Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




28 Sep

Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.6d Crusaders!

A new patch has been deployed.

Beware of possible plot spoilers below!

Quests and companions:
  • When companions temporarily left your group as a part of the story, they could return dead if they had negative conditions on them - fixed;
  • When selecting the unique dialogue option for the Secret mythic path in the final dialogue, cutscene could freeze - fixed;
  • Companion quests sometimes weren't failing if the companion was sacrificed by the Lich - fixed;
  • Demon Mythic could sometimes be unselectable for some time after exiting combat - fixed;
  • In some circumstances Inger-Maggor didn't drop the key for the gate - fixed;
  • Cold Waters quest now correctly displays the warning to complete the quest before the end of this chapter only in chapter 2;
  • It's no longer possible to get Shadow Dance quest if the play...
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Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.5g Crusaders!

A new patch is here*. The list of changes is quite long, so here’s what you’ve been asking about the most:
Now you can complete the quest about 21 daggers;
You won’t skip Gray Garrison anymore right after entering by teleporting to the top floor;
Now Gold Dragons can rest in Drezen;
Your crusade stats won’t get stuck anymore;
The Repurpose spell will stop destroying loot and breaking NPCs;
Cloaks will stop living la vida loca, and will start to behave;
Saves from Last Azlanti mode should stop disappearing under mysterious circumstances.


Beware of possible plot spoilers below!

Quests and companions
  • An Azata couldn't start a conversation with Maitresse Olla Devara with an active objective Visit the Court and talk to the Maitresse - fixed;
  • Azata's quest in chapter 4 could stop if Aivu died during the fight with Ramisa's guards - fixed. However...
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27 Sep

Comment

Originally posted by Wash_Manblast

So is time to completion something that comes into play? Cause mortim is being crazy efficient.

It's a third tiebreaker. #1 is reaching the furthest act, #2 is most quests completed, #3 is lowest time spent.

Comment

Originally posted by Fhrosty_

Thats hilarious. But just for posterity, what (if any) mods do you have?

That's interesting for me too.

Comment

Originally posted by Gesshokuj

We're these people killed by the ele using bad strats or owned by rng

A mix of both I'd say. Some people made through it without losses at all :)

Post

#TheLastAzlantiChallenge continues and here are the up-to-date results, detailing the progress by 27th of September!

Current leaderboard

As we can see, Amm0ni still keeps the lead w...

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Comment

Originally posted by simoan_blarke

this particular case was in yesterday's patch notes explicitly, and was supposedly fixed. did you update? if yes and it's still broken, the only thing you can do is Alt+B or respec into another mythic path with Toy box I'm afraid...

This was fixed for Legend, but it seems that Devil has the same problem as well :\ Please report a bug via ALT+B and PM the ticket number to me, we'll look into it.


26 Sep

Comment

Oof. Please report a bug in-game using ALT+B, and PM me the ticket ID you receive.


25 Sep

Comment

Originally posted by Blackdragonbird

A pity they didn't do all this reactivity where it really matters. In quests and coherence in campaign story.

To do something and have no new dialogues, even if the thing you did had a big impact in the story of your MC and your companions is ridiculous.

Other situation is with the linearity of quests. Example: In act 4 you can go right to the arena, finding Sosiel brother, and them free him. Later, if you go to the slave market and speak with the black masked demon with Sosiel in your party, Sosiel start freaking out like the little bitch he is, demanding the demon to say where is his brother. Completely breaks any immersion.

Sounds like a bug. Please report it in-game via ALT+B and PM me the ID of the ticket.

Comment

Originally posted by egamruf

Can you confirm that the respec bug has been fixed? I'm paused in Drezen because I wanted to respec, but not if it breaks the game.

Issues that were reported by this day are fixed. But since the feature affects so many core game mechanics on a very deep level, there's still a chance that more bugs will be discovered. So in theory it's safe, but I would keep a backup save just in case.


24 Sep

Comment

Originally posted by Rootax

Before this patch, my cpu cores were at full speed all the time. Now the frequency change depending on the load, like in most games. And I don't see a performance degradation. Maybe they tweak stuff in the engine...

We do, but there's a long way to go with that.

Comment

Originally posted by Numerous-Matter-159

Almost 2 weeks with tons of patches but you guys still can’t fix the Act 2 commander’s tent bug for mac users…

Problem turned out to be really hard to fix. It's non-stop worked on for over a week now, still not ready.

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.