahead :)

Keep up the good work, the game feels fantastic so far :) <3

thanks Jeracan, may the absent and not so absent Gods favor your way! :)

I've been talking about endgame content in many other answers to make sure to check them out! Also, regarding progress - we have no plans to wipe any progress, unless we screw the database big time during this turbulent Early Access phase with many bugfixes, updates and all these development shenanigans :) So - wipes are not planned, and will be our last resort if something goes wrong :)

Comment

Originally posted by polop95

stupid buy to play games

you break our little developer hearts :(

Comment

Originally posted by dzudzubajac

Legendaries! :D

and thanks for the support Citrow! :)

Comment

Originally posted by Citrow

I'm loving the game so far! Any information yet around how to gear up?

Legendaries! :D

Comment

Originally posted by kryptik1993

I haven't played many ARPG's (diablo 3/POE) but this one is by far the most fun, +1 for the WASD/crafting. i would love to know what are your plans for the future to retain players (maybe raids/seasons). the only downside i'm having so far with the game is being locked in a small area and having to kill 4-5 monsters before the next wave spawns, I personally would love to pull bigger packs and kite them around the map. also some simple quality of life changes would be "Mark x items as junk"/ "Sell all junk" with the removal of the delay *Waiting for server to respond* and allowing melee characters to move while attacking instead of being locked in position it would greatly enhance the fluidity, Thank you.

Hi kryptik1993 and thanks for the kind words!
All the lacking quality of life features are kind of "early access, didn't have time to fix" things, that are addressed and certainly will be fixed along the way. Beside that, we're working on many new features to expand the amount of things you can do in the battle, to expand the amount of playstyles and content, and obviously - to bring more and more things to the endgame content. If you're interested in some more details - you can read through some other answers I wrote here on reddit (which address some of the endgame features we're working on) and definitely stay tuned on our Discord and Reddit for the updates on what's cooking.

Comment

Originally posted by Punchinballz

Any love for the Asia/Oceania zone soon?

We already love you and always will ♥(ˆ⌣ˆԅ)

Just give us a bit of time to get our Romantic getaway sorted!

Comment
    Sasha_JP on Steam Forums - Thread - Direct
Hey all! We did some things, and then some other things.
Could you go back in game and let me know if your pets have come back?
Comment
    Sasha_JP on Steam Forums - Thread - Direct
Originally posted by Malusio: But the Phoenix pet is still only available for the trial testers, right? Not for the ealry access supporters

Yes. To be clear: we are talking about Archmage Woodward, who is your friendly Early Access reward pet. If your pet tab is greyed out, it somehow got lost. Leave your poster here with me and I will do my best to find him!

Pet

Comment
    Sasha_JP on Steam Forums - Thread - Direct
Comment

Originally posted by diranpanda

Is there any information on accessiblity to the game for people in Australia/NZ? I would love to sink my teeth in but unfortunately can't T_T

Hey /u/diranpanda. Making this game is all about your experience for us. Since we can't deliver the great, satisfying experience we want for APAC players (including things like proper localization, servers in the right places, customer support community folk present at the convenient hours for you), we opted to wait. As soon as we're sure that we can provide you the right treatment, we will be there! That means the ETA is "when we are ready to do so."

I understand you're disappointed. We want to bring Pagan Online to all of you, and we plan to do just that eventually.

Comment
    Sasha_JP on Steam Forums - Thread - Direct
Hey all of you guys!

Sorry about that, it seems that quite a few of you on steam are affected. In order to make sure you receive your pets, I need your in-game names and regions. If you feel comfortable sharing those on here, please do. If not, you can reach out to Wargaming support and they will handle the crediting to fix this issue.

EU support: https://eu.wargaming.net/support/en/products/pgn/help/
NA support: https://na.wargaming.net/support/en/products/pgn/help/
CIS support: https://ru.wargaming.net/support/ru/products/pgn/h... Read more
Post
    Sasha_JP on Steam Forums - Thread - Direct
It's day 2 of Early and we are so immensely grateful for all of your support, and all of your feedback. We wanted to address it in full, and especially three big questions you have for us:

  • Why Early Access?
  • Will the game be free-to-play?
  • Where is the “Online” part?

    Our Creative Director, Uros, is on Reddit with the answers to these, and more. Check it out, and throw him your questions!
    https://www.reddit.com/r/paganonline...
Read more
Post
Greetings, first heroes of the Pantheon!


My name is Uros Banjesevich, I am the creative director of Pagan Online from Mad Head Games studio, which means I am responsible for your gameplay experience. With this post I want to start the tradition of having knowledge and idea exchanges between you, players, and us, developers. This exchange will take many forms and will be done by several people from Pagan Online team, responsible for different aspects of your experience inside and outside the game.

This first post I will dedicate to the first days of Early Access and a few topics that I’ve seen emerge in the community:

  • Why Early Access?
  • Will the game be free-to-play?
  • Where is the “Online” part?

I don’t have enoug... Read more
Comment

Originally posted by Sasha_jp

ME.

/u/dzudzubajac make it happen

Comment
    Sasha_JP on Steam Forums - Thread - Direct
Originally posted by carildor: Before I even bought the game it said, you would need an account on wargaming.net - so I created one. Now: How do I link it to my steam account?

Thx.

It happens automatically when your first log in! Just launch us on steam, you'll get a window to enter your WG credentials and that will bind the two accounts ;)
Comment
    Sasha_JP on Steam Forums - Thread - Direct
Originally posted by DatonKallandor: that's a shame because the game is AWESOME

Hey DatonKallandor. First off, thank you for the above. We made this game for people to play it and have fun, so you thinking it's awesome makes our day again and again.

To your question about the name - our Creative director actually has a few words to say about that, and I'll be posting his message on here later today. For now, this is my shorter (and not nearly as bright) answer:

We won't be single player for long - CO-OP is incoming! In the meantime, you can enjoy our player hub!

... Read more
Comment
    Sasha_JP on Steam Forums - Thread - Direct
Originally posted by Koopsy: The current way feels too restrictive.
Wouldn't mind if we could have unlocked them for huge amounts of gold and their shards could remain to unlock the skins.

Just don't lock them away like that .....

Hey Koopsy. Thanks for that feedback - we've actually heard quite a few of you make that point, and we're talking about ways to address it for the future right now. Hope that helps!
Comment
    Sasha_JP on Steam Forums - Thread - Direct
Originally posted by Stroggs:
Originally posted by Sasha_JP: We don't delete threads,

youve just deleted a thread where i answered about current online. i even tried to find it using search thing.

I haven't deleted any threads today ;) most likely, the original poster deleted it. If you remember their name, I might be able to fish it out.