In preparation for our 3.14 expansion, we've been working on an engine patch to help improve performance. We're planning to deploy this patch by the end of the working week, likely tomorrow. In the meantime, we've prepared a preview of the patch notes for you, which you can check out below.
Please note that the patch notes below may be changed prior to their deployment.
Please note that the patch notes below may be changed prior to their deployment.
- Texture Streaming has been further improved. Loading should now be quicker and you should see fewer low-resolution textures.
- Added automation to remove old minimap and shader data. This process occurs during the Grinding Gear Games logo video upon launch and may take some time. Old minimap and shader data will typically be cleared once per league in the future.
- Updated the patcher to reduce ggpk fragmentation during the patching process. This means that the ggpk file won't grow so large, so quickly, in the future. We're working on a graphical interf...